We still use the StrideAttribute AST node in the SPIR-V reader for
strided arrays and matrices, which are then removed by transforms.
The WGSL parser no longer has to handle attributes on types.
Bug: tint:1381
Change-Id: Ifa39575ce207d3fdfcbef7125fe6a3686fad5f20
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/83963
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.
Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The '%' operator in GLSL is integer-only. Use the full OpFRem
expression: (a - b * trunc(a / b)).
Bug: tint:1270
Change-Id: I0a969983bef132e004ce456d4a738488e400a61b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68760
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>