Mostly just deleting unneeded code, and a few additional cleanups as a
result.
Bug: tint:697
Change-Id: I31ceea93feb34994f51a1b6d294a35cf0c127447
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55282
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Generate a uniform buffer that will receive the lengths of all storage
buffers, and use this to implement calls to arrayLength(). The
transform is provided with a set of mappings from storage buffer
binding points to the corresponding index into the array of buffer
lengths. The transform reports whether it generated the uniform
buffers or not.
Use this transform from the MSL sanitizer, using the binding number as
the index into the array. This matches the behavior of spirv-cross,
and so works with how Dawn already produces this uniform buffer.
Bug: tint:256
Change-Id: I2682d2d024e8daa30f78270b8cfb6bbb32632133
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54480
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Zero the workgroup memory for all backends.
We can probably disable this for the backends that support workgroup zeroing, but that's an optimization we can perform later.
Fixed: tint:280
Change-Id: I9cad919ba3a15b8cedfe6939317d1f6b95425453
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55244
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Zero initializes all referenced workgroup storage classed variables used by each entry point.
Bug: tint:280
Fixed: tint:911
Change-Id: I3fca26a10f015f08fedef404720bbe6fd7b343a9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55243
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Instead of a ConstantBuffer.
HLSL requires that each structure field in a UBO is 16 byte aligned.
WGSL has much looser constraints with its UBO field alignment rules.
Instead generate an array of uint4 vectors, and index into this, much
like we index into [RW]ByteAddressBuffers for SSBOs.
Extend the DecomposeStorageAccess transform to support uniforms too.
This has been renamed to DecomposeMemoryAccess.
Change-Id: I3868ff80af1ab3b3dddfbf5b969724cb87ef0744
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55246
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
If during clone, we register a type, function or global declaration, we could end up with the declaration held twice by the AST Module.
AST nodes must only be referenced once.
Change-Id: I5c517699ea80422800639088b97a50ba9ac27b70
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55245
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Removing parsing support for the 'in' and 'out' storage classes is
enough to prevent anyone from using the old syntax. The Input and
Output storage classes will remain in the AST for now, as the SPIR-V
reader still has codepaths that use them, and the SPIR-V writer
currently still relies on them.
Bug: tint:697
Change-Id: Ifef9eda8bcbf2f243b1e1d8d4fab25784cd3f80e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54841
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Storage buffers are emitted as `ByteAddressBuffer`s in HLSL, so we have to jump through hoops to support atomic ops on storage buffer atomics.
Workgroup atomics are far more conventional, but very little code can be shared between these two code paths.
Bug: tint:892
Change-Id: If10ea866e3b67a093e87aca689d34065fd49b705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54651
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Instead of just generating pointers to functions, generate pointers to all permuted storage types and accesses.
Change-Id: I930b20150d823877eaf72dd7cac850078fe22f35
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54656
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
Refer the TODO in ShaderModuleBase::InjectCompilationMessages to
issue dawn:944 for further tracking.
Bug: dawn:753
Change-Id: I2ff09ba5914f2df0182bf26e9001a66782811f06
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55223
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
After implementing validation and fairly exhaustive tests, discovered
that conversion of scalar vector to bool vector did not work in the
spir-v backend. For module scope variables, we use and rely on the
FoldConstants transform to ensure no conversion needs to take place.
This is necessary because we cannot easily introduce temporary values
and refer to them when casting at module scope. Note that for the same
reason, module-level conversions are always constant foldable, so this
works. For function-level conversions, implemented support to emit a
comparison against a zero value, and store the result in the bool
vector.
Bug: tint:865
Change-Id: I0528045e803f176e03428bc7eac31ae06920bbd7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54744
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is required for implementing module-level conversions in the spir-v
backend (upcoming CL).
Bug: tint:865
Change-Id: I7fd38c6b1628c791851917165991bc247fc113c2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54740
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Add the formatted tint messages in OwnedCompilationMessages, which will be emit after creating the shader module succeeds of fails.
This patch also change the compilation messages handling in creating shader modules. Now the compilation messages are separated from sparseResult, and should be handled manually. A new method, ShaderModuleBase::InjectCompilationMessages, is introduced to move a given OwnedCompilationMessages into the shader module, and emit the formatted tint errors and warnings. This method should be called explicitly on a valid or error shader module.
Bug: dawn:753
Change-Id: I5825186c6d9c4aa7725aebd0c302bfce5e1f37cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53890
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This will be relied on by the upcoming arrayLength transform.
Update test expectations.
Change-Id: Ib74b647abcd6f4393f9899ce40bbf06f6e53e7f4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55180
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The Resolver already has this information, so just propagate it to the
semantic variable.
Change-Id: Id9fc58d3fc706a1433aba7cb3845b4f53f3fc386
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55120
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Also tighten previous suppressions to only apply when using the Tint
generator.
TBR=bclayton@google.com
Bug: tint:904
Change-Id: I22210227c428eb38901904966ec2c3bd70ce607b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55200
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Copies between 3D and 2DArray textures need to be done depth/array
slice by slice via CopyTextureRegion() API on D3D12 because this
API can copy one single subresource every time.
However, if both src and dst textures are 3D texture, we can copy
all depth slices in one shot, which is a fast path for this
copy scenario.
Bug: dawn:547
Change-Id: I950ed58319fb0f30dfc8a2de3e57e8a64406f7e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55140
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Allows for reflection of the specific textures that a sampler has
sampled.
BUG=tint:699
Change-Id: Iba47baf5c99c4d03671caf2c01747bd6ad12b1e2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54901
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
The WorkgroupSize builtin decoration applies to a composite constant.
Because WGSL does not yet support specializable constants for this,
use the *default* values for that SPIR-V spec constant.
Update end-to-end test expectations.
Fixed: tint:503
Change-Id: I012b316d13544ab9282e3276b58906327adab133
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/41960
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Alan Baker <alanbaker@google.com>
Disabling the one test clearly wasn't enough
Bug: tint:904
Change-Id: I23f448d2f3028fff13e4eb406b08a7175166ea9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55100
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Sarah Mashayekhi <sarahmashay@google.com>
Reviewed-by: Sarah Mashayekhi <sarahmashay@google.com>
Some overload mismatches just make no sense without this
Change-Id: I2827808ab7dfd9e2d179b5207da8ad3c2ce56d99
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55040
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
The vertex buffer alignment in particular is helps make the
implementation of programmable pulling much easier on Metal since the
vertex data will be able to be represented as array<u32>.
Bug: dawn:805
Change-Id: I2bf2742db3b8fa478be620c892925b8b75dc514c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54659
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This didn't make sense since these members can be specified to have no
data by setting the length to 0.
- Prevent uses of this patten by adding an assert in WireCmd.cpp's
generator.
- Fix SetBindGroup dynamicOffset to not be optional but default to
nullptr instead.
This issues would cause a read of uninitialized pointers becaus the
generator code looked like this:
SetBindGroupCmd cmd;
cmd.dynamicOffsetCount = record.dynamicOffsetCount; // 1
bool has_dynamicOffset = record.has_dynamicOffsetl // false
if (has_dynamicOffset) {
cmd.dynamicOffsets = ...;
}
// Oh no! dynamicOffsets contains garbage even if dynamicOffsetCount
// is set to 1. dawn_native will happily read it.
Bug: chromium:1220036
Change-Id: I5c468b639f671cef3be2fa64667a0bf114fc902b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54643
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
The resolver is the closest thing to a validator in this case.
Enables `--generate-expected` for WGSL files that were previously marked as SKIP.
Change-Id: Id7979ec39571ff52a2beb4255d88e4eb0962b82a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54650
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: James Price <jrprice@google.com>
Values of array and matrix can now only be indexed by a constant value.
Dynamic indexing requires the value to be held in memory.
See: https://github.com/gpuweb/gpuweb/issues/1782
Bug: tint:867
Change-Id: I2b9ad6e40fc8121e7aca3a71c190639b39b0b862
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54652
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
- When storing to sample_mask output, write to the 0th element
- Only make a return struct if it has members
- Adjust type signedness coercion when loading special builtins.
- Adapt tests
- Update expectations for end-to-end tests
- Handle sample_mask with stride
Input variables normally don't have layout. But they can have it
up through SPIR-V 1.4.
Handle this case in the SPIR-V reader, by seeing through the
intermediate alias type created for the strided array type.
Bug: tint:508
Change-Id: I0f19dc1305d3f250dbbc0698a602288c34245274
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54743
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This translates to/from OpNot for SPIR-V, and ~ for all three textual
language backends.
Fixed: tint:866
Change-Id: Id934fb309221e3fca0e7efa33edaaae137fd8085
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54980
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>