Stephen White 637d947937 Roll third_party/angle/ 0e11e49d1..d8557cc88 (25 commits)
0e11e49d19..d8557cc88f

$ git log 0e11e49d1..d8557cc88 --date=short --no-merges --format='%ad %ae %s'
2021-03-03 senorblanco Fix for readPixels() to PBO fast path.
2021-03-02 cnorthrop Tests: Add Rope Hero: Vice Town trace
2021-03-03 penghuang Workaround a GL_OES_depth32 bug on Android emulator
2021-03-03 lexa.knyazev Update DEP actions for Python 3
2021-03-03 cnorthrop Tests: Skip car_parking_multiplayer on Nvidia
2021-03-02 syoussefi Overlay: Widget for vk::DynamicBuffer allocations
2021-03-03 angle-autoroll Roll Chromium from 2a5fa9108962 to 143c12daa39f (878 revisions)
2021-03-03 jonahr Skip TransformFeedbackTest.MultiContext on Metal
2021-02-27 cnorthrop Tests: Add Talking Tom Hero Dash trace
2021-03-03 angle-autoroll Roll vulkan-deps from 64e40ae7572f to 6c3f8d8c39b9 (7 revisions)
2021-03-02 cnorthrop Tests: Add Car Parking Multiplayer trace
2021-03-02 ynovikov Pull buildtools DEPS directly instead of via recursedeps
2021-03-02 cnorthrop Test: Add Standoff 2 trace
2021-02-03 j.vigil EGL: implement EGL_EXT_buffer_age
2021-03-02 lubosz.sarnecki capture_replay_tests: Fix MemoryObjectTest.
2021-02-25 lexa.knyazev Add Chrome Canary ANGLE injection steps
2021-03-02 jonahr VK: Suppress VUID-vkCmdBindDescriptorSets-pDescriptorSets-01979
2021-03-01 cnorthrop Tests: Add Among Us trace
2021-03-02 penghuang Include a Makefile which contains some useful command lines
2021-02-26 cnorthrop Tests: Use context version from trace
2021-03-01 angle-autoroll Roll vulkan-deps from 3ca55e802f5b to 64e40ae7572f (14 revisions)
2021-02-25 ianelliott Vulkan: Always write to swapchain alpha channel
2021-02-12 gert.wollny build: Add -Wdeprecated-copy to the C++ build flags
2021-02-28 ynovikov Suppress UNINSTANTIATED_PARAMETERIZED_TEST failures on Win AMD
2021-02-12 gert.wollny libANGLE: Declare copy operator if copy constructor is defined

Created with:
  roll-dep third_party/angle

Bug: dawn:447
Change-Id: Ib8cd1b410dd6eee020b25c277bf2b966969cf327
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2021-03-03 22:42:15 +00:00
2021-01-11 15:52:12 +00:00
2017-11-28 16:18:39 -05:00
.gn
2021-01-11 15:52:12 +00:00
2018-07-18 22:54:06 +02:00
2021-02-02 17:03:30 +00:00
2018-08-23 08:33:35 -04:00
2021-02-26 02:20:25 +00:00

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Readme Multiple Licenses 145 MiB
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