Adds UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout (0x4dae5635)
initially, since we can see that it's causing issues with the WebGPU CTS
tests.
Change-Id: I862e3986d59ae590458f9011a16cc824bf752e72
Bug: dawn:785
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/50423
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
There's now no need to have both.
Removes a whole bunch of Sem().Get() smell, and simplifies the resolver.
Also fixes a long-standing issue where an array with an explicit, but equal-to-implicit-stride attribute would result in a different type to an array without the decoration.
Bug: tint:724
Fixed: tint:782
Change-Id: I0202459009cd45be427cdb621993a5a3b07ff51e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50301
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This CL complete the validation rules for CopyTextureForBrowser by:
- Restrict source texture must have |CopySrc| and |Sampled| usage.
- Restrict destinaton texture must have |CopyDst| and
|RenderAttachment| usage.
- Restrict sample counts of source texture and destination texture
must be 1.
- Restrict source copy origin.z must be 0.
- Restrict CopyTextureForBrowser() can only copy to single slice.
A validation unittest is added to check.
BUG=dawn:465
Change-Id: I5e645a4b69edeaf97ce1231bd7c8036027524ba8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49306
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
If the initial array accessor in a chain uses a non-literal index, use
the path that copies the source to a function variable, and then
perform a load from the OpAccessChain result if necessary.
Fixed: tint:426
Change-Id: Ie2f3f388170c02c1d6b73355f0b3bc49c3d3a4e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49800
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: David Neto <dneto@google.com>
Below are the list of all the individual changes, which are a good order
in which to review this CL.
Core changes:
- Change the tracking in the frontend to produce a synchronization
scope per dispatch instead of per compute pass. Some bindgroups might
not be part of any synchronization scopes so we also track all the
referenced resources on the side so they can be checked during
Queue::Submit validation.
- Fix clearing in the GL and Metal backends to use the per-dispatch
synchronization scopes.
- Fix the Vulkan backend to use the per dispatch synchronization scopes
to produce the correct pipeline barriers. This allows the removal of
previous logic that was subtly incorrect for Indirect buffer. This
allows the merging of the Compute and Render DescriptorSetTracker into
a single small helper class.
- D3D12 changes are similar to Vulkan, but the simplification is just a
the suppression of a branch with a lot of code in
BindGroupStateTracker.
Test changes:
- Fixup all the ResourceUsageTracking tests to follow the WebGPU spec
for synchronization scopes (fixing a lot of TODOs).
- Add additional tests checking that Indirect buffers are not allowed
to be used as a writeable storage in the same synchronization scope.
- Add tests for Queue::Submit validation correctly taking into account
resources that are bound but unused in compute passes.
- Add an end2end test for using a buffer as Indirect and Storage at the
same time in a DispatchIndirect, which would previously produce
incorrect barriers in the Vulkan and D3D12 backends.
Other small changes (that I was to lazy to put in a different CL):
- Add the utils::MakePipelineLayout helper function.
- Fix Indirect not being in the list of readonly buffer usages (caught
by a test added in this CL).
Bug: dawn:632
Change-Id: I77263c3535a4ba995faccbf26255da9a2f6ed3b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49887
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Don't have a separate diagnostic list, just put the errors straight into the ProgramBuilder's diagnostics.
This also fixes an issue where we were taking the stringified diagnostic list and creating a single error on resolution failure. This was the cause of the `error: error:` messages sometimes seen.
Also fix a stupid negated-logic bug around the "resolving failed, but no error was raised" ICE.
Change-Id: Iddf1f61e4be21137731dfc204210562abbf612b0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/49963
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
This workaround was only necessary in the Metal backend but it was easy
to put it in the frontend so it was put there. However, this simplification
gets in the way of a validation change in the follow-up CL. So we move
the nooping to the Metal backend.
Bug: dawn:632
Change-Id: I0a9957a1bc9bdd7867eb8c60fcab710832c13af2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49886
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
The code to auto-generate initializers for overridable pipeline
constants was in the non-const code path, so move it to the right
place and fix the tests that were wrongly testing non-const variables.
Bug: tint:254
Change-Id: Ifc96681492768ecf844f67e114377cc643ef7609
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50040
Auto-Submit: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This change is a preparation for making the compute pass track the
synchronization scope usages per dispatch instead of for the whole pass.
This CL just separates the Compute and RenderPassResourceUsage types.
This requires making the difference between
SyncScope/ComputePass/RenderPass ResourceUsageTracker instead of having
a single combined tracker.
This change also duplicates SetBindGroup by removing the common handling
in ProgrammablePassEncoder and putting it in ComputePassEncoder and
RenderEncoderBase. This is necessary because the UsageTracker types are
now split, but it will also help have different handling of SetBindGroup
for compute and render in follow-up CLs.
There are no functional changes.
Bug: dawn:632
Change-Id: I482c04483d8b734fb10e44e717071eedcff2f15f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49884
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>