Validate that:
* That resource variables have resource bindings
* Only resource variables have resource bindings
* That a [[binding]] decoration is paired with a [[group]]
* That binding points are not reused in the same entry point
Fixed: tint:235
Fixed: tint:645
Bug: tint:645
Change-Id: I2542934b4c6a2b4bbde48242932c04c796033a90
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50500
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
These originate from a time before Castable, and there were hand-written Is<T>() methods on each of the base types.
Castable has its own tests that ensure the Is<T>() and As<T>() work as expected.
We don't need to check that this logic works for every type that derives from castable.
Change-Id: Iaa376dc4b4b5ee413a83fc5f9113cd3ef91dfe4a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50540
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Give them sensible names.
Make them act consistently.
Remove those that were not used.
Change-Id: Ib043a4093cfae9f81630643e1a0e4eae7bca2440
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50305
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
We don't want the WGSL parser to have to maintain type lookups.
If the WGSL language is updated to allow module-scope variables to be declared in any order, then the single-pass approach is going to fail horribly.
Instead do the check in the Resovler.
With this change, the AST nodes actually contain the correctly declared storage class.
Fix up the SPIR-V reader to generate StorageClass::kNone for handle types.
Fix all tests.
Bug: tint:724
Change-Id: I102e30c9bbef32de40e123c2676ea9a281dee74d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50306
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
With the parsers now using ast::Types, nothing should be producing these any more.
This change also removes Resolver::Canonical(), which is now unneeded as there are no sem::Aliases to remove.
Bug: tint:724
Change-Id: I0c1a49f49372c1fcc37864502f07c5c76328d471
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50304
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Don't create disjoint AST type nodes.
Instead use a new bespoke type hierarchy that can Build() the required
AST nodes.
Change-Id: I523f97054de2c553095056c0bafc17c48064cf53
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49966
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Adds the external texture transform to always run in the spirv, msl, and hlsl writers.
Bug: dawn:728
Change-Id: I15a96e877e1e88f9a4a4b015cf47251b41b18e35
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50024
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
WGSL now supports type inferencing with `let` declarations, so `var->type()` may return nullptr.
Calling a method (`Is<T>()`) on a nullptr object is UB. Instead used the free-function form which can handle nullptr objects.
Change-Id: I8faf875e1550eac1306ad731a65f3662bc4e5b43
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50307
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Jones <brandon1.jones@intel.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Using semantic info.
Change-Id: Iec9a592d9d66930535ead78fab69a6085a57a941
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50302
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
There's now no need to have both.
Removes a whole bunch of Sem().Get() smell, and simplifies the resolver.
Also fixes a long-standing issue where an array with an explicit, but equal-to-implicit-stride attribute would result in a different type to an array without the decoration.
Bug: tint:724
Fixed: tint:782
Change-Id: I0202459009cd45be427cdb621993a5a3b07ff51e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50301
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
BUG=tint:773
Change-Id: I94e8624647c645efe7ed558caa3d3bd05dd72f63
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50260
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
This makes it easier to triage test failures.
Bug: tint:765
Change-Id: I72d12e9eff3466d3d02952edce14499a61a4782b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49842
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Alan Baker <alanbaker@google.com>
If a directory is specified, then check shader source files there.
Otherwise, use shader source files in the same directory as the test
script.
Enhance error checking and messages.
Change-Id: I6ea40e2a44128ba3ce103faaad5326b89bbf4ed7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49841
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
BUG=tint:753
Change-Id: Idb1f942defe6233421ea735a56bab8da8add8024
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50360
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
There's now no need to have both.
Removes a whole bunch of Sem().Get() smell, and simplifies the resolver.
Bug: tint:724
Fixed: tint:761
Change-Id: I756a32680ac52441fd6eebf6fc53dd507ef5e538
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49961
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
As() was being called on a nullptr object.
Change-Id: Iedd7f1c57d12f1ad5ea2af60317817841f5d1392
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50303
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
If the initial array accessor in a chain uses a non-literal index, use
the path that copies the source to a function variable, and then
perform a load from the OpAccessChain result if necessary.
Fixed: tint:426
Change-Id: Ie2f3f388170c02c1d6b73355f0b3bc49c3d3a4e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49800
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
Don't have a separate diagnostic list, just put the errors straight into the ProgramBuilder's diagnostics.
This also fixes an issue where we were taking the stringified diagnostic list and creating a single error on resolution failure. This was the cause of the `error: error:` messages sometimes seen.
Also fix a stupid negated-logic bug around the "resolving failed, but no error was raised" ICE.
Change-Id: Iddf1f61e4be21137731dfc204210562abbf612b0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49963
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Semantic types are no longer cloneable, entirely avoiding the issue this hack was working around.
Bug: tint:724
Change-Id: Iec876beccfda476a5539fb4d669eeba24d263500
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49962
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Having a common base class will tighten up some of the dynamic casting that we do.
Bug: tint:724
Change-Id: I45c6f200e1ec242ddb08ce75bd1c4c037a21a38d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49882
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Includes a significant refactoring of helper functions in
tint_common_fuzzer.cc/.h
BUG=tint:722
Change-Id: I1fdab0113bae02c4a0bf8da0d1b7729f05a2fc5b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49902
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is valid when they are overridable constants. The resolver will
validate whether or not this is the case.
Change-Id: Ic6659c58e5046117f64794efec3300b0245a5e91
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50043
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Unless they are pipeline overridable.
Fixed several tests that were violating this.
Change-Id: Ibb10e03bb150086a4d9e68a3f7b2d3e21f282918
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50042
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Only allow them on constants, where no other decoration is valid.
Change-Id: I83f19667adb1dd4ebbba86827324a45a8f1a80a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50041
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
The code to auto-generate initializers for overridable pipeline
constants was in the non-const code path, so move it to the right
place and fix the tests that were wrongly testing non-const variables.
Bug: tint:254
Change-Id: Ifc96681492768ecf844f67e114377cc643ef7609
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50040
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
BUG=tint:778
Change-Id: If06e453b6fd58b8c74bed996532b3b9f9f7804ee
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50044
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
If a a valid shader is input into Tint an valid shader should be
output, if the output is invalid then there is a bug in Tint.
BUG=tint:721
Change-Id: Id3fe80eeb65fa55276d74e2f4868e276bd52ec86
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50000
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This CL: all SPIR-V modules in parser_impl_module_var_test.cc
Bug: tint:765
Change-Id: I2e8427aea729793a4e34e2ac0c6fc689f65bda04
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49645
Auto-Submit: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Alan Baker <alanbaker@google.com>