SPIR-V spec states:
> Each structure-type member that is a matrix or array-of-matrices must have be decorated with a MatrixStride Decoration
As already pointed out in https://dawn-review.googlesource.com/c/tint/+/59840, we were not handling arrays-of-matrices.
To do this correctly, we need the ast::StrideDecoration to be placed on the Matrix type, which is a much bigger change to support.
For now, chase the type, and error if we have a custom MatrixStride on an array of matrices, otherwise drop the decoration.
Bug: tint:1049
Fixed: tint:1088
Change-Id: Idcb75b3df88040836a03a14e0ca402ebee7be9a7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60923
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
This patch adds the missing input [[sample_mask]] to EntryPoint in
the Inspector and the related unittests to inspector_test.cc.
According to the latest WGSL SPEC [[sample_mask]] can be used as
both fragment shader input and output.
Bug: dawn:802, dawn:1032
Change-Id: I80640f26c7d771e35039fd7f3c941859729f26ce
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61020
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This patch adds all the fragment builtin inputs (position, front_face,
sample_index) to EntryPoint for the validation on the total number of
fragment inputs. According to Vulkan SPEC: "All variables in both the
built-in interface block and the user-defined variable interface count
against these limits".
BUG=dawn:802
Change-Id: I8a8503c1a33646b50f010c6b6e38d74de9a40ff5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59421
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Fix the Renamer to preserve builtin structure member names.
Fix the HLSL writer to emit the modf / frexp result type even if there is no private / function storage usage of the types.
Fixed: chromium:1236161
Change-Id: I93b9d92980682f9a9cb090d07b04e4c3f6a2f705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60922
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Make ParserImp::const_literal() bubble up any error by the tokenizer.
These were being ignored.
Also:
* Detect and report significand too large
* Detect and report missing exponent
* Fix invalid mantissa overflow detection for fractional trailing zeroes
* Fix zero with non-zero exponent triggering an assert, and instead,
make the result zero (added tests for this).
Bug: chromium:1235132
Bug: tint:77
Change-Id: I364a4c944121a2c55ff3161de1bb50126c8a5526
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60680
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
When building a vector via tint::writer::AppendVector, and the
vector argument is already a vector constructor, expand that
vector constructor into its components only when those components
are all scalars. This avoids a type breakage which can occur with cases
like this:
vector argument is:
vec2<i32>(vec2<u32>(0u,1u))
scalar argument is:
2
Before this fix, the result was:
vec2<i32>(0u, 1u, 2);
But should be this instead:
vec3<i32>(vec2<u32>(0u,1u),2)
This was noticed in SPIR-V writer output when forming a coordinate
vector from a an unsigned WGSL coordinate vector with a signed array
vector.
Fixed: tint:1048
Change-Id: Id46665739cc23da0ca58b9baabf7b4531b86350b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60040
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This code was implicitly assuming that all resources it was looking
for would be directly referenced at the intrinsic callsite, and not
passed via function parameters.
This was causing a crash in more complex cases.
The inspector code has been updated to handle cases where the
resources are not being directly referenced.
Unneeded calls to GenerateSamplerTargets() are removed.
Utility function GetOriginatingResources() is added to handle walking up
call sites to resolve resources.
Text shader based test runner is added to the Inspector tests to make
expressing complex tests easier.
BUG=tint:967
Change-Id: I2ecb6d57c518003da59f38b261bae4d62ce7e6ac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59340
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
The continuing block can exit the loop in very constrained ways:
When a break statement is placed such that it would exit from a loop’s
§ 7.3.8 Continuing Statement, then:
- The break statement must appear as either:
- The only statement in the if clause of an if statement that has:
- no else clause or an empty else clause
- no elseif clauses
- The only statement in the else clause of an if statement that has an
empty if clause and no elseif clauses.
- That if statement must appear last in the continuing clause.
By design, this allows a lossless round-trip from SPIR-V to WGSL and
back to SPIR-V. But that requires this special case construct in WGSL
to be translated to an OpBranchConditional with one target being
the loop's megre block (which is where 'break' branches to), and the
other targets the loop header (which is the loop backedge). That
OpBranchConditional takes the place of the normal case of an
unconditional backedge.
Avoids errors like this:
continue construct with the continue target X is not
post dominated by the back-edge block Y
Fixed: 1034
Change-Id: If472a179380b8d77af746a3cd8e279c8a5e56b37
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59800
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Add `transform::DecomposeStridedMatrix`, which replaces matrix members of storage or uniform buffer structures, that have a [[stride]] decoration, into an array
of N column vectors.
This is required to correctly handle `mat2x2` matrices in UBOs, as std140 rules will expect a default stride of 16 bytes, when in WGSL the default structure layout expects a stride of 8 bytes.
Bug: tint:1047
Change-Id: If5ca3c6ec087bbc1ac31a8d9a657b99bf34042a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59840
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The DefInfo structure is used for remapping storage buffer types
as well as tracking special values like builtin variables.
In the latter case, don't take the defaulted storage class value
from the DefInfo initialization.
Fixed: tint:1040, tint:1043
Change-Id: I41ee364d76e632736d51f4474c97036bcc136c93
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59484
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: David Neto <dneto@google.com>