When trying to use ityp_array with an enum class whose underlying
type is int, warnings were fired because of a comparison between signed
and unsigned integers. Fix this by explicitly casting Size to `I` using
a constructor cast.
Bug: dawn:635
Change-Id: I5ee0101684e5847ec5ec6f71a9657fcce839a2a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38106
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch adds the basic implementation of WaitableEvent and
WorkerTaskPool for multi-threaded tasks in Dawn (for example, the
multi-threaded implementation of CreateReady*Pipeline()).
BUG=dawn:529
TEST=dawn_unittests
Change-Id: Ibf84348f4c0f0d26badc19ae94cd536cef89d084
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Currently we only implemented 2D and 2DArray texture. kMaxTextureSize
is actually for 2D texture only. This patch adds a few more constants
for texture size for 1D and 3D textures, and changes kMaxTextureSize
to kMaxTextureDimension2D.
Bug: dawn:558
Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
It's come up multiple times that ASAN doesn't support
std::nothrow which leads to OOM bugs filed by the fuzzers.
Use a common helper to avoid this and return nullptr for large
allocations when ASAN is enabled.
Bug: none
Change-Id: I492b4ff4e498cf82d4ca08ba849671d3d16b9cfb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36280
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Adds the first type trait that checks that the equality operator is
defined for two types.
Bug: dawn:441
Change-Id: Ied80c5d876739272c07d513727a3ee709a721eab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35522
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
- Limit the maximum query count to 8192 to fit Metal restriction.
- Add unittest tests of query count and remove the test of buffer
size overflow validation on 32-bits.
Bug: dawn:434
Change-Id: Ie573b715cc3f67ec158996119a8b4a49e493680a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36021
Commit-Queue: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
One of the issues blocking Dawn->Skia rolls
Change-Id: Ia3c68edd2c2745586dfb6a778e3a493df20aa66d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35820
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This helps push for comparing against nullptr more consistently.
Also replaces .Get() == nullptr and .Get() != nullptr with just ==
nullptr and != nullptr.
Bug: dawn:89
Change-Id: I884a4819f97305a73c11bad84391d1d2113ab7e2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32922
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This makes refcounting of these objects more automatic to try and
prevent leaks or use-after-frees in the future.
Also removes operator* from RefBase (and Ref) because it is never used
and cannot work in a normal way for ObjectiveC protocols that cannot be
dereferenced.
Bug: dawn:89
Change-Id: I2e3fbfd638e2ba76d8c563f30bc489a384152552
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32161
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This will allow using the same logic for other kinds of smartpointers,
like NSRef<>
Bug: dawn:89
Change-Id: Idbe08208fdb38b236f52635bc913162e60baf0f0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32160
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL adds sampling of depth-only and stencil-only texture
views on all backends. However, Metal on macOS <= 10.11 will
need a workaround to use separate depth/stencil textures for
each aspect since it is impossible to sample the stencil
aspect of a combined depth/stencil texture.
Also fixes sampling of depth24plus on D3D12 which had an
incomplete check for determining if a TYPELESS format is
necessary.
Bug: dawn:439, dawn:553
Change-Id: Id4991c565f822add200054296714e2dcd330119a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30725
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This should fix the warning triggering when using Dawn in Skia.
Bug: None
Change-Id: I045ebc87f9e8dbff035920fc6eaa409c2b70d0f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30701
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The atomic_uint64_t typedef does not appear to be defined on Ubuntu and
you need to use atomic<uint64_t>
Bug: None
Change-Id: I66f92ae6939723a5ca6f7b80dbb1ad8ab633ce4c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30726
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Use "protected" rather than "private" for the using declarations.
Bug: dawn:544
Change-Id: I1166016fd11d9e2b512f08194f4f4c3f628d0c27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29845
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This will prevent mixing it up with other serial types in the future.
Bug: dawn:442
Change-Id: I74e964708acc62eb0f33127cc48f1b9a7b171d11
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28923
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This is in preparation for follow-up CLs that will use typed integers
for the various serial types.
Bug: dawn:442
Change-Id: I5296546e96acd6ac9f7a0bfc46dc7eba40cb3cf5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28921
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
These warnings are used in Skia.
Bug: None
Change-Id: I1948f448a89b0c213ce1aacd6bb8532f90d399be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28160
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
D3D debug layer uses the descriptor size (width) to
validate CBV bounds when directly allocating UBOs.
This causes validation failure when the buffer size
is misaligned (ie. not a multiple of 256B) even
through the underlying resource heap size is always
64KB aligned.
This change always aligns the buffer size to be 256B
to avoid such validation error should sub-allocation
fail.
BUG=dawn:506
Change-Id: Ic9072934cac65cfd25d0e2a20cb364bd3ca88e3b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26820
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Currnetly ,is_linux GN variable is set to true on Chrome OS build,
but it is planned to be set false. This CL is the preparation
to keep the bahavior compatible.
Bug: chromium:1110266
Test: Build locally.
Change-Id: Iffbfafe3ac5b00899804afa7471a04709046610a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28340
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Hidehiko Abe <hidehiko@chromium.org>
Also adds validation tests that reflection data is correctly computed by
entryPoint, and end2end tests that using a shader module with multiple
entryPoints works correctly.
Bug: dawn:216
Change-Id: Id2936bb220d4480872a68624996e4c42452a507d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28244
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Also moves BindingNumber, BindGroupIndex, and BindingIndex to
IntegerTypes.h. Future TypedIntegers should be declared here.
Bug: dawn:442
Change-Id: I5ba8de3412fb48b7957b67e7c413a5097f8ec00f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
When using a dynamic uploader we didn't align the offset
that the allocated memory might have already had.
That fixes WriteTexture, WriteBuffer, ClearTexture and
on D3D12 ClearBuffer.
Bug: dawn:512
Change-Id: I64c7511ad6b0d3d6a28a494e1324a10ad4d38091
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27020
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Prior versions of GN had a bug (gn:22) where visibility rules
for configs weren't enforced properly.
This CL tweaks the visibility settings of some configs to conform
to the latest version.
Change-Id: If0e9f06667d3d89bcd0bbfc938e159e590e11e27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26929
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This is a temporary change to unblock Tensorflow.js until we
expose querying and setting GPULimits.
Bug: none
Change-Id: Iad851b2be260e9fade7c326bc7fcde39b46cf7fd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25840
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Projects using Dawn that are compiled with Emscripten may use some
of our common headers and utilities. ex.) creating a ShaderModule
from SPIR-V. Add handling for __EMSCRIPTEN__ to Platform.h so
compiling to WASM works.
Also, implement GetExecutablePath on Emscripten as unreachable.
This is only ever used to search native paths in the Vulkan backend.
Bug: none
Change-Id: I5d9d6e27e287cb34e7af3214add1c4bc8c6a0f70
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25064
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
WebGPU currently allows as many as 108 view descriptors per bind
group. This is too many to have one descriptor allocator per size,
so we need to bucket them by size.
Bug: dawn:443, dawn:488
Change-Id: I4fc8cf7cd0dc8292bb6a8488fd2ceb7575e1e5f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
kMaxBindingsPerGroup is not a real WebGPU limit. Code in Dawn that
uses it now uses dynamically sized vectors, optimistic stack_vecs or
a different limit like kMaxDynamicBuffersPerPipelineLayout.
The CL introduces kMaxOptimalBindingsPerGroup=32 which is used to size
the static portion of stack_vecs, but the value is tentative.
Bug: dawn:443
Change-Id: I08e06bed6531bed8b4365f36cf2fc0579ac5f180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23502
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In order to remove the kMaxBindingsPerGroup limit in Dawn, some static
ityp::arrays need to be made dynamically sized. This CL adds ityp::vector
wrapping std::vector.
This CL also fixes the assumption that ityp::stack_vec iterators are pointers
Bug: dawn:442, dawn:443
Change-Id: I8698cbba3ea80ac063ab918a77f223c527720d08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24480
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL adds per-stage and per-pipeline-layout limits according
to the WebGPU spec. It also slightly increases kMaxBindingsPerGroup
from 16 to 24 so that these limits can be effectively tested
without hitting kMaxBindingsPerGroup. kMaxBindingsPerGroup is not a
real WebGPU limit and will be removed in future patches.
Bug: dawn:443
Change-Id: I72be062cd31dea4ebd851f2d9f8274a77f286846
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24481
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Adds WARP to known vendor/device Ids so
tests can detect when MBR is being used.
BUG=dawn:463
TEST=dawn_end2end_tests
Change-Id: I19f16dfeb4839c5a7c0a993bab94d2b6ca4ca36d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24680
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Done by:
- Appending an extra newline at the end of src/**/*.{cpp,h,mm,gn}
except src/tests/*
- Running git cl format --full to format the full contents of every
changed file
Bug: none
Change-Id: Id88fc5ed0c5efbbc93b2c6a305c2f98465fe646d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24641
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
It is breaking the roll of Dawn in Chromium because on ChromeOS the
macro is defined on the command-line, causing the compilation to fail
because of a macro redefinition.
Bug: None
TBR=enga@chromium.org
Change-Id: I13eebb9b40f2a5f7c1eed4e3572de3eda2db8bb6
Change-Id: I4797211f4d9ff122d992d78aeac83fd4f0585ff6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24580
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In order to lift Dawn's restriction on the number of bindings
per bind group, static sized arays need to be converted to
dynamically sized vectors. This CL adds Chromium's StackVector
class which behaves like std::vector but provides a stack allocator
to allocate small vectors on the stack. Dawn can use this to avoid
making separate heap allocations for a smaller, realistic binding
counts.
The CL also adds an ityp::stack_vec class to support using
a StackVector with TypedInteger indices.
Bug: dawn:442, dawn:443
Change-Id: I7604c02b3ea52cd63990a2e8b45ed238a5d52232
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23681
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This required changing DeviceBase::CreateBufferImpl to return
ResultOrError<Ref<BufferBase>>
Bug: chromium:1103154
Change-Id: I1a5811d293333b6ef29c988a08f2f1f84ac65702
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24500
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
- Fix a struct vs. class in forward declaration of std::hash
- Fix an unsigned vs. signed compare in BitSetIterator
- Fix the assumption that std::array::[const_]iterator is a pointer.
- Fix for reinterpret_cast from uint64_t to uint64_t not being allowed
for vulkan_platform.h
- Fix for a 32bit shift being expanded to 64bit.
Bug: None
Change-Id: I5f2bf8745aa1ef1eba9916fcf6ff7801b48f61cf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24501
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This unblocks a roll into Skia.
Allow comparison against type limits that might be tautological on
32bit or 64bit systems. Without this the following produces an error
on 64bit:
if (myUint64 > std::numeric_limits<size_t>::max()) {...}
Bug: None
Change-Id: I31fc579738b6fb85b40cfeac8f30936161a15da1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Added a constraint in ValidateBufferBinding function checking for too
large uniform buffer bindings. Added MaxUniformBufferBindingSize
test in BindGroupValidationTest.
Bug: dawn:436
Change-Id: I31c6e2236ce928d5e81c43455eb18cf4eacdc0f1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24081
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Bug: dawn:442
Change-Id: I889a943cbaf2d349c31a15fdf126d66964bdd0a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23247
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL adds support for multisampled sampling on the D3D12 backend.
This was already working on other backends. It also adds tests that all
of the sample locations are correct.
Bug: dawn:431
Change-Id: I6849e5e2d708ad4824e6db2665d668d43a4ef5ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23245
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
TypedInteger.h didn't include <functional> which made the reference to
std::hash cause a compilation failure. Fix this by moving TypedInteger
hashing to HashUtils.h so that TypedInteger doesn't include <functional>
in all of its users.
Bug: dawn:442
Change-Id: I5a0271bb187682616eb5ef3a13bb7f6271203453
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This CL adds a TypedInteger helper which provides additional type
safety in Dawn. It is a compile-time restriction that prevents integers
of different types from being used interchangably in Debug builds.
It also adds ityp::{array,bitset,span} as helper classes to wrap std::
versions (not span). These accept a template paramter as the Index type
so that typed integers, or enum classes, may be used as a type-safe
index.
For now, bind group layout binding indices use TypedInteger. Future
CLs will convert other indices to be type-safe as well.
Bug: dawn:442
Change-Id: I5b63b1e4f6154322db0227a7788a4e9b8303410e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19902
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is blocking Skia from updating to newer clang
Tbr=cwallez@chromium.org
Bug: chromium:1064305
Change-Id: I7d894dba701ebe2fe0e1b78d5fb42032d88846aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22522
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
The windows.h macros were undefined only at the end of this platform
header previously but with the addition of d3d12sdklayers.h the
definition of ID3D12DebugQueue::GetMessage picked up the macro and
became GetMessageA or GetMessageW, but Dawn code referred to it as
GetMessage causing a compilation error.
Fix this by preemptively loading windows.h and undefing some of the
macros so that the D3D12 headers don't see them.
Bug:
Change-Id: I1985cc20a9bdec1d25619ac5088e918b2acf8ecb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In the Vulkan backend, we only need to set VK_LAYER_PATH and
VK_ICD_FILENAMES while we're gathering the device information. After
this, we should unset the environment variables or they will persist
and affect loading Vulkan again (from Dawn or another client) in the
future.
Bug: dawn:406
Change-Id: I30c38b0980e181126fcd7fa911bbf9e8aa35f3b8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/22021
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Wgnu-zero-variadic-macro-arguments is fixed by:
- A previous googletest roll fixing the warning in gmock.
- Adding a dummy argument to AddTraceEvent so that the __VA_ARGS__ is
never empty in TraceEvent.h and doesn't require __VA_ARGS__ token
pasting with a comma.
- Extracting the first parameter in DAWN_INSTANTIATE_TEST with some
preprocessor tricks instead of singling it out, to avoid __VA_ARGS__
token pasting with a comma.
Wmicrosoft-enum-value is fixed by a previous spirv-cross roll that fixes
the warning upstream.
Bug: dawn:394
Change-Id: Icfe037ae9549087e9d62b6f42f91958addbb53ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21483
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
It is required on Windows to be able to use __uuidof().
Bug: dawn:394
Change-Id: I02c1a4d36688c5985d5eb7f65737f6b821655ddc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20703
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This will help avoid the introduction of additional non-standard
code and the warnings can be reintroduced one by one.
Bug: dawn:394
Change-Id: Ib3cd63058f47d17ae5ef67b047887a3b263a7e64
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20382
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The new warnings are:
- -Wdeprecated-copy
- -Winvalid-offsetof
- -Wpessimizing-move
And the list of warnings was sorted alphabetically.
Bug: chromium:1072449
Change-Id: I9f3eecae645455c481ecc2e0be4df350e1453907
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20381
Reviewed-by: Zhenyao Mo <zmo@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
To avoid accidental memory leaks on account of using raw pointers,
use Ref<TextureBase> as method return type except at Dawn interface
boundaries.
Change-Id: I6459062ee28984de2cb1d5a2059bc70cf82b2faf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Previous to this change, you were unable to assign or move Ref<Derived>
to a Ref<Base>.
This change addresses the problem by introducing <typename U> versions
of assignment, copy and move methods. nullptr_t specific ones were
also added to disambiguate things for the compiler.
Bug:dawn:390
Change-Id: Ib5d44231e26db35de33d63c67b36b5bf411a3540
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20121
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Ref<T> specialization will allow us to, in a future change, return
Result<Ref<T>> instances from Create methods while still keeping the
tagged pointer optimization.
Change-Id: I20c764358af22ba1dc53458d59b0b2b4770a0c6a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19801
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
- Move RefCounted to common (from dawn_native) so that we can use
it from additional places.
- Use EXPECT_ macros instead of ASSERT_ in RefCounted tests for
improved logging on failures.
- Add a missing test for Ref::Detach.
- Plug memory leak in RaceOnReferenceRelease
Change-Id: Iaa7b11b5a6fa146e3c322143279a21a4ac027547
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19903
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
It's possible for a heap in the residency LRU to outlive the
ResidencyManager. When this happens, some heap in the LRU will be
referencing the LRU head node. On destruction, the outstanding heap
will attempt to access the LRU head node after the memory has been
freed. This commit removes the LinkedList head node from the list
within the LinkedList destructor to fix the bug.
Bug: dawn:387
Change-Id: I13617d1b4e464e1541f989f31caecd4305037019
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19581
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
This was found during some changes in Google3.
Also renames BitsPerWord to kBitsPerWord.
Bug:
Change-Id: I80cfe3a391963c2da376a7d8eadfc2797df01894
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19286
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Rendering +-INIFNITY with these formats results in a NaN when using
Swiftshader. Temporarily disable these tests while the Swiftshader issue
if being resolved.
Bug: dawn:283
Bug: swiftshader:147
Change-Id: I6e7c91ff72d0b4b6423175f5ab8586fdea42bb53
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19083
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Skia uses more warnings than Dawn, enable in Dawn directly so that
rolls of Dawn into Skia don't introduce warnings. These warnings
seem useful anyway.
Bug: chromium:1064305
Change-Id: I13dc776af84151131584a95caeee2cd21ae80fea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This reverts commit c7f454c241
and relands commit 2479860e4b.
> D3D12: Stage BindGroups on CPU descriptor heaps.
>
> Instead of directly populating GPU heaps, pre-encoded
> BindGroups are staged on CPU heaps then copied over
> to the GPU. Non-shader visible allocators are stored
> on the BGL, which hands out fixed-size chunks to
> simplify memory managment. To enable memory re-use,
> CPU allocations are tied to the lifetime of BindGroup
> objects.
Reason for revert: We can reland this CL now that the CTS suppression merged.
Note: Adds validation to ensure binding size > 0.
Bug: dawn:155
Bug: dawn:375
Change-Id: I75b9773bbb7c70bcea803a7ad8b6480d21ea90f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18904
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This reverts commit 2479860e4b.
Reason for revert: Causes WebGPU CTS failures
Original change's description:
> D3D12: Stage BindGroups on CPU descriptor heaps.
>
> Instead of directly populating GPU heaps, pre-encoded
> BindGroups are staged on CPU heaps then copied over
> to the GPU. Non-shader visible allocators are stored
> on the BGL, which hands out fixed-size chunks to
> simplify memory managment. To enable memory re-use,
> CPU allocations are tied to the lifetime of BindGroup
> objects.
>
> BUG=dawn:155
>
> Change-Id: I402e6686c96f7450a077c627c8499600979e426c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18100
> Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
TBR=cwallez@chromium.org,enga@chromium.org,rafael.cintron@microsoft.com,bryan.bernhart@intel.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: dawn:155
Change-Id: I3dfae3e15e2bc21de692513725c9cf3ca38110b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Instead of directly populating GPU heaps, pre-encoded
BindGroups are staged on CPU heaps then copied over
to the GPU. Non-shader visible allocators are stored
on the BGL, which hands out fixed-size chunks to
simplify memory managment. To enable memory re-use,
CPU allocations are tied to the lifetime of BindGroup
objects.
BUG=dawn:155
Change-Id: I402e6686c96f7450a077c627c8499600979e426c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18100
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Fixes compiler error on Linux about bare nullptr_t not existing.
Bug:
Change-Id: I1eb97d40e9ff564775d4ec7bbc54430481475f34
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Wagner <bungeman@chromium.org>
Previously the surface extensions were only enabled so we could import
VkSurfaceKHR's created from GLFW. To implement the webgpu.h
surface-based swapchains, we are going to use the extension entrypoints
too.
This changes vulkan_platform.h to set defines that make vulkan.h expose
the entrypoints and datatypes for all the Vulkan extensions we might
care about for a given compilation configuration.
Bug: dawn:269
Change-Id: If4202ff5e31c816eccb5f5381bd36b660a3b6c5b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17964
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
VulkanFunctions handles the storing of Vulkan function pointers so Dawn
doesn't need the declarations for Vulkan entrypoints.
Bug: dawn:269
Change-Id: I25f05d4a82fd31a60b22257261e940ce276f5eac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17960
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
A Chromium's LinkedList class to Dawn. Implementation and header are
a direct copy/paste. This is to be used to implement an LRU Cache
for the ResidencyManager class.
Bug: dawn:193
Change-Id: I7cb02649590be4db0fe54c9d80557ac49efc34de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Adds CMake support for:
- Generating the Dawn headers and C++ wrappers
- libdawn_wire
- libdawn_native with the Metal backend for now
- All the examples.
Bug: dawn:333
Change-Id: I6ffbe090b0bd21d6a805c03a507ad51fda0275ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15720
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Overriding VK_DEFINE_NON_DISPATCHABLE_HANDLE changes the function
signatures of Vulkan functions, changing their ABI and making us
incompatible with real drivers. This removes that magic, and replaces it
with an explicit wrapper, VkHandle, which has much of the same
functionality as the original VkNonDispatchableHandle.
It adds definitions for dawn_native::vulkan::VkBuffer et al, which
shadow the native ::VkBuffer et al. This retains type safety throughout
the Vulkan backend without changing every single usage.
Notably, the following things had to change:
- An explicit conversion from VkBuffer* to ::VkBuffer* is needed for
arrays. This is implemented as a reinterpret_cast, which is still
safe as the new VkHandle still has the same memory layout properties
as VkNonDispatchableHandle did.
- When pointing to a VkHandle as an output pointer, it's now necessary
to explicitly get the native ::VkBuffer (via operator*) and point to
it.
Previously reviewed on:
https://dawn-review.googlesource.com/c/dawn/+/15580
Bug: chromium:1046362
Change-Id: I7d34ec38a805025f92165ea9a7ee07ae5c182076
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15641
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
This reverts commit 4e17d5c248.
Reason for revert: broken on chromeos
Original change's description:
> Remove VK_DEFINE_NON_DISPATCHABLE_HANDLE magic, use explicit VkHandle wrapper
>
> Overriding VK_DEFINE_NON_DISPATCHABLE_HANDLE changes the function
> signatures of Vulkan functions, changing their ABI and making us
> incompatible with real drivers. This removes that magic, and replaces it
> with an explicit wrapper, VkHandle, which has much of the same
> functionality as the original VkNonDispatchableHandle.
>
> It adds definitions for dawn_native::vulkan::VkBuffer et al, which
> shadow the native ::VkBuffer et al. This retains type safety throughout
> the Vulkan backend without changing every single usage.
>
> Notably, the following things had to change:
> - An explicit conversion from VkBuffer* to ::VkBuffer* is needed for
> arrays. This is implemented as a reinterpret_cast, which is still
> safe as the new VkHandle still has the same memory layout properties
> as VkNonDispatchableHandle did.
> - When pointing to a VkHandle as an output pointer, it's now necessary
> to explicitly get the native ::VkBuffer (via operator*) and point to it.
>
> Bug: chromium:1046362
> Change-Id: I9c5691b6e295aca1b46d4e3d0203956e4d570285
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15580
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org
Change-Id: I500df2e34fd0f245ad04c517ff028ddd7bb5a2bf
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1046362
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15620
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Overriding VK_DEFINE_NON_DISPATCHABLE_HANDLE changes the function
signatures of Vulkan functions, changing their ABI and making us
incompatible with real drivers. This removes that magic, and replaces it
with an explicit wrapper, VkHandle, which has much of the same
functionality as the original VkNonDispatchableHandle.
It adds definitions for dawn_native::vulkan::VkBuffer et al, which
shadow the native ::VkBuffer et al. This retains type safety throughout
the Vulkan backend without changing every single usage.
Notably, the following things had to change:
- An explicit conversion from VkBuffer* to ::VkBuffer* is needed for
arrays. This is implemented as a reinterpret_cast, which is still
safe as the new VkHandle still has the same memory layout properties
as VkNonDispatchableHandle did.
- When pointing to a VkHandle as an output pointer, it's now necessary
to explicitly get the native ::VkBuffer (via operator*) and point to it.
Bug: chromium:1046362
Change-Id: I9c5691b6e295aca1b46d4e3d0203956e4d570285
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
The _BitScanReverse64 intrinsic only exists when compiling for 64bit.
Replace it by two calls to _BitScanReverse (the 32bit one) when on
32bit.
Bug:
Change-Id: Ie294327ec914b0ca4a73732e4b78c1f2a08f100f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15321
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This is another step to implement webgpu.h swapchains, Surface is
essentially a union type of all the types of windows that can be used to
create swapchains.
Changes to allow implementing wgpu::Surface and test its creation are:
- Add GLFWUtils.cpp/.h/_metal.mm that contains helpers used to use
WebGPU with GLFW. This deprecates BackendBinding.h that will be removed
when the NXT swapchain is removed.
- Add a `dawn_use_x11` GN variable to factor all the places in BUILD.gn
where we checked whether we should use X11.
- Add a `supports_glfw_for_windowing` GN variable in the main BUILD.gn
file to control which configuration tests and samples using GLFW can be
built.
- Add a ObjCUtils.h to contain some ObjC functionality that we'd need
in files that otherwise would be C++ (so that they can be compiled on
all platforms).
Bug: dawn:269
Change-Id: I25548142a1d1d1f05b0f4d71aa3bdc4698d19622
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15081
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
The way in which the Result class is used in Dawn can be fragile
with respect to memory management because the caller of AcquireError
must know they need to delete the returned pointer or a memory leak
will occur. We've had a couple of instances where developers have
accidentally left out the delete call and managed to get past code
review.
This CL changes the Result class so that it assumes the error is
allocated on the heap and forces the caller to use unique_ptr when
calling AcquireError.
Bug:dawn:320
Change-Id: I13ec953b0c37eaafbd6ce93c2f719b4743676acb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Due to significant performance regressions on Intel Gen11 Graphics,
temporarily disable use of the D3D12 Render Pass API until a workaround
infrastructure can be implemented.
Bug: dawn:310
Change-Id: I994a2c2a0f6a3b61c48b083c73d6e0d3f8910dfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14663
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Currently, when we hit an assertion failure, the fuzzer stops
immediately without producing a crash. This patch makes it so that we do
a hard abort instead which will be caught.
Bug: dawn:295, dawn:293
Fixes: dawn:293
Change-Id: Ie00074e84b51c9aa364aba96c11a35659bbba740
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14682
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This will enable fuzzing the Vulkan backend with randomly injected
errors to help ensure the backend properly handles all errors. It also
redefines VkResult in the dawn_native::vulkan namespace such that a
VkResult cannot be used unless it is explicitly wrapped.
Bug: dawn:295
Change-Id: I3ab2f98702a67a61afe06315658a9ab76ed4ccc3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14520
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Inlining these hot functions decreases CPU time in perf tests for
DrawCallPerf.Run/Vulkan by roughly 12% (55 to 47ns) and increases
binary size by about 0.16% (~4kB).
Bug: dawn:304
Change-Id: I84e5d011defe88d6f1492dcb54e421c3d1bf099f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14000
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The LogMessage::LogMessage constructor was redefining a symbol that
exists in re2 inside of Chromium. So we namespace Log inside dawn:: to
avoid the conflict.
BUG=dawn:302
Change-Id: Ida349208e2c6fe9ac032e1bd8cd442dff0b3f6bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14320
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
On Android iostream doesn't appear in logcat, the system log that's
often used for printf debugging. Introduce Chromium/ANGLE like logging
that looks like the following:
InfoLog() << stuff << stuff;
This makes sure the message is put in logcat on Android and removes
static initializers from <iostream>
BUG=dawn:286
Change-Id: Ie0d018f49bcac1a7b740739a6e59d45ae6728638
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14102
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Deploy self-built Vulkan validation layers instead of system installed
one. And it will reuse third_party/angle's Vulkan validation layers if
building with chromium.
Bug: dawn:150
Change-Id: I94e26f7a152fb2a1c39bcb102d60024f4d65eee6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>