FencedDeleter does not need to be used at all since we were deleting
a yet-to-be-used VkShaderModule.
Also, set the VkShaderModule label before cache deduplication since to
avoid a race where the VkShaderModule is in use by another thread.
The other thread may also be setting the label, or using it in a
pipeline creation.
Bug: dawn:1539
Change-Id: I5e3d7ce214c4c089c9cc3272f373aa8233017965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102105
Commit-Queue: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Loko Kung <lokokung@google.com>
Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members. This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.
Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).
Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This CL removes the override emission from the GLSL backend. The
override should be removed by the substitute_override transform
before making it to the backend.
Bug: tint:1155
Change-Id: Ic95413cfedaf417f54cab80aef413f745ccf3bfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101664
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL modifies the way adapter creating devices, adds `shader-f16`
feature, and deprecates the `dawn-shader-float16` feature which is no
longer used.
Details:
1. Parse the toggles chained with device descriptor in
`adapter::CreateDeviceInternal`, which are then used to validate
features requirement within `CreateDeviceInternal` and passed to device
constructor as initializer.
2. When creating device, validate features requirement in
`CreateDeviceInternal` with toggles known, make sure to fail the device
creation if a required feature is not supported by adapter or is guarded
by certain toggles which were not enabled/disabled. Feature ShaderF16
and ChromiumExperimentalDp4a are validated in this way. Unittest is
added to check creating devices with toggles-guarded features required.
3. Add `shader-f16` feature, which allow `using f16;` in WGSL code.
End-to-end tests are added to test a trival f16 WGSL shader could be
used if and only if the device has `shader-f16` feature.
4. Deprecate the `dawn-shader-float16` feature, which will be completely
removed after cleaning up Blink code.
Bug: dawn:1510
Change-Id: I6cb2dcbe1ee584fdd6131c62df1ee850b881dbd2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/100802
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL updates the internal storage for a `@location` attribute
to store the `Expression` instead of a raw `uint32_t`. The current
parser is updated to generate an `IntLiteralExpression` so we still
parse as a `uint32_t` at the moment.
Bug: tint:1633
Change-Id: I2b9684754a657b39554160c81727cf1541bee96c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101461
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Remove the old backend specific implementation for
overrides. Use tint SubstituteOverride transform to replace
overrides with const expressions and use the updated program
at pipeline creation time.
This CL also adds support for overrides used as workgroup size
and related tests. Workgroup size validation now happens
in backend code and at compute pipeline creation time.
Bug: dawn:1504
Change-Id: I7df1fe9c3e358caa23235eacd6d13ba0b2998aec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99821
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
During some transforms we may move an entry point parameter to
a global variable. This means the global may now have a Location
attached where it isn't permitted by the WGSL spec.
This CL adds a `location` to the GlobalVariable sem value and
populates it in the resolver.
Bug: tint:1633
Change-Id: I684f715fe52d39a0f890fe76c627c1ae543fc746
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101462
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
To support concurrent readers on multiple command queues/devices, Dawn
must support importing via wait multiple fences and also export a signal
fence. The previous implementation of using a single fence for waiting
and signaling doesn't work for concurrent reads across queues.
This CL adds support for specifying multiple wait fences for
ExternalImageDXGI via a BeginAccess method that's meant to replace
ProduceTexture. There's also an EndAccess method that returns a signal
fence for the client.
For performance reasons, we use the same fence as the signal fence that
the Device uses internally, and record its value on the texture after
ExecuteCommandLists. Therefore, the CL also makes the Device's internal
fence a shared fence so that we can export it to the client.
This CL also expands the ConcurrentExternalImageReadAccess test so that
it tests fence synchronization across multiple devices. A number of test
helpers also now take an optional device parameter so that we can use
pixel value expectations with secondary devices.
Bug: dawn:576
Change-Id: I6bc86808ede9b5aacf87667106cbd16731a12516
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99746
Commit-Queue: Sunny Sachanandani <sunnyps@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
These can be used in all sorts of places which are not tracked by sem::Function::TransitivelyReferencedGlobals().
As they're not emitted as variables by any backend, just preserve them.
Fixed: tint:1598
Change-Id: I2696486cb2ffe8408bd5dd3090d7d600ca1d170f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101481
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
This CL adds the `@location` of a Struct Member into the
`StructMember` sem object as a `std::optional<uint32_t>`. The
resolver then populates the location value if an attribute is
found during resolution.
This will provide a place to store the evaluated expression value
for a location in the future.
Bug: tint:1633
Change-Id: I6f696968dddf95af1f933d96cdb4a7630badac2e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101062
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Modify the AddSpirvBlockAttribute transform to fix top-level structure
access of uniform, storage and push-constant buffers for use in the
GLSL backend. The small change to the transform makes the transform
wrap host-sharable buffers, if they're also used as a
non-host-sharable structure. Also rename the transform to
AddBlockAttrbibute in order to reflect its wider applicability.
Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>