dawn-cmake/test/tint/builtins/gen/var/saturate/e8df56.wgsl.expected.wgsl

26 lines
413 B
WebGPU Shading Language

enable f16;
fn saturate_e8df56() {
var arg_0 = 2.0h;
var res : f16 = saturate(arg_0);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : f16;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
saturate_e8df56();
return vec4<f32>();
}
@fragment
fn fragment_main() {
saturate_e8df56();
}
@compute @workgroup_size(1)
fn compute_main() {
saturate_e8df56();
}