dawn-cmake/test/intrinsics/gen/textureSample/c2f4e8.wgsl.expected.wgsl

13 lines
274 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_depth_cube_array;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSample_c2f4e8() {
var res : f32 = textureSample(arg_0, arg_1, vec3<f32>(), 1);
}
[[stage(fragment)]]
fn fragment_main() {
textureSample_c2f4e8();
}