dawn-cmake/test/intrinsics/gen/textureNumLevels/ed078b.wgsl.expected.wgsl

22 lines
422 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_cube<u32>;
fn textureNumLevels_ed078b() {
var res : i32 = textureNumLevels(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLevels_ed078b();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLevels_ed078b();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureNumLevels_ed078b();
}