..
219.spvasm
Add test case for tint:219
2021-07-13 16:41:56 +00:00
219.spvasm.expected.hlsl
Add test case for tint:219
2021-07-13 16:41:56 +00:00
219.spvasm.expected.msl
Add test case for tint:219
2021-07-13 16:41:56 +00:00
219.spvasm.expected.spvasm
Add test case for tint:219
2021-07-13 16:41:56 +00:00
219.spvasm.expected.wgsl
Add test case for tint:219
2021-07-13 16:41:56 +00:00
221.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
221.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
221.wgsl.expected.msl
writer/msl: Fix continuing block emission
2021-06-21 08:49:27 +00:00
221.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
221.wgsl.expected.wgsl
writer/wgsl: Emit access mode on pointer types
2021-07-26 22:11:58 +00:00
292.wgsl
resolver: Reenable VS validation for returning position
2021-06-16 09:50:11 +00:00
292.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
292.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
292.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
292.wgsl.expected.wgsl
resolver: Reenable VS validation for returning position
2021-06-16 09:50:11 +00:00
294.wgsl
Remove depreated APIs and WGSL
2021-07-06 10:20:19 +00:00
294.wgsl.expected.hlsl
wgsl: Remove [[access]] and [[offset]] decorations
2021-06-16 09:19:36 +00:00
294.wgsl.expected.msl
writer/msl: Use UniqueIdentifier() for padding field names
2021-06-30 16:01:40 +00:00
294.wgsl.expected.spvasm
wgsl: Remove [[access]] and [[offset]] decorations
2021-06-16 09:19:36 +00:00
294.wgsl.expected.wgsl
wgsl: Remove [[access]] and [[offset]] decorations
2021-06-16 09:19:36 +00:00
369.wgsl
[test]: Add test case for tint:369
2021-07-08 12:00:31 +00:00
369.wgsl.expected.hlsl
[test]: Add test case for tint:369
2021-07-08 12:00:31 +00:00
369.wgsl.expected.msl
[test]: Add test case for tint:369
2021-07-08 12:00:31 +00:00
369.wgsl.expected.spvasm
[test]: Add test case for tint:369
2021-07-08 12:00:31 +00:00
369.wgsl.expected.wgsl
[test]: Add test case for tint:369
2021-07-08 12:00:31 +00:00
403.wgsl
Remove depreated APIs and WGSL
2021-07-06 10:20:19 +00:00
403.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
403.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
403.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
403.wgsl.expected.wgsl
validation: validate store type of builtin variables
2021-06-23 17:35:42 +00:00
413.spvasm
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
413.spvasm.expected.hlsl
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
413.spvasm.expected.msl
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
413.spvasm.expected.spvasm
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
413.spvasm.expected.wgsl
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
453.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
453.wgsl.expected.hlsl
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
453.wgsl.expected.msl
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
453.wgsl.expected.spvasm
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
453.wgsl.expected.wgsl
intrinsics: Deprecate textureLoad() for storage textures
2021-07-26 11:46:47 +00:00
492.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
492.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
492.wgsl.expected.msl
transform/msl: Run InlinePointerLets and Simplify
2021-06-18 09:47:23 +00:00
492.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
492.wgsl.expected.wgsl
writer/wgsl: Emit access mode on pointer types
2021-07-26 22:11:58 +00:00
534.wgsl
Implement FXC workaround for vector access in loops resulting in failed loop unrolling
2021-06-29 22:07:44 +00:00
534.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
534.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
534.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
534.wgsl.expected.wgsl
reader/wgsl: Generate ForLoopStatements
2021-07-08 21:23:33 +00:00
744.wgsl
wgsl: Deprecate [[access]] decorations
2021-06-04 20:41:47 +00:00
744.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
744.wgsl.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
744.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
744.wgsl.expected.wgsl
reader/wgsl: Generate ForLoopStatements
2021-07-08 21:23:33 +00:00
749.spvasm
test: Move bug cases to sub-directories
2021-05-17 21:01:37 +00:00
749.spvasm.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
749.spvasm.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
749.spvasm.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
749.spvasm.expected.wgsl
spirv-reader: flatten output matrix, array, struct
2021-06-29 14:38:56 +00:00
757.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
757.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
757.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
757.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
757.wgsl.expected.wgsl
reader/wgsl: Generate ForLoopStatements
2021-07-08 21:23:33 +00:00
764.wgsl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
764.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
764.wgsl.expected.msl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
764.wgsl.expected.spvasm
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
764.wgsl.expected.wgsl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
782.wgsl
test: Move bug cases to sub-directories
2021-05-17 21:01:37 +00:00
782.wgsl.expected.hlsl
writer/hlsl: Don't wrap arrays in structures
2021-07-05 15:20:57 +00:00
782.wgsl.expected.msl
Add transform/WrapArraysInStructs
2021-06-16 09:19:36 +00:00
782.wgsl.expected.spvasm
test: Generate expected output for all tests
2021-05-18 09:24:18 +00:00
782.wgsl.expected.wgsl
test: Generate expected output for all tests
2021-05-18 09:24:18 +00:00
804.spv
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
804.spv.expected.hlsl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
804.spv.expected.msl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
804.spv.expected.spvasm
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
804.spv.expected.wgsl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
807.spv
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
807.spv.expected.hlsl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
807.spv.expected.msl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
807.spv.expected.spvasm
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
807.spv.expected.wgsl
test: Add bug cases taken from monorail
2021-06-10 18:49:14 +00:00
824.wgsl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
824.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
824.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
824.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
824.wgsl.expected.wgsl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
825.wgsl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
825.wgsl.expected.hlsl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
825.wgsl.expected.msl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
825.wgsl.expected.spvasm
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
825.wgsl.expected.wgsl
transform: remove VarForDynamicIndex transform.
2021-06-16 17:42:53 +00:00
827.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
827.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
827.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
827.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
827.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
870.spvasm
test: Add case for tint:870
2021-06-16 09:50:11 +00:00
870.spvasm.expected.hlsl
transform: Don't unroll arrays in DecomposeMemoryAccess
2021-07-16 19:47:44 +00:00
870.spvasm.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
870.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
870.spvasm.expected.wgsl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
913.wgsl
writer/hlsl: Add missing parenthesis around UBO ternary op
2021-06-19 08:18:50 +00:00
913.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
913.wgsl.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
913.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
913.wgsl.expected.wgsl
writer/hlsl: Add missing parenthesis around UBO ternary op
2021-06-19 08:18:50 +00:00
914.wgsl
test: Add bug case for tint:914
2021-06-19 17:34:35 +00:00
914.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
914.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
914.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
914.wgsl.expected.wgsl
reader/wgsl: Generate ForLoopStatements
2021-07-08 21:23:33 +00:00
922.wgsl
writer/spirv: Handle terminators in BlockStatements
2021-06-29 10:23:26 +00:00
922.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
922.wgsl.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
922.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
922.wgsl.expected.wgsl
writer/spirv: Handle terminators in BlockStatements
2021-06-29 10:23:26 +00:00
926.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
926.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
926.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
926.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
926.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
942.wgsl
[hlsl] transform: Zero init arrays with a loop
2021-07-05 17:18:16 +00:00
942.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
942.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
942.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
942.wgsl.expected.wgsl
reader/wgsl: Generate ForLoopStatements
2021-07-08 21:23:33 +00:00
943.spvasm
test: Add more reported bug cases
2021-07-02 22:17:25 +00:00
943.spvasm.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
943.spvasm.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
943.spvasm.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
943.spvasm.expected.wgsl
test: Add more reported bug cases
2021-07-02 22:17:25 +00:00
948.wgsl
test: Add more reported bug cases
2021-07-02 22:17:25 +00:00
948.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
948.wgsl.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
948.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
948.wgsl.expected.wgsl
test: Add more reported bug cases
2021-07-02 22:17:25 +00:00
949.wgsl
test: Add more reported bug cases
2021-07-02 22:17:25 +00:00
949.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
949.wgsl.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
949.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
949.wgsl.expected.wgsl
test: Add more reported bug cases
2021-07-02 22:17:25 +00:00
951.spvasm
[writer/hlsl,msl] Correctly generate inf and nan literals
2021-07-06 09:43:49 +00:00
951.spvasm.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
951.spvasm.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
951.spvasm.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
951.spvasm.expected.wgsl
[writer/hlsl,msl] Correctly generate inf and nan literals
2021-07-06 09:43:49 +00:00
959.wgsl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
959.wgsl.expected.hlsl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
959.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
959.wgsl.expected.spvasm
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
959.wgsl.expected.wgsl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
977.spvasm
test: Add case for tint:977
2021-07-15 22:36:44 +00:00
977.spvasm.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
977.spvasm.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
977.spvasm.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
977.spvasm.expected.wgsl
Fix operator% for f32 and vecN<f32>
2021-07-21 14:11:01 +00:00
978.wgsl
Add test case for tint:978
2021-07-14 18:01:36 +00:00
978.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
978.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
978.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
978.wgsl.expected.wgsl
Add test case for tint:978
2021-07-14 18:01:36 +00:00
980.wgsl
writer/hlsl: Use vector write helper for dynamic indices
2021-07-14 18:43:51 +00:00
980.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
980.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
980.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
980.wgsl.expected.wgsl
writer/hlsl: Use vector write helper for dynamic indices
2021-07-14 18:43:51 +00:00
990.wgsl
transform/InlinePtrLets: Fix ICE for lets in for-loops
2021-07-15 22:20:29 +00:00
990.wgsl.expected.hlsl
transform/InlinePtrLets: Fix ICE for lets in for-loops
2021-07-15 22:20:29 +00:00
990.wgsl.expected.msl
transform/InlinePtrLets: Fix ICE for lets in for-loops
2021-07-15 22:20:29 +00:00
990.wgsl.expected.spvasm
transform/InlinePtrLets: Fix ICE for lets in for-loops
2021-07-15 22:20:29 +00:00
990.wgsl.expected.wgsl
writer/wgsl: Fix printing of for-loops
2021-07-15 22:20:29 +00:00
992.wgsl
writer[spirv,hlsl]: Call UnwrapRef() for splats
2021-07-18 15:41:25 +00:00
992.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
992.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
992.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
992.wgsl.expected.wgsl
writer[spirv,hlsl]: Call UnwrapRef() for splats
2021-07-18 15:41:25 +00:00
993.wgsl
transform: Fixes for DecomposeMemoryAccess
2021-07-15 20:29:09 +00:00
993.wgsl.expected.hlsl
transform: Fixes for DecomposeMemoryAccess
2021-07-15 20:29:09 +00:00
993.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
993.wgsl.expected.spvasm
transform: Fixes for DecomposeMemoryAccess
2021-07-15 20:29:09 +00:00
993.wgsl.expected.wgsl
transform: Fixes for DecomposeMemoryAccess
2021-07-15 20:29:09 +00:00
998.wgsl
test: Add test case for tint:998
2021-07-15 20:29:09 +00:00
998.wgsl.expected.hlsl
tests: Regenerate expected outputs for HLSL / FXC
2021-07-29 18:05:19 +00:00
998.wgsl.expected.msl
test: Add test case for tint:998
2021-07-15 20:29:09 +00:00
998.wgsl.expected.spvasm
test: Add test case for tint:998
2021-07-15 20:29:09 +00:00
998.wgsl.expected.wgsl
test: Add test case for tint:998
2021-07-15 20:29:09 +00:00
1046.wgsl
transform: DMA: Don't load ignore() arguments
2021-07-29 18:05:19 +00:00
1046.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1046.wgsl.expected.msl
msl: Only emit packed vectors when the width is 3
2021-08-23 21:45:23 +00:00
1046.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
1046.wgsl.expected.wgsl
transform: DMA: Don't load ignore() arguments
2021-07-29 18:05:19 +00:00
1064.wgsl
transform: LoopToForLoop - fix bad emission
2021-07-29 18:05:19 +00:00
1064.wgsl.expected.hlsl
transform: LoopToForLoop - fix bad emission
2021-07-29 18:05:19 +00:00
1064.wgsl.expected.msl
transform: LoopToForLoop - fix bad emission
2021-07-29 18:05:19 +00:00
1064.wgsl.expected.spvasm
transform: LoopToForLoop - fix bad emission
2021-07-29 18:05:19 +00:00
1064.wgsl.expected.wgsl
transform: LoopToForLoop - fix bad emission
2021-07-29 18:05:19 +00:00
1076.wgsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1076.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1076.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1076.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
1076.wgsl.expected.wgsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
1083.wgsl
tests: Regenerate expected outputs for HLSL / FXC
2021-07-29 18:05:19 +00:00
1083.wgsl.expected.hlsl
writer/hlsl: Don't emit literal integer divide-by-zeros
2021-08-03 17:51:32 +00:00
1083.wgsl.expected.msl
tests: Regenerate expected outputs for HLSL / FXC
2021-07-29 18:05:19 +00:00
1083.wgsl.expected.spvasm
tests: Regenerate expected outputs for HLSL / FXC
2021-07-29 18:05:19 +00:00
1083.wgsl.expected.wgsl
tests: Regenerate expected outputs for HLSL / FXC
2021-07-29 18:05:19 +00:00
1086.wgsl
msl: Fold &* when converting module-scope vars
2021-08-04 19:18:38 +00:00
1086.wgsl.expected.hlsl
msl: Fold &* when converting module-scope vars
2021-08-04 19:18:38 +00:00
1086.wgsl.expected.msl
msl: Fold &* when converting module-scope vars
2021-08-04 19:18:38 +00:00
1086.wgsl.expected.spvasm
msl: Fold &* when converting module-scope vars
2021-08-04 19:18:38 +00:00
1086.wgsl.expected.wgsl
msl: Fold &* when converting module-scope vars
2021-08-04 19:18:38 +00:00
1088.spvasm
reader/spirv: Partially handle MatrixStride on matrix arrays
2021-08-06 19:48:32 +00:00
1088.spvasm.expected.hlsl
test: Update expected test output
2021-08-10 16:16:55 +00:00
1088.spvasm.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
1088.spvasm.expected.spvasm
test: Update expected test output
2021-08-10 16:16:55 +00:00
1088.spvasm.expected.wgsl
reader/spirv: Partially handle MatrixStride on matrix arrays
2021-08-06 19:48:32 +00:00
1113.wgsl
writer/hlsl: UnwrapRef() on atomic types
2021-08-12 18:23:10 +00:00
1113.wgsl.expected.hlsl
writer/hlsl: UnwrapRef() on atomic types
2021-08-12 18:23:10 +00:00
1113.wgsl.expected.msl
msl: Automatically remap binding numbers in exe
2021-08-12 19:47:20 +00:00
1113.wgsl.expected.spvasm
writer/hlsl: UnwrapRef() on atomic types
2021-08-12 18:23:10 +00:00
1113.wgsl.expected.wgsl
writer/hlsl: UnwrapRef() on atomic types
2021-08-12 18:23:10 +00:00