This is fixup for the
https://dawn-review.googlesource.com/c/dawn/+/54800
where the macre was not properly declared.
Clang doesn't claims about it, but GCC does.
The errors example for GCC 9.3.0:
/dawn/src/dawn_native/CopyTextureForBrowserHelper.cpp:40:5:
error: unterminated raw string
40 | R"(
| ^
/dawn/src/dawn_native/CopyTextureForBrowserHelper.cpp:46:6:
warning: missing terminating " character
46 | )"
| ^
Bug: chromium:1217153, chromium:819294
Change-Id: I47aa2dac37d9dfa7c02532caeb3341edd22fcd07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56066
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
As all loops in the parser require `synchronized_` to be true, don't set this to true if we've hit the maximum number of error diagnostics.
This lets the parser bubble up as soon as the limit was reached, instead of only aborting once we finally reach the top level loop.
ClusterFuzz has uncovered a number of cases where, in a loop, it can produce an error, then resynchronize, then error again on the next loop iteration. This produces more than the max limit of errors, and can stall the tests long enough to time out.
No unit tests for this, as it requires a really contrived input to trigger, and to exhaustively catch all the places we now call maybe_set_synchronized() would result in a large colleciton of horrible tests. Instead, let ClusterFuzz do the testing.
Fixed: chromium:1224031
Fixed: chromium:1224032
Fixed: chromium:1224042
Fixed: chromium:1224049
Fixed: chromium:1224050
Fixed: chromium:1224130
Fixed: chromium:1224131
Fixed: chromium:1224132
Fixed: chromium:1224144
Fixed: chromium:1224191
Change-Id: I63f160e28d13b85ee92e1b921239d7fb8ac22a08
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56070
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
These are expressions, and not specific to `var`s.
Break the tests up into finer granularity.
Bug: tint:656
Change-Id: I6873407127871dfaec55d90f02e0490eef929a30
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56071
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Add `out` parameters to expression and type generators.
Use the new helper classes in TextGenerator.
Cleans up bad formatting.
Prepares the writer generating 'pre' statements, required for atomics.
If-else statements are generated slightly differently. This is done so that 'pre' statements for the else conditions are scoped correctly. This is identical to the HLSL writer.
Bug tint:892
Change-Id: I4c6e96c90673ba30898b3682bf3198497d63a2d4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56067
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
logical negation operand must be 'bool' or 'vecN<bool>'
complement operand must be be 'i32', 'u32', 'vecN<i32>' or 'vecN<u32>'
Negation operand must be 'i32', 'f32', 'vecN<i32>' or 'vecN<f32>'
Bug: tint:916 chromium:1216597
Change-Id: Ic88a124a32d16b542560da3ca1c159968d4043a0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55860
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Fix missing Release() on RefBase::operator=(const T&).
Always acquire the new reference before dropping the existing reference.
Consider:
* Object A holds the only reference to object B.
* Ref of A is assigned B.
If A were released before referencing B, then B would be a dead pointer.
Remove RefBase::kNullValue, just use Traits::kNullValue. Avoids an unnecessary constexpr copy.
Add even more tests.
Change-Id: I111079d56cbf8c09162aa6e493078bead9ae97fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55882
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This makes SPIRV ingestion always go through a SPIRV->WGSL step first.
This will be used to make sure that path works correctly on existing
WebGPU SPIRV sites so we're confident the SPIRV->WGSL translation will
work when compiled to WASM.
Bug: dawn:960
Change-Id: I17efd8c64d9d60ff033ba89b8fff9295e66524ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56080
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Functions that are not entry points cannot have any attributes on
their return types.
Validate the builtin store types for return types.
Bug: tint:851
Change-Id: I718356b3ab06db4b4502a53b81790e4de0ecfeac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56100
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Add more docs to the cli.h file in SPIRV-Tools fuzzer.
Change-Id: I327c0f6919c07724ecb471655fb1a284fc6c43ae
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56065
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
We are now passing all of Dawn's E2E tests with the Tint generator.
Bug: dawn:571
Change-Id: Ie74a07bde805b8652ac23af2bda2fa11597d04ce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55980
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
WGSL specifies that the size of a host-shareable structure is a
multiple of the largest alignment of any member in that
structure. While SPIR-V cross doesn't generate this trailing padding,
Tint does, and so we need to pad the host structure to match to avoid
validation errors.
Bug: dawn:571
Change-Id: Id5de89125a74c0469ae69d6e86b4c570bbdb31ab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Fix a capitalization error in CMakeLists.txt
Link dxgi.lib only in UWP compilation in CMakeLists.txt
Bug: dawn:766
Change-Id: I011f44c8147998a9f4b3a55b25888ca1ad05a3e1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56180
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch adds a missing check in QueueGL::WriteTexture() to return
a validation error when we try to call writeTexture() on the stencil
aspect on OpenGL backends as copying from a buffer into a stencil
texture is not supported on OpenGL.
BUG=dawn:439
Change-Id: I203d40aefe346aea663a492c5a065248b74f8ea3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56002
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This patch fixes a wrong buffer type declaration in the shader used
in BufferZeroInitTest.BoundAsReadonlyStorageBuffer. In this test the
buffer should be bound as a read-only storage buffer, so it should be
declared as var<storage, read> instead of var<storage, read_write>.
BUG: none
Change-Id: Ib85bf199f64e205b944b7233aae31323cbec1819
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56042
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Remove `pre` and `out` parameters from most generator methods.
Use the `out_` string stream in TextGenerator, add helpers to TextGenerator to simplify line printing.
Remove the `pre` and `out` fields from TestHelper.
Cleans up the `pre` aspects of the HLSL writer, so the same concept can be used by the MSL writer.
Fixes indentation bugs in formatting.
Change-Id: Ia35daf632c7c7b84a6fbf3b9ae42baaeb3c97649
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55960
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Tint has rolled, so this test can be re-enabled.
SPIRV-Cross produces bad results - likely the UBO layout for mat2x2 is
incorrectly padded - so this test is suppressed for !UseTintGenerator.
Fixed: dawn:946
Change-Id: If1d030314f51759e6a2a00dd8edc2597efb1eb4a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55440
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
When using Visual Studio (MSVC), have Doxygen output its warnings with
the file/line prefix in the MSVC standard, so that double-clicking on
the warnings brings you to the right source location.
Change-Id: If492f83a651cf6d4a38186c9e36ffcb57f1d72ce
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55801
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
There's a lot of missing doxygen in the cli.h file. Add a TODO and disable it for now.
Change-Id: Iebd2bf76be73ad0233e4a7dbd893fc3603efa172
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56061
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Vasyl Teliman <vasniktel@gmail.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Allows transforms to assert their dependencies have been run before they
are.
Also allows the backends to validate that their sanitizers have been run
before they're used.
Change-Id: I1e97afe06f9e7371283bade54bbb2e2c41f87a00
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55442
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
It may not be the root cause of CTS memory leak, but we found some
issues in D3D12 memory allocation for large buffers (> 4M).
The memory allocation is not freed correctly when we call buffer
destroy. When we create a large buffer, it always allocate committed
resources from the system memory and append it to LRU cache, and will
try to free the expired memory in LRU cache when the left memory size
is not enough for the current allocation. When we call buffer destroy,
we remove its heap from LRU cache, release its allocation, but will
add the allocation reference to a delete queue and wait to be freed
together in the next device.tick. At this time, the destroyed memory is
not really released to the system memory. If no tick is triggered during
the buffer allocation and deallocation, these memories will never be
reused again and there will be a memory leak. We need to free these
memories when we detect there is not enough memory, do not wait for
device.tick to do that.
Add a stress case to track the issue, and need to discuss how to fix it.
Bug: dawn:957
Change-Id: Id4bcc97496d372ad7c27c31675327ca12e133217
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55740
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Core WebGPU requires some Vulkan features to be implemented. Check for
them so that we don't return an adapter for a Vulkan device with
insufficient features.
Bug: dawn:796
Change-Id: I445760f184807b8f2d4ee248289b512c18038f33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55920
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
This ensures ObjC objects do not leak. On non-Apple
platforms, the scope does nothing.
Fixed: dawn:546
Change-Id: Id43702e6536bf9cb37825a5449511e10cf0734f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55841
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This change adds a new tint fuzzer that uses SPIRV-Tools to fuzz SPIR-V binaries.
The fuzzer works on a corpus of SPIR-V shaders. For each shader from the corpus it uses
one of `spirv-fuzz`, `spirv-reduce` or `spirv-opt` to mutate and then runs the shader through
the Tint compiler in two steps:
- Converts the mutated shader to WGSL.
- Converts WGSL to some target language specified in the CLI arguments.
The list of all supported CLI arguments and their description is in the cli.h file.
Change-Id: I95c0741b78ccc600dd9a73c371d520bdf7814352
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/41945
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Vasyl Teliman <vasniktel@gmail.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Alastair Donaldson <allydonaldson@googlemail.com>
Entry point function parameter can only have builtin and location
attributes (unless a disable validation attribute is present). Other
functions cannot have any decorations on their parameters.
Fix parameter creation in the CanonicalizeEntryPointIO transform for a
case where it was not stripping attributes that are not valid for
function parameters.
Change-Id: I000908aa2dc007c52d100c5f65bca051a49bec9a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55863
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use a DisableValidationDecoration to allow these storage classes only
for variables generated by the SPIR-V sanitizer. This is also used in
the Inspector tests, since the Inspector is currently run *after* the
SPIR-V sanitizer. These tests will be removed when this is no longer
the case.
Also validate that builtin/location decorations are not used on
variables (unless they have input/output storage class).
Fix or delete all of the other tests that were wrongly using these
storage classes and attributes.
Bug: tint:697
Change-Id: I8be7fb16191f5e2bed9f7dfb700e51f3b97fd1fe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55862
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Describes what Tint system raised the diagnostic.
Use this information in the fuzzers to distinguish between expected and unexpected failure cases in the Transform fuzzer tests.
Fixed: chromium:1206407
Fixed: chromium:1207154
Change-Id: I3b807acafe384a2fc363d2a4165a29693450b3cf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55254
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
HLSL usually implicitly casts a vector down to a scalar, but this breaks when passing the vector to RWByteAddressBuffer.Store (for DXC only).
Fixed: tint:827
Change-Id: I67d0bc6e9185de3d434a7aaeb575d83850111ec5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55760
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This test is invalid for multiple reasons (wrong types, wrong stages,
global variable instead of a parameter). The shader IO E2E tests give
better coverage for this anyway, so just delete the unit test.
Change-Id: I1627addf1e407e473e33043341d742958ceebca5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55861
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Set BUILD_EXAMPLE to OFF in UWP.
Disable Vulkan in UWP.
Compile GLFW related sources only on supported platform.
Remove linking to user32.lib in UWP.
Add linking to dxgi.lib only in debug configuration.
Use EmptyDebugLogger in UWP.
Bug: dawn:766
Change-Id: I3e6149058048d1b597267dfb9d63342b6a54e0af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch modifies the ValidateLinearTextureCopyOffset for T2B and B2T
commands to make sure that buffer offset is a multiple of 4 when the
texture is of a depth/stencil format. The unittests are also updated
to cover these cases.
Bug: dawn:721
Change-Id: I5cb9487e61e7f6ac7075157a092a1f3577844042
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55720
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Metal needs RenderTarget usage to be added to the texture
allocation so the clear can be done using a render pass.
Already working for GL which does not have usage flags on
creation.
Also working on Vulkan which does not need a render pass.
We use vkCmdClearColorImage.
D3D12 also needs a render pass to clear multisampled textures,
but it already requires multisampled
textures to be created with RenderTarget flags.
To test the behavior, NonzeroTextureCreation tests are
expanded, and the ExpectSampledDepthData helper is factored
into a more general ExpectSampledFloatData helper.
Fixes: dawn:794
Change-Id: If0f9f26f3c58b4292c85265aa7ff330e9931ddae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55604
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>