76 lines
1.5 KiB
HLSL
Executable File
76 lines
1.5 KiB
HLSL
Executable File
SKIP: FAILED
|
|
|
|
static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
cbuffer cbuffer_x_7 : register(b0, space0) {
|
|
uint4 x_7[1];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
float fx_() {
|
|
const float x_50 = gl_FragCoord.y;
|
|
if ((x_50 >= 0.0f)) {
|
|
const float x_55 = asfloat(x_7[0].y);
|
|
return x_55;
|
|
}
|
|
[loop] while (true) {
|
|
if (true) {
|
|
} else {
|
|
break;
|
|
}
|
|
x_GLF_color = float4(1.0f, 1.0f, 1.0f, 1.0f);
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
void main_1() {
|
|
float x2 = 0.0f;
|
|
float B = 0.0f;
|
|
float k0 = 0.0f;
|
|
x2 = 1.0f;
|
|
B = 1.0f;
|
|
const float x_34 = fx_();
|
|
x_GLF_color = float4(x_34, 0.0f, 0.0f, 1.0f);
|
|
[loop] while (true) {
|
|
if ((x2 > 2.0f)) {
|
|
} else {
|
|
break;
|
|
}
|
|
const float x_43 = fx_();
|
|
const float x_44 = fx_();
|
|
k0 = (x_43 - x_44);
|
|
B = k0;
|
|
x2 = B;
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 gl_FragCoord_param : SV_Position;
|
|
};
|
|
struct tint_symbol_2 {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
main_out main_inner(float4 gl_FragCoord_param) {
|
|
gl_FragCoord = gl_FragCoord_param;
|
|
main_1();
|
|
const main_out tint_symbol_4 = {x_GLF_color};
|
|
return tint_symbol_4;
|
|
}
|
|
|
|
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
|
|
const main_out inner_result = main_inner(tint_symbol.gl_FragCoord_param);
|
|
tint_symbol_2 wrapper_result = (tint_symbol_2)0;
|
|
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
|
|
return wrapper_result;
|
|
}
|
|
error: validation errors
|
|
C:\src\temp\u17p0.0:62: error: Loop must have break.
|
|
Validation failed.
|
|
|
|
|
|
|