Nothing currently generates these.
Resolver currently doesn't know how to handle these.
Backends currently stubbed enough to build without warnings.
Bug: tint:727
Change-Id: I4b9863ae098b903b51a63c36c10bc6e390efbbb3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50746
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
There's now one remainin use of the semantic info in the WGSL writer - the transformation of [[offset]] into padded fields.
This does not belong in the WGSL writer, but instead part of the transform::Wgsl sanitizer.
Bug: tint:798
Change-Id: I95ba11f022c41150cc12de84a4085cd7d42019fe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50822
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
The previous matmul is using 1-dimensional shared array. This PR
adds the 2-dimensional shared array. The perf result shows that:
1. For 1-dimensional shared array, enabe-robustness wil bring almost 2x
regression both for matmulFloat and matmulVec4 on Intel CFL.
2. For 2-dimensional shared array, enabe-robustness will bring almost 2x
regression on matmulFloat. But have little impact on matmulVec4 on Intel
CFL.
Tested on Intel_R_UHD_Graphics_630.
shader enable robustness disable robustness
MatMulFloatOneDimSharedArray 5383 us 3105 us
MatMulFloatTwoDimSharedArray 4788 us 2608 us
MatMulVec4OneDimSharedArray 3070 us 1743 us
MatMulVec4TwoDimSharedArray 1840 us 1802 us
Bug: dawn:594
Change-Id: Ia29a78cf70649ef8d3ba8476db1ad4d6ded80840
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50481
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiajia Qin <jiajia.qin@intel.com>
To declare a local variable, we write `var name : type`, not `var<function> name : type`.
This change fixes all the places where we were feeding StorageClass::kFunction into variable declarations.
Note that the resolved, semantic variable correctly infers the `kFunction` StorageClass.
Change-Id: I6221fabae1de0435044f29b9a91808421d5cace6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50821
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
And update tools/lint to use cpplint.py from path.
DEPS was fetchling cpplint from `{chromium_git}/third_party/cpplint/google/styleguide`.
This repo no longer contains cpplint, and now instead is maintained in depot_tools.
The version in depot_tools contains a fix for python3.
Fixed: tint:794
Change-Id: I06c3f8a628ffa3e70887464b1da063b465c05c65
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50743
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Add a new parameter to BindingRemapper::Remappings that allows resulting binding points to collide.
When enabled, the output of the transform contains two or more module-scoped variables with the same binding point, used by the same entry point, then these variables will be decorated with an internal decoration to disable validation for the collision.
This is to work around collisions generated for the HLSL backend where the variables actually exist in different register classes, which is permitted by D3D12.
The transform will only generate these decorations if it needs to.
Fixed: tint:797
Change-Id: Id8a87523801bd0cd0dd54227ebabd4299bc20c27
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50742
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
An [[internal]] decoration that specifically disables certain validation checks.
Begin with a single kFunctionHasNoBody mode.
Migrate the Resolver to using this instead of allowing any InternalDecoration to disable the checks for no-body.
Bug: tint:797
Change-Id: I213b9a6844a456775ede06d60e456d9f77a449d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50741
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Variable() is called for globals, locals and parameters. Much of the logic is the same.
Move all the common logic down into Variable(). This:
* Removes some yucky default parameters
* Adds type validation that was missing for globals (broken tests fixed)
* Gives me a single place to implement the Reference type wrapping
Bug: tint:727
Change-Id: I70f4a3603d7fa781da938508aa2a1bc80ec15d77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50580
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Removes the texture_external overload for textureSample and replaces it
with a texture_external overload of textureSampleLevel to match merged
spec. Adds a transform that adds the implicit level parameter to
textureSampleLevel. Modifies unit tests to reflect change.
Bug: dawn:728
Change-Id: I2dbc9232b4343db1075be79fda0054231860f3b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50701
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Certain backends performs transformations on the tint::Program in the ShaderModule.
These transformations may raise diagnostics.
Tint diagnostics generated from an underlying tint::Source::File need that File kept alive.
Change-Id: I32deceb4cedb419e914631d342884fc27972b5cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50581
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Adds a transform that adds an additional 'level' parameter to textureLoad calls
when used with a texture_external. Adds a test for the textureLoad
transform. Additionally adds a test for calls to textureDimensions with
a texture_external.
Bug: dawn:728
Change-Id: I613ce8185e9a4c49529fd8e48323e586c95dde04
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50420
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>