CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Kai Ninomiya 452d6e3cc3 Roll third_party/webgpu-cts/ 09447faf1..0673bb68c (48 commits)
Regenerated:
 - expectations.txt
 - ts_sources.txt
 - test_list.txt
 - cache_list.txt
 - resource_files.txt
 - webtest .html files


09447faf1a..0673bb68c2
 - 0673bb Fix silencing of DOMExceptions (#2102)
 - d85507 Test beginComputePass/RenderPass after encoder.finish() in call_after_successful_finish (#2093)
 - 861b20 Update kMaxQueryCount to 4096 (#2104)
 - 030f44 Add some progress
 - 62dbcc Support dark mode
 - 6a7030 Buffer.mapAsync pending map error shouldn't be a validation error (#2080)
 - 44173e Test all stencil formats, and address some nits in depth_bias/stencil tests (#2096)
 - 172002 op: Update 'stencil_compare_func' test in stencil.spec.ts (#2094)
 - f12820 op: Implement 'depth_bias_24bit_format' test in depth_bias.spec.ts (#2095)
 - 5f2708 Add earlyRejection parameter to testMapAsyncCall() (#2052)
 - dcdcb3 op: Implement 'stencil_depthFailOp_operation' test in stencil.spec.ts (#2092)
 - d13c42 op: Update 'stencil_test_fail' test (#2091)
 - 5daf3c Fix wrong _errorLine in operation/shader_module/compilation_info.spec.ts (#2088)
 - 47d19f op: Introduce depth_bias.spec.ts file with a 'depth_bias' test (#2075)
 - 7a679a Prefix subcase recorder error stacks with the subcase name (#2086)
 - 17522c fix requestAdapter test.
 - 5a5838 Implement CTS requestAdapter test
 - e583fa Add 'skipUndefined' Comparator (#2082)
 - e0e735 Remove usage of Case Cache in `pack2x16float`
 - eb5794 Update copyTextureToTexture tests to allow both encodings of -1 for 8-byte snorm formats (#2073)
 - 516d19 Expect DataCloneError when transferring a detached mapped ArrayBuffer (#2076)
 - 8985b5 Filter inputs that will cause const-eval to fail validation due to OOB
 - 216c8e Remove attempting to emit infinities in WGSL (#2059)
 - b99b81 Adds explicit check that mapAsync rejects when buffer is destroyed. (#2069)
 - ae20ff Add code coverage collection feature to the server
 - 1ff6ae Implement generate*Cases functions and use them (#2062)
 - 7e99a7 op: Implement 'depth_test_fail' test in depth.spec.ts (#2067)
 - b701c5 Add val:*_pipeline,overrides,value,type_error/validation_error (#2061)
 - b6f758 op: Implement 'stencil_reference_initialized' test in stencil.spec.ts (#2063)
 - 89bf5e Also test depthWriteEnabled:true in depth_write_disabled (#2065)
 - 40e3ae op: Implement 'depth_disabled' test in depth.spec.ts (#2050)
 - 677ece op: Implement 'depth_write_disabled' test in depth.spec.ts (#2024)
 - a6b97c Remove infinities from all f32 test inputs (#2056)
 - 41a1e5 Replace usage of vector inputs with fullF32Range for arithmetic tests (#2053)
 - 16bb08 wgsl: Add tests for preservation of padding bytes (#2051)
 - 7d16f8 op: Implmenet 'stencil_pass_operation' test in stencil.spec.ts (#2055)
 - dcc430 op: Implement stencil_read_write_mask test in stencil.spec.ts (#2043)
 - f539a2 op: Implement stencil_fail_operation test in stencil.spec.ts (#2044)
 - 8041ca update deps for various packages (#2041)
 - 09b30e op: Implement 'stencil_compare_func' test in stencil.spec.ts (#2032)
 - c6efbf Except a TypeError when transferring a mapped ArrayBuffer (#2019)
 - dd4316 op: Add more parameters to 'color_write_mask,channel_work' test (#2025)
 - b66a1a Replace calls to F32Interval constructor with toF32Interval (#2037)
 - fdab6c Clean up a couple of .map in f32_interval.spec.ts tests (#2038)
 - 40abc0 Test buffer.mapAsync() early rejection (#2033)
 - 25ddea Handle inputs that are arrays in `cartesianProduct` (#2031)
 - 0e790f Only try to generate errors for testable error filters (#2034)
 - 57304e Fix workgroup array size limit validation test (#2035)

Created with './tools/run cts roll'

Change-Id: I9b6e2b8526fc62acbf915b5e8153d32ae02c7a14
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116420
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2023-01-05 10:59:39 +00:00
.vscode tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
build_overrides Roll vulkan-deps from fb10489972ad to fc12bd106db5 (12 revisions) 2022-09-15 23:04:18 +00:00
docs tint: TINT_EMIT_COVERAGE -> DAWN_EMIT_COVERAGE 2023-01-04 18:06:49 +00:00
generator generator_lib.py: Fix exception when racing for dir creation. 2022-12-19 11:14:54 +00:00
include Rename TypeManager to Manager. 2022-12-09 05:00:07 +00:00
infra tint: Add hash randomization 2022-12-13 14:46:02 +00:00
scripts Temporarily disable dawn_use_angle on Android. 2022-09-21 19:17:16 +00:00
src Remove the suppression for NV12SampleYUVtoRGB on Nvidia D3D12 2023-01-05 09:04:10 +00:00
test tint: fix const eval short-circuiting with mixed runtime and constant expressions 2023-01-04 12:30:47 +00:00
third_party Roll third_party/webgpu-cts/ 09447faf1..0673bb68c (48 commits) 2023-01-05 10:59:39 +00:00
tools CTS roller: remove exception for HD/UHD630 being the same. 2023-01-04 18:33:16 +00:00
webgpu-cts Roll third_party/webgpu-cts/ 09447faf1..0673bb68c (48 commits) 2023-01-05 10:59:39 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore .gitignore: add .gclient_previous_custom_vars 2022-12-06 20:43:33 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt tint: Add hash randomization 2022-12-13 14:46:02 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll third_party/webgpu-cts/ 09447faf1..0673bb68c (48 commits) 2023-01-05 10:59:39 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: add pretty printers for gdb and lldb 2022-10-27 20:17:45 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add bclayton's chromium account to OWNERS 2022-06-16 09:57:41 +00:00
PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Change External Texture Crop Parameters 2023-01-04 21:27:32 +00:00
dawn_wire.json Add Buffer.GetMapState() 2022-12-19 19:06:51 +00:00
go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go.sum go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go_presubmit_support.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
tint_overrides_with_defaults.gni Revert "Add GN build option to build using generated files." 2022-11-02 17:07:25 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.