dawn-cmake/src/dawn/node/binding/GPURenderBundle.cpp
dan sinclair 13d88a6438 Fixup build/include issues in src/dawn
This CL fixes up a few include issues in the dawn folder allowing the
build/include lint rule to be enabled.

Bug: dawn:1339
Change-Id: I585c0b6a7e9c1f8bff466ea8c3765e2a1486e79c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86240
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
2022-04-11 14:01:50 +00:00

40 lines
1.5 KiB
C++

// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/dawn/node/binding/GPURenderBundle.h"
#include "src/dawn/node/binding/Converter.h"
#include "src/dawn/node/binding/GPUBuffer.h"
#include "src/dawn/node/binding/GPURenderPipeline.h"
#include "src/dawn/node/utils/Debug.h"
namespace wgpu::binding {
////////////////////////////////////////////////////////////////////////////////
// wgpu::bindings::GPURenderBundle
////////////////////////////////////////////////////////////////////////////////
GPURenderBundle::GPURenderBundle(wgpu::RenderBundle bundle) : bundle_(std::move(bundle)) {
}
std::variant<std::string, interop::UndefinedType> GPURenderBundle::getLabel(Napi::Env) {
UNIMPLEMENTED();
}
void GPURenderBundle::setLabel(Napi::Env,
std::variant<std::string, interop::UndefinedType> value) {
UNIMPLEMENTED();
}
} // namespace wgpu::binding