..
1e6f3b.wgsl
[intrinsics]: Add texture_1d level overloads
2021-07-15 16:14:34 +00:00
1e6f3b.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1e6f3b.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1e6f3b.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
1e6f3b.wgsl.expected.wgsl
[intrinsics]: Add texture_1d level overloads
2021-07-15 16:14:34 +00:00
2c3575.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
2c3575.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
2c3575.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
2c3575.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
2c3575.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
9da7a5.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
9da7a5.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
9da7a5.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
9da7a5.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
9da7a5.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
09ddd0.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
09ddd0.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
09ddd0.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
09ddd0.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
09ddd0.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
23f750.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
23f750.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
23f750.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
23f750.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
23f750.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
32a0ae.wgsl
[intrinsics]: Add texture_1d level overloads
2021-07-15 16:14:34 +00:00
32a0ae.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
32a0ae.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
32a0ae.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
32a0ae.wgsl.expected.wgsl
[intrinsics]: Add texture_1d level overloads
2021-07-15 16:14:34 +00:00
51b5bb.wgsl
[intrinsics]: Add texture_1d level overloads
2021-07-15 16:14:34 +00:00
51b5bb.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
51b5bb.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
51b5bb.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
51b5bb.wgsl.expected.wgsl
[intrinsics]: Add texture_1d level overloads
2021-07-15 16:14:34 +00:00
076cb5.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
076cb5.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
076cb5.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
076cb5.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
076cb5.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
080d95.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
080d95.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
080d95.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
080d95.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
080d95.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
897aaf.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
897aaf.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
897aaf.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
897aaf.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
897aaf.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
5101cf.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
5101cf.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
5101cf.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
5101cf.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
5101cf.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
105988.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
105988.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
105988.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
105988.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
105988.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a91c03.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
a91c03.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
a91c03.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
a91c03.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
a91c03.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
aee7c8.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
aee7c8.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
aee7c8.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
aee7c8.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
aee7c8.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b1b12b.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b1b12b.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
b1b12b.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
b1b12b.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
b1b12b.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b4f5ea.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
b4f5ea.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
b4f5ea.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
b4f5ea.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
b4f5ea.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d004a9.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d004a9.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
d004a9.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
d004a9.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
d004a9.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
dca09e.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
dca09e.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
dca09e.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
dca09e.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
dca09e.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
e67231.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
e67231.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
e67231.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
e67231.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
e67231.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ed078b.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ed078b.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ed078b.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
ed078b.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
ed078b.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
f46ec6.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
f46ec6.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
f46ec6.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
f46ec6.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
f46ec6.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
f5828d.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
f5828d.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
f5828d.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
f5828d.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
f5828d.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00