CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Yunchao He 5082727e55 D3D12: Remove the 24K extra memory for texture corruption
2D array texture may corrupt on some Intel devices, making out-of-bound
texture access and memory information leak. It's a critical security
issue. Intel driver team suggested the 24K extra memory approach in
order to mitigate the security issue before.

However, the texture corruption issue (and even the correctness issue)
can be worked around via allocating a few extra layers. And patches
have already been merged in Dawn, with a lot tests for verification. The
24K extra memory for each texture is actually incorrect and unnecessary.
So this patch removes relevant code in Dawn.

This patch mainly reverts some code of this patch below:
https://dawn-review.googlesource.com/c/dawn/+/96220

Bug: dawn:1507
Change-Id: Ic3239115ad4c74bdee928577ccbb20f1e35d13c3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114641
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2022-12-16 16:46:12 +00:00
.vscode tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
build_overrides Roll vulkan-deps from fb10489972ad to fc12bd106db5 (12 revisions) 2022-09-15 23:04:18 +00:00
docs Update spirv-reader docs: supports texture and sampler func args 2022-12-09 19:53:27 +00:00
generator Add wire serialized command buffer padding. 2022-11-22 23:19:43 +00:00
include Rename TypeManager to Manager. 2022-12-09 05:00:07 +00:00
infra tint: Add hash randomization 2022-12-13 14:46:02 +00:00
scripts Temporarily disable dawn_use_angle on Android. 2022-09-21 19:17:16 +00:00
src D3D12: Remove the 24K extra memory for texture corruption 2022-12-16 16:46:12 +00:00
test Implement External Texture Crop Functionality 2022-12-16 05:41:06 +00:00
third_party Roll third_party/webgpu-cts/ 3b3bca786..09447faf1 (2 commits) 2022-11-29 12:39:39 +00:00
tools tools/intrinsic: Fix validation for type matchers 2022-12-14 21:18:23 +00:00
webgpu-cts CTS expectations: Add KEEP on [ Skip ]'d rules 2022-12-16 01:20:43 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore .gitignore: add .gclient_previous_custom_vars 2022-12-06 20:43:33 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt tint: Add hash randomization 2022-12-13 14:46:02 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll vulkan-deps from 9449c7f77d1b to c943ccc4d398 (3 revisions) 2022-12-16 11:38:44 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: add pretty printers for gdb and lldb 2022-10-27 20:17:45 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add bclayton's chromium account to OWNERS 2022-06-16 09:57:41 +00:00
PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Implement External Texture Crop Functionality 2022-12-16 05:41:06 +00:00
dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go.sum go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go_presubmit_support.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
tint_overrides_with_defaults.gni Revert "Add GN build option to build using generated files." 2022-11-02 17:07:25 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.