Put all errors straight into the ProgramBuilder::Diagnostics()
Fixes a TODO. Kills an assert().
Bug: chromium:1185569
Change-Id: I4e6f3b06106c3cfe75cf2bcdfc56b14ad73e81d9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/44046
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
These must not be mangled.
Bug: tint:273
Change-Id: I05b02bf785c9d6ab587996bfed284e89912cd0cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43941
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This is now entirely handled as transforms.
Bug: tint:273
Change-Id: Ib3c0db7b5ecf024b6ae2aed7788e4b582d07c4ce
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43983
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
This change begins the work to move the reserved keyword remapping out of the writer and into the sanitizer transform.
If the transform::Renamer is in use, then these symbols should never have to be remapped - however for debugging purposes it is often nice to be able to emit code that isn't entirely mangled.
The logic in the msl writer will be removed as a followup change
Bug: tint:273
Change-Id: I76af03ff80388a48d9dd80a5b5fdfe21f3c8e7a0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43982
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Replaced with tint::transform::Rename and was never used.
Bug: tint:273
Change-Id: Icf0b19b389377f3c9a6efcf3ca232ba294775f9b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43981
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
This is to follow the renames in the upstream WebGPU specification.
Typedef are left in places to make a smooth deprecation period.
Bug: dawn:22
Change-Id: I5134b897930c1fa883c49dd80d2665d6684ec022
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43882
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This allows us to enable white_box tests that use Tint. It
fixes linking with symbols from both dawn_native statically
and dynamically.
Bug: dawn:696
Change-Id: I6a002ae5ec55a27b6bf7329c9ba301ce8014d521
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Don't continually replace the string in-place.
Makes pathological fuzzer tests ~140x faster to run.
Fixed: chromium:1182606
Change-Id: I48bd39ecb8488e34c9e75da52b5e9f355ca896ee
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43920
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Renames symbols.
Currently only supports renaming to a symbol with a monotonic increasing suffix.
Change-Id: I7ae67a7b1740ac0e83c1821643cf7b8b1959f84d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42842
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Will be used by a Renamer transform
Change-Id: Ic0e9b69874f51103f0beec7745d32a9f8419e93a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42841
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Re-jig the code so that this can be performed in O(n).
Fixed: tint:245
Change-Id: I6dc341c0313e3a1c808f15c66e0c70a7339640e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43641
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Calling Texture::DestroyImpl will cause a crash when passing a
nullptr D3D12 resource to the Present method of
ID3D12SharingContract.
Protect against crashes by checking whether the allocation we're
destroying is valid before proceeding.
Change-Id: Ifb68c1f85383db5027006cf435f43c84d1a463d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
BUG=tint:527
Change-Id: I4f017993ffa85515b5b646bd9cf15c4b6d50c441
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43700
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
to TINT_INSTANTIATE_TYPEINFO()
ClassID isn't a thing any more.
Change-Id: Ie1c0d4a95e58ef7166d3cab5ef733a2dfc702345
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42921
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
This is a reland of cc4c22ebaa72a2365dc196c4a1496e5a36452cdc
Original change's description:
> Remove deprecated textureLoad overloads with no level param
>
> BUG=tint:516
>
> Change-Id: I7004e0dbd44d703c684118136b05b84cf609c6ba
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42703
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Bug: tint:516
Change-Id: Ic52893c78046cd54575cea51c244f6df5a4f843c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43620
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Allows you to query type inheritance without having an instance of the type.
Also add TypeInfo::name. Helpful for decent error messages. Strings can be removed from NDEBUG builds if we consider them too large.
Change-Id: Ie501b37f46e63d956cc020f8c9b68e91737472f0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42920
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Bug: dawn:447 dawn:667
Change-Id: I66d5a33febeee6a5ea4efd7c4e97461accce22ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Caught by the bots running SwiftShader
BUG=tint:516
Change-Id: I4e93c2f73cf48242b49c8aea1f5f29a21ac6b8e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43600
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This reverts commit cc4c22ebaa72a2365dc196c4a1496e5a36452cdc.
Reason for revert: Broke Dawn e2e tests w/ SwiftShader
Original change's description:
> Remove deprecated textureLoad overloads with no level param
>
> BUG=tint:516
>
> Change-Id: I7004e0dbd44d703c684118136b05b84cf609c6ba
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42703
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Bug: tint:516
Change-Id: I6b7857304872fd0048c23999ac223ce9dcaf7fe1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43540
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
CopyTextureForBrowserTests will cover incoming color format conversion
cases. While it is OK for |unorm| formats to compare their pixel values
on the CPU side, we cannot do such comparisons for the |float| formats
because we may meet the precision issues when comparing a value
generated at the CPU side to the one from the GPU side.
Refactor this test suites by using compute shader and do bit-by-bit
comparison from source texture and destination texture.
BUG=dawn:465
Change-Id: I979fcf1a1d96bbe9f8a4cf2f1a305d488e88b257
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36140
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch uses RecordCopyBufferToTextureFromTextureCopySplit() to
record the D3D12 commands in Texture::ClearTexture() so that we can
remove some redundant code in that function.
BUG=dawn:145, dawn:693
Change-Id: Ifd0ba319c335fdf13e60bf748163451d71dad962
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42760
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Replaces use of EXPECT_EQ with ASSERT_EQ and allows
ASSERT_EQ to propagate to caller so the test returns
early.
BUG=dawn:625
Change-Id: I6c12aad201f1821fa8c7c1f9a9b735910049cdcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42940
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
We use _test.cc for everything else, so this makes globbing for test
sources simpler.
Change-Id: I6d1a3ad0f3bbeaabe981fbce66967de7e2f9e4d5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43481
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
BUG=tint:516
Change-Id: I7004e0dbd44d703c684118136b05b84cf609c6ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42703
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
The level-less variants have been removed from the WGSL spec, so will
be removed from Tint soon.
BUG=tint:516
Change-Id: Ic09ffadc2902ca9cdb3198b91f8ad694887258d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42704
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds a regression test to dawn_end2end_tests for an
Intel D3D12 driver bug about the T2T copies with specific texture
formats when the source mipmap level is greater than 0.
This patch also does several clean-ups in CopyTests.cpp to support
testing arbitrary texture formats:
1. Initialize the source textures with device.WriteTexture().
2. Set default values for TextureSpec.copyLevel (0),
TextureSpec.levelCount (1) and TextureSpec.copyOrigin ({0, 0, 0}).
3. Add TextureSpec.format and set the default value for it (RGBA8Unorm).
4. Support initializing and comparing the texture data with arbitrary
texture format instead of RGBA8Unorm only in CopyTests_T2T.
5. Check all the texels in the related destination texture subresources
instead of only the copied texels.
BUG=chromium:1161355
TEST=dawn_end2end_tests
Change-Id: Ib32aac57dc7bdc9a4c2edc96093afa945aa08a5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42240
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
With this change, the base IntLiteral class now stores a u32, and
derived UintLiteral and SintLiteral are implemented in terms of it. This
will allow us to improve the current pattern of casting down to each
derived type to retrieve the value.
Change-Id: I0c1e56c5e04333a0d3d5f30a3fb28e784f785843
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42900
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This change allows multiple Dawn textures to be created from the same
D3D11 resource. This avoids re-opening the shared handle by caching the
D3D12 resource outside of the Dawn texture.
Re-opening the handle costs 5-10% of CPU cycles per frame, which far
exceeded syncronization costs.
In a future change, WrapSharedHandle will be depreciated.
BUG=dawn:625
Change-Id: If0d2dc9b7445ec3ae718bc5305164db88057c4ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42140
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
tint::transform::Transform::Output::diagnostics is deprecated.
Diagnostics are now all in the Output::program.
Use the VertexPulling(const Config&) constructor instead of the setters. These are deprecated.
Change-Id: Icefb84719d4915550c1e554e6d0c6e06ebb05f5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42266
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
You have to have the CloneContext in order to call ReplaceAll() in the first place. The overhead of capturing the pointer in the closure is negligible.
Cleans up the callsites.
Change-Id: I3a0fd808517d69f19756f590f3426e5ba226c57e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42840
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Statements like `var u : u32 = 0;` should fail because '0' is a signed
integer being used to initialize an unsigned variable.
Added test.
Bug: tint:79
Change-Id: I34f6d21b4355167f49f9a8b5d4ed34a808823185
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42702
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Although VkPhysicalDeviceVulkan11Features::storageBuffer16BitAccess is a subset
of VkPhysicalDeviceVulkan11Features::uniformAndStorageBuffer16BitAccess, when
the SPIR-V Capability (StorageBuffer16BitAccess) was declared, we must enable
the VkPhysicalDeviceVulkan11Features::storageBuffer16BitAccess feature
according to the requirements of the spec.
BUG=dawn:675
Change-Id: I99f9eb4c5f2fd6c6565a51063817efb8bc88216f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Shifts the older enum values up by 30, but if anyone was using values
rather than the enums themselves they'd land on the right formats
anyway.
Bug: dawn:695
Change-Id: I92a177b427fb1bb14b60d9280f89d030c5941a38
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42561
Commit-Queue: Brandon Jones <bajones@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
BUG=tint:516
Change-Id: Ic075dc52618bc6d2492e82538f0f02d45f925ddf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42700
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Async functions should fail by rejecting the callback instead of
generating a device error. This fixes a leak in the wire where
the allocation for the callback was never delete since it was
never called.
Fixed: chromium:1181627
Change-Id: I840073c1d1b5f1401aa8ed29d3c8f0e1e4fefd35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42540
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Currently on D3D12 backend a device lost will occur when we do a T2T
copy under the following situations:
1. with Depth32Float
2. only copy one row
3. bufferCopyOffset == 256
This is because in current implementation it is possible for us to do
a copy with D3D12_SUBRESOURCE_FOOTPRINT.Depth > 1, which is not allowed
with DXGI_FORMAT_D32_FLOAT because this format is not supported to be
used as 3D textures.
This patch adds a regression test for this bug and we will fix it
later.
BUG=dawn:693
TEST=dawn_end2end_tests
Change-Id: Ib6fe70988b5b217d5f14d3f32999b3841e5d23b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42600
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
The are replaced by Queue::OnSubmittedWorkDone. Only Queue::CreateFence
is deprecated since all other fence-related calls require a fence to
work.
Also ports a number of uses of fences in test harness to use
Queue::OnSubmittedWorkDone instead.
Bug: chromium:1177476
Change-Id: I479415f72b08158a3484013e00db8facd11e6f33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/42660
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
This CL updates the MSL backend to emit a using namespace for metal
instead of using the `metal::` prefix.
Bug: tint:463
Change-Id: I63d3ea5b5a56e61d71cd6d17a51a5120363ea007
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42741
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: dan sinclair <dsinclair@chromium.org>