Previously this toggle was implemented only for the Metal backend, but
a need for it was identified on Android as well. This change moves the
implementation to the backend-agnostic command encoder recording so that
it works for all backends. Fundamentally it's still doing the same
thing, however: Swapping resolve targets that point at a non-zero mip
level or layer with a temporary texture and then performing a copy once
the render pass has ended.
Bug: dawn:1569
Change-Id: I292860cc74f653b2880e727d2ef3a7dfa3f10b91
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
The "minimum buffer binding size" for a buffer binding variable with
type `T` is `SizeOf(T)`, which includes trailing padding bytes for
structures.
Update several tests that were not creating large enough buffers. Add
a new test for validating the size of a buffer with a non-struct vec3
type, which should still be 12 bytes.
Fixed: tint:1377
Change-Id: Iddbc22c561a67b6aa6659d7ddf78b1b12b230930
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111582
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Adds suppressions for multiple failures in the end2end tests that are
showing up on Pixel devices I'm able to test. Majority (800+) affect
the devices with Qualcomm GPUs (Pixel 4, Pixel 2, etc) and 8 affect the
newer Tensor devices (Pixel 6).
Bug: dawn:1549
Bug: dawn:1550
Change-Id: Ia598734a1752e5f086e4e79c96a799156d84e448
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/103940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Expands a couple of existing suppressions to also apply to Mac 12.5, as
the issue still occurs after the upgrade from Mac 12.4 to 12.5.
Bug: dawn:1462
Change-Id: Iba0041fd0f9deafeb3fb770867ffa2e2e4d12553
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This allows them to be fully defined before being referenced, which
fixes compile errors in C++20.
Bug: chromium:1284275
Change-Id: I3c0f874406247c04d53710431931f82c3deaff3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99080
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peter Kasting <pkasting@google.com>
Auto-Submit: Peter Kasting <pkasting@google.com>
Suppresses failures found when switching from 11.5.2 to 12.4
on the Intel Mac Minis.
Bug: dawn:1461, dawn:1462, dawn:1463, chromium:1334335
Change-Id: Ie0d42a1b4aa81f457145a53eebb1501a5eb77fbe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93308
Reviewed-by: Austin Eng <enga@chromium.org>
Auto-Submit: Brian Sheedy <bsheedy@google.com>
Commit-Queue: Brian Sheedy <bsheedy@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL converts the @stage(...) in src/dawn/test to use the new
@compute, @vertex, or @fragment syntax.
Bug: tint:1503
Change-Id: I51feaceebe8b3ba03a95ddd93367c76d2b24a4ae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL adds the needed headers to pass the include what you use lint
check.
Bug: dawn:1339
Change-Id: Ib8df68e51b2c3711169b400e84768d4804568580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Change-Id: Ia80b1bed84aa7d16421d432d5da861e55175b335
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85841
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Spec issue: https://github.com/gpuweb/gpuweb/issues/2715
Spec PR: https://github.com/gpuweb/gpuweb/pull/2716
This is invalid in the Metal API because MTLTextureType2DArray is
imcompatible with MTLTextureType2DMultisample, even if the layer
count is 1.
MTLTextureType2DMultisampleArray is not supported until macOS 10.14
and iOS 14.0.
Further, the view type must match between the API and the shader.
a 2D view array requires texture2d_array in MSL.
It would be inconsistent to allow 1-layer 2D arrays which internally
get translated as (non-array) MTLTextureType2DMultisample. You would
expect to need to use texture2d_ms_array in the shader.
Change-Id: Ib9268c1276d3d31e90d6c61118e27fa2afd0617d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85200
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Renames multiple attachment clear values to match their new names in the
spec, deprecating the old ones.
- GPURenderPassColorAttachment.clearColor -> clearValue
- GPURenderPassDepthStencilAttachment.clearDepth -> depthClearValue
- GPURenderPassDepthStencilAttachment.clearStencil -> stencilClearValue
Additionally, the old names are marked as deprecated with appropriate
warnings if they are used during the deprecation period.
Bug: dawn:1269
Change-Id: I6649184d65578118942c1f51a41f350719665272
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80941
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>