7227 Commits

Author SHA1 Message Date
Antonio Maiorano
dc6af22f40 dawn_node: add "--backend=<name>" convenience parameter
Same as passing in "--flag=dawn-backend=<name>".
Also, if VK_ICD_FILENAMES env var is set, force backend=vulkan.

Bug: dawn:1163
Change-Id: If2def47e1af2a1eba7fbf897c8ed1ebf92ae4a15
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68183
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-03 13:55:43 +00:00
Yan
e53b9ef3f9 Add more dst texture format for CopyTextureForBrowser
WebGPU community has decided how to handle color space conversion.
This also add more supported dst color format for
copyExternalImageToTexture.

This CL update the supported dst texture formats to align with
WebGPU spec. This is also the preparation for color space conversion.

Bug: dawn:1140
Change-Id: Ibf4386d5cec4acb086e111229dd8bba36a5f6bcd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67620
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-11-03 11:26:42 +00:00
Brandon Jones
2514566d82 Make validation error formatting more consistent
- Updates error message formatting to ensure they end with a newline to
   prevent errors from running together.
 - Updated all encoder/device context messages to normalize their format
   and include more information.
 - Update Abseil formatter to make objects indicate if they are an error
   object in the formatted string. (ie: [Invalid BindGroup])
 - Added fallback code in case a context message doesn't format
   correctly to aid in debugging.

Bug: dawn:1154
Change-Id: Id27b11305cf8efcca343597f90489dde5552c775
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68200
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-11-03 01:31:19 +00:00
Antonio Maiorano
0a873d8eb1 dawn_node: make server mode output stdout of each test in verbose mode
This change also makes sure that all three modes (serial, isolated
parallel, and server) all output stdout of tests only if verbose mode is
enabled.

Bug: dawn:1163
Change-Id: I9e9efcfa4b73571adac15179d2792fb745255fb8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68182
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-02 20:24:09 +00:00
Yunchao He
cb9b2f9fdd Implement readonly depth/stencil attachment on D3D12
This change adds a end2end test for readonly depth/stencil
attachment and implements it on D3D12.

This change focuses on depth. If it is OK, I will add test(s) for
stencil.

The key points are:
  - Set DEPTH_READ transition barrier to replace DEPTH_WRITE barrier
    if it is readonly depth/stencil attachment.
  - Set appropriate D3D12_DEPTH_STENCIL_DESC (which is already correct)
    and D3D12_DEPTH_STENCIL_VIEW_DESC (which needs some particular
    flags). Otherwise, the underlying driver (validation layer) may
    think we still need DEPTH_WRITE transition barrier.

Bug: dawn:485
Change-Id: I64d30426ed8042a98b3fef084bb90b125320a6f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67742
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-11-02 19:53:09 +00:00
Austin Eng
6abf1a1adb Remove deferred BufferLocation updates for drawIndexedIndirect
Instead of using BufferLocation as another layer of indirection,
the indirectBuffer can be set directly on the indirect command.
This makes the indirect validation a bit simpler, but introduces
additional lifetime dependencies in that the indirect draw validation
MUST be encoded while the DrawIndexedIndirectCmds it references
are still valid.

Bug: dawn:809
Change-Id: I1ef084622d8737ad5ec1b0247bf9062712e35008
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67241
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-11-02 18:23:49 +00:00
Brandon Jones
d4b9cda056 Improve various error messages
Improves various error messages that have received feeback indicating
that they were too confusing or poorly worded.

Bug: dawn:1152
Bug: dawn:1157
Change-Id: If740300f31278ab04d4493887c03918a09cf0f86
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-11-02 15:39:49 +00:00
Antonio Maiorano
e5b6bbc433 dawn_node: make run_cts accept "--flag=<flag>=<value>" argument
These flags are forwarded to the cts cmdline/server to configure dawn.node.
I also documented this in the README, along with examples.

Bug: dawn:1163
Change-Id: I6e213f1bd64700564c2e54dcd4edcf219ef2e829
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68060
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-02 13:47:09 +00:00
Corentin Wallez
983d13235d Add more / finer-grained OWNERS
This will help with review load and finding an owner once mandatory
owner review is enabled.

Change-Id: I1a90b83fed68f062c1406552aec218bf9c2092ce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67821
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-11-02 09:30:52 +00:00
Jiawei Shao
b78e8fb8f6 Add trace events on the creation of shader module and pipeline
This patch adds trace events on the creation of shader module,
render pipeline and compute pipeline so that we can measure how
expensive these tasks are in chrome://tracing

BUG=dawn:1167

Change-Id: Iffc37adea49d7e04b9f757bc8b3679769085a428
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67880
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-11-02 03:07:52 +00:00
Yunchao He
05946d01e3 Add more validation tests for readonly depth/stencil attachment
If the texture attachment doesn't have a stencil aspect, we can
set stencilReadOnly flag in RenderPassDepthStencilAttachment as
we want. And it is totally ignored and it doesn't impact whether
the depth/stencil attachment is readonly or not.

That's true for depthReadOnly flag upon a stecil-only format like
stencil8, but we haven't support stencil8 yet.

Bug: dawn:485

Change-Id: If0a21250ce7cc7a1ad9cc17a05ecf64d05342cd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67962
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-11-02 00:22:03 +00:00
Loko Kung
ff9a1f7b20 Adds/refactors destroy handling for Buffer and QuerySet.
The changes should pass through the destroy changes such that when the device is destroyed, the respective destroy functionality currently existing in the backends should be called.

For buffers, destroy no longer causes validation errors since even error buffers may need to be destroyed in the case of mappedAtCreation.

Bug: dawn:628, dawn:1002
Change-Id: I42a475af5d67cc60f86d95ac53c2b377a9fd2e82
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65863
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2021-11-01 23:42:52 +00:00
Ben Clayton
32e9dd2dfd dawn_node: Improve error handling for run-cts
Rebuild if the `out-node` directory is missing.
Actually check the server's status code.
Fix error handling for bad statuses.

Change-Id: I2164bba528036d39f10852f4ffd8ace76f145dba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67780
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-11-01 22:06:12 +00:00
Stephen White
e9216ce595 GLSL: emit [] for runtime-sized arrays, not [0].
Bug: tint:1262
Change-Id: Ic58729f075353f957c5d974c742b531e1e2cf518
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-11-01 19:23:46 +00:00
Loko Kung
e1e9fd0722 Reland "Adds destroy handling for simple objects without new backend changes yet."
This is a reland of 9901c710d1f834fd3e98356f0842553e1ac4afb2

Original change's description:
> Adds destroy handling for simple objects without new backend changes yet.
>
> Simple objects are defined here as objects that do not already have a destroy or destroy-like API available. They include:
> - BindGroups
> - ComputePipelines
> - PipelineLayouts
> - RenderPipelines
> - Samplers
> - ShaderModules
> - SwapChains
>
> Changes include:
> - Adds necessary constructors for testing and caching
> - Adding mock objects, mock constructors, and tests
>
> Bug: dawn:628
> Change-Id: I26a5e37bc5580b9064db299a75ef1243521b266a
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65864
> Commit-Queue: Loko Kung <lokokung@google.com>
> Reviewed-by: Austin Eng <enga@chromium.org>

Bug: dawn:628
Change-Id: I19492ad6b1660e205d123b2d1fdf53c772564cfe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67961
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2021-11-01 18:14:21 +00:00
Austin Eng
1722f9e78e Unmark DispatchIndirect as an unsafe API
Validation is now implemented.
end2end_tests added in https://dawn-review.googlesource.com/c/dawn/+/67142
CTS tests enabled in https://chromium-review.googlesource.com/c/chromium/src/+/3254613

Fixed: dawn:1039
Change-Id: I03ae6bba4f11d6fa0aa2a83f3b6d72aa43c5e2df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68040
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-11-01 18:01:32 +00:00
David Neto
98dc04329f spirv-reader: Add test for mixed-size vector shuffle
The other test use the same vector width for the operands.

Change-Id: I2437c2ebef9f87eef4dc91c266460c837c019cd4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67500
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-11-01 14:18:51 +00:00
Loko Kung
b19556e907 Revert "Adds destroy handling for simple objects without new backend changes yet."
This reverts commit 9901c710d1f834fd3e98356f0842553e1ac4afb2.

Reason for revert: Breaking dawn roll due to include in ShaderMock

Original change's description:
> Adds destroy handling for simple objects without new backend changes yet.
>
> Simple objects are defined here as objects that do not already have a destroy or destroy-like API available. They include:
> - BindGroups
> - ComputePipelines
> - PipelineLayouts
> - RenderPipelines
> - Samplers
> - ShaderModules
> - SwapChains
>
> Changes include:
> - Adds necessary constructors for testing and caching
> - Adding mock objects, mock constructors, and tests
>
> Bug: dawn:628
> Change-Id: I26a5e37bc5580b9064db299a75ef1243521b266a
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65864
> Commit-Queue: Loko Kung <lokokung@google.com>
> Reviewed-by: Austin Eng <enga@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:628
Change-Id: Ic727106f3dc701dc25418adf9824fbc5397aa656
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67960
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
2021-10-29 21:01:54 +00:00
Austin Eng
bcfa7b1253 Implement GPU-based validation for dispatchIndirect
Bug: dawn:1039
Change-Id: I1b77244d33b178c8e4d4b7d72dc038ccb9d65c48
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67142
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-10-29 18:52:33 +00:00
Corentin Wallez
deb4057d27 Remove the use_tint_generator toggle
We now always use Tint.

Bug: dawn:571
Change-Id: Ic65669a9e00493292ed60cde00af6fa3f6e55ec2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65665
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-29 13:17:27 +00:00
Jiawei Shao
94d1678c67 Implement ConcurrentCache
This patch implements the template class ConcurrentCache which will
be used to implement all the thread-safe object caches in Dawn (e.g.
PipelineLayout, ComputePipeline and RenderPipeline).

BUG=dawn:529
TEST=dawn_unittests

Change-Id: Ia6f75191110a93285bdb23fdc1d275444d1ee866
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-10-29 01:12:25 +00:00
Stephen White
85a4282de6 GLSL: perform Y flip in vertex shader.
Change-Id: If7d038b4739f475bd26e0f7b3eaeec364df35ad5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67860
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-10-28 19:24:48 +00:00
Loko Kung
9901c710d1 Adds destroy handling for simple objects without new backend changes yet.
Simple objects are defined here as objects that do not already have a destroy or destroy-like API available. They include:
- BindGroups
- ComputePipelines
- PipelineLayouts
- RenderPipelines
- Samplers
- ShaderModules
- SwapChains

Changes include:
- Adds necessary constructors for testing and caching
- Adding mock objects, mock constructors, and tests

Bug: dawn:628
Change-Id: I26a5e37bc5580b9064db299a75ef1243521b266a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65864
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-28 17:33:25 +00:00
James Price
2f17549702 resolver: Add test for sem::Function::CallSites()
Fixed: tint:835
Change-Id: I22bc5d478061afbc279a0e881e4c1eeb0183c68a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67645
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-28 15:00:39 +00:00
James Price
8d7551cc27 Add a helper for DisableValidationDecoration
This is slightly different from the other helpers, since this AST node
does not have a source.

Change-Id: I56e72eb0f26f80d52be9e4f51dd42c3d5149cb00
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67644
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-28 15:00:39 +00:00
James Price
e548db90f6 msl: Handle buffer variables in transform
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.

Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-28 15:00:39 +00:00
Stephen White
c6ce5785d0 GLSL: don't emit "set=<group>" layout qualifier.
Only Vulkan-flavoured GLSL has these. Dawn will have to pack
everything into the binding= decoration for OpenGL.

Bug: 1223
Change-Id: I7ffdbc1b2f37e176411c41e4ff65b93b8f0f5ec6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67640
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-10-28 11:49:28 +00:00
Austin Eng
1de83e56f7 MaxLimitTests: workaround i32 maximum for size annotation
by clamping the binding size for uniform buffers and using
a dynamically sized array for storage buffers

Bug: dawn:685, dawn:1172
Change-Id: I2222b98d7c2a67cdb420441837e2acfaa8185c73
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67566
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-28 02:49:54 +00:00
Brandon Jones
f33afcdba6 Improve validation errors for encoders
Improves the validation messages in ComputePassEncoder.cpp,
ProgrammablePassEncoder.cpp, RenderBundleEncoder.cpp, and
EncodingContext.cpp/h to give them more contextual information.

Bug: dawn:563
Change-Id: I3807c30fb0de8e766fbc35b98ef9c059f9d441ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67603
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-28 00:13:17 +00:00
Shrek Shao
5e2e2d863e Pipeline constants: validate if any uninitialized overridable constants exist
Now an overridable constant need to be initialized, either via value specified
in shader, or via constant entry from pipeline stage. Otherwise it is invalid.

Together fix the bool 32bit initialize problem on vulkan and re-enable the
overridable constants shader test, and use assigning to _ instead of
ignore() in tests.

Bug: dawn:1041
Change-Id: I49e7885c8d6134647b09926ceb15234ac21ee35d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67560
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-28 00:04:07 +00:00
Shrek Shao
97c692d337 Support reflecting if pipeline overrideable constants has numeric ID specified
Bug: tint:1155
Change-Id: I362adf36a84ed470fa1bf7ab2c9a1fbe0a54da5a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67602
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2021-10-27 19:33:37 +00:00
Austin Eng
3faa478ed2 Add FromAPI / ToAPI helpers for dawn_native
Helps to avoid explicitly using reinterpret_cast

Change-Id: I4df0e7094c7d8460385c6f23dac529ace9df9bdc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67605
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-10-27 19:07:37 +00:00
Austin Eng
346b58cfba Reland "Populate some D3D12 limits from the backend"
This is a reland of 167d299916e3399765e62e52e3a28cacf2696b45
It skips MaxLimitTests.MaxBufferBindingSize on 32-bit Windows
until we have a way to test more reliably on that platform, or
until Dawn no longer allocates enormous staging buffers for zero
initialization.

Original change's description:
> Reland "Populate some D3D12 limits from the backend"
>
> This is a reland of aa8fcfc64b10c5961441bf63da08cd54343bd415
> It changes MaxLimitTests to use at most a 512MB buffer on 32-bit
> platforms.
>
> Original change's description:
> > Populate some D3D12 limits from the backend
> >
> > Also bumps the required D3D feature level to 11.1
> >
> > Bug: dawn:685
> > Change-Id: I40bc3a162e0aee596d61118ba0dfe0bf9cb60d93
> > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65120
> > Commit-Queue: Austin Eng <enga@chromium.org>
> > Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
> > Reviewed-by: Corentin Wallez <cwallez@chromium.org>
>
> Bug: dawn:685
> Change-Id: I2e1df5f7ac0c9bbb6476ca2e1964a9af4afd89b6
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67145
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
> Commit-Queue: Austin Eng <enga@chromium.org>

Bug: dawn:685
Change-Id: Ie20a58d73ebfcd64a8c5e58d29d7fb35ee9fba0d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67565
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-10-27 15:05:14 +00:00
Austin Eng
3c786cd418 Revert "Reland "Populate some D3D12 limits from the backend""
This reverts commit 167d299916e3399765e62e52e3a28cacf2696b45.

Reason for revert: Still failing the roll because of OOM on x86.

Original change's description:
> Reland "Populate some D3D12 limits from the backend"
>
> This is a reland of aa8fcfc64b10c5961441bf63da08cd54343bd415
> It changes MaxLimitTests to use at most a 512MB buffer on 32-bit
> platforms.
>
> Original change's description:
> > Populate some D3D12 limits from the backend
> >
> > Also bumps the required D3D feature level to 11.1
> >
> > Bug: dawn:685
> > Change-Id: I40bc3a162e0aee596d61118ba0dfe0bf9cb60d93
> > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65120
> > Commit-Queue: Austin Eng <enga@chromium.org>
> > Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
> > Reviewed-by: Corentin Wallez <cwallez@chromium.org>
>
> Bug: dawn:685
> Change-Id: I2e1df5f7ac0c9bbb6476ca2e1964a9af4afd89b6
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67145
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
> Commit-Queue: Austin Eng <enga@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,rafael.cintron@microsoft.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: Ibad5ac7f28015da6a7334ba074aa975198591318
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:685
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67564
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-10-26 18:13:46 +00:00
Austin Eng
f45478d65e Populate some Metal limits up from the backend
Bug: dawn:685
Change-Id: Idd36423e0f1f65c46ff835bfe90632b68505050c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64983
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-10-26 16:56:36 +00:00
Austin Eng
167d299916 Reland "Populate some D3D12 limits from the backend"
This is a reland of aa8fcfc64b10c5961441bf63da08cd54343bd415
It changes MaxLimitTests to use at most a 512MB buffer on 32-bit
platforms.

Original change's description:
> Populate some D3D12 limits from the backend
>
> Also bumps the required D3D feature level to 11.1
>
> Bug: dawn:685
> Change-Id: I40bc3a162e0aee596d61118ba0dfe0bf9cb60d93
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65120
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

Bug: dawn:685
Change-Id: I2e1df5f7ac0c9bbb6476ca2e1964a9af4afd89b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67145
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-10-26 16:48:36 +00:00
Ben Clayton
9b92a7cbc2 Fix overridable constants
dawn:
* Zero-initialize the SpecializationDataEntry. For booleans, the first
  byte may be initialized, while the 3 other bytes may contain garbage.
  This can cause boolean specializations to be 'true' when 'false' was
  specified.

dawn_node:
* Implement conversion of GPUProgrammableStage's constants.
* Fix Napi::Object -> unordered_map conversion.
* Fix member name in error messages generated by
  'DictionaryMembersFromJS'

Bug: dawn:1041
Change-Id: I016ec4916fc73226dfe1bd8e7dc52a1e88e46a6b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67383
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-10-26 10:40:46 +00:00
Ben Clayton
6c4effe654 writer/spirv: Fix [[override]] for zero-init defaults
These expressions were not emitted as spec-ops, failing new CTS tests.

Change-Id: I56e8f56a22de2b8dac9a8bd7a2d694d8d81dca35
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67480
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
2021-10-26 10:05:02 +00:00
Shrek Shao
f4c8a6ac9b Mark pipeline overridable constants as unsafe
Until all backend implementations are done.

Bug: dawn:1169
Change-Id: I16d184bec03bbc9a255ad33cf11aa615b1986389
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67422
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-26 02:06:36 +00:00
Stephen White
0436d045ab GLSL: ensure interface blocks have unique names.
Bug: tint:1260
Change-Id: I59aeb7272462c80bfb739c6f4759327d12145ac8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67440
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-10-25 19:53:01 +00:00
James Price
91689fb6f0 Add support for matrix construction from scalars
Use a transform to convert these to the vector form for the MSL and
SPIR-V backends.

MSL only has the scalar form from version 2.0 onwards.

Fixed: tint:1123
Change-Id: I384abd9872d9eae52a10a37cbd6aa96004692e9c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67360
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-10-25 19:20:31 +00:00
Austin Eng
ec60b17964 Revert "Disable DrawIndexedIndirect"
This reverts commit d84d7f1ea3280e90e27242df50334133513ed8da.

Reason for revert: CTS tests for this are now enabled.

Original change's description:
> Disable DrawIndexedIndirect
>
> Not passing CTS yet
>
> Bug: dawn:809
> Change-Id: Ib7c240372a8fdbd45803230292c374e2957c8d15
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65601
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:809
Change-Id: I3018fec67c278343956a6da68041bc6ec24d55f4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67420
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-10-25 16:16:53 +00:00
Ben Clayton
066ab14e34 wgsl: Remove unnecessary phony-assignments
A call-statement can now be made on a function that returns a value.

Bug: tint:1256
Change-Id: I9a3cc4e330f7441e09dc408bdc1cfa515adac392
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67382
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-25 15:27:52 +00:00
Ben Clayton
5c4ce7bd9b wgsl: Migrate from ignore() to phony-assignment
The rules have been relaxed about function values always needing to be
consumed, so a bunch of these phony-assignments can be replaced with the
RHS, but this will be done as a follow-up.

Bug: tint:1213
Change-Id: Ie7c4280f87b4ad7e5a429994b0b88ac22c2f3a9f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67300
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-25 15:14:23 +00:00
Ben Clayton
c73b57f2c6 Address late review comments from 67064
Use spec-spelling of 'constructible'.
Add missing test file to 'test/BUILD.gn'

See https://dawn-review.googlesource.com/c/tint/+/67064

Change-Id: Ie39773617fd0a363d63cc6449bf3905c9eb6786d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67380
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-10-25 14:26:55 +00:00
Ben Clayton
33c13c6e28 writer/hlsl: Do not emit (void) call_expr;
Just emit `call_expr;` instead.

Fixed: tint:1259
Change-Id: I84a2976d82f891e9263f3e11e5774fcb01ea09bd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67381
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-10-25 11:00:44 +00:00
Brandon Jones
eb0d900506 Improving Metal backend validation messages.
Improves validation messages in various Metal backend files:

 - SamplerMTL.mm
 - ShaderModuleMTL.mm
 - SwapChainMTL.mm
 - TextureMTL.mm

Bug: dawn:563
Change-Id: I076c08bb3dbecc430d5d4d7fbfeea48166070688
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67320
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-10-22 17:39:20 +00:00
Ben Clayton
7b776f18b0 Deprecate Ignore()
It's been removed from the spec:
https://github.com/gpuweb/gpuweb/pull/2127

Fixed: tint:1213
Change-Id: I163fe807765bb1ac0580b398f4897daea555216a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67067
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-10-22 06:23:12 +00:00
Brandon Jones
4ce84fcfe1 Improving Vulkan backend validation messages.
Improves validation messages in various Vulkan backend files:

 - vulkan/DeviceVk.cpp
 - vulkan/ShaderModuleVk.cpp
 - vulkan/SwapChainVk.cpp
 - vulkan/TextureVk.cpp
 - vulkan/external_memory/MemoryServiceDmaBuf.cpp
 - vulkan/external_memory/MemoryServiceOpaqueFD.cpp
 - vulkan/external_memory/MemoryServiceZirconHandle.cpp
 - vulkan/external_semaphore/SemaphoreServiceFD.cpp
 - vulkan/external_semaphore/SemaphoreServiceZirconHandle.cpp

Bug: dawn:563
Change-Id: I521fecc29e7919413aa6210eff050848689296a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67122
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-10-21 23:45:54 +00:00
Ben Clayton
cc7c4f309b ProgramBuilder: Migrate away from using Ignore()
The `Ignore()` intrinsic is about to be deprecated, so don't use it for testing.

Bug: tint:1213
Change-Id: Ib5d5966da6d566a9f02940970ebd79d520b5e0e8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67065
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-10-21 23:28:44 +00:00