..
compute_input_builtins.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
compute_input_builtins.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
compute_input_builtins.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
compute_input_builtins.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
compute_input_builtins.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
compute_input_builtins_struct.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
compute_input_builtins_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
compute_input_builtins_struct.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
compute_input_builtins_struct.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
compute_input_builtins_struct.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
compute_input_mixed.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
compute_input_mixed.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
compute_input_mixed.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
compute_input_mixed.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
compute_input_mixed.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
fragment_input_builtins.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_builtins.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_input_builtins.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
fragment_input_builtins.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_builtins.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_builtins_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_builtins_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_input_builtins_struct.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
fragment_input_builtins_struct.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_builtins_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_locations.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_locations.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_input_locations.wgsl.expected.msl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_locations.wgsl.expected.spvasm
writer/spirv: Add Flat decoration to integers
2021-06-29 13:36:05 +00:00
fragment_input_locations.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_locations_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_locations_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_input_locations_struct.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
fragment_input_locations_struct.wgsl.expected.spvasm
writer/spirv: Add Flat decoration to integers
2021-06-29 13:36:05 +00:00
fragment_input_locations_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_mixed.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_input_mixed.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_input_mixed.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
fragment_input_mixed.wgsl.expected.spvasm
writer/spirv: Add Flat decoration to integers
2021-06-29 13:36:05 +00:00
fragment_input_mixed.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_builtins.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_builtins.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_output_builtins.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
fragment_output_builtins.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_builtins.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_builtins_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_builtins_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_output_builtins_struct.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
fragment_output_builtins_struct.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_builtins_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_locations.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_locations.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_output_locations.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
fragment_output_locations.wgsl.expected.spvasm
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
fragment_output_locations.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_locations_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_locations_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_output_locations_struct.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
fragment_output_locations_struct.wgsl.expected.spvasm
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
fragment_output_locations_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_mixed.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
fragment_output_mixed.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
fragment_output_mixed.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
fragment_output_mixed.wgsl.expected.spvasm
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
fragment_output_mixed.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
interpolate_input_parameters.wgsl
writer/wgsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.hlsl
writer/hlsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.msl
writer/msl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.spvasm
writer/spirv: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_parameters.wgsl.expected.wgsl
writer/wgsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl
writer/wgsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.hlsl
writer/hlsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.msl
writer/msl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.spvasm
writer/spirv: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_input_struct.wgsl.expected.wgsl
writer/wgsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_integers.wgsl
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
interpolate_integers.wgsl.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
interpolate_integers.wgsl.expected.msl
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
interpolate_integers.wgsl.expected.spvasm
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
interpolate_integers.wgsl.expected.wgsl
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
interpolate_return_struct.wgsl
writer/wgsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_return_struct.wgsl.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
interpolate_return_struct.wgsl.expected.msl
writer/msl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_return_struct.wgsl.expected.spvasm
writer/spirv: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
interpolate_return_struct.wgsl.expected.wgsl
writer/wgsl: Implement interpolate attributes
2021-06-28 23:04:43 +00:00
invariant.wgsl
wgsl: Implement invariant attribute
2021-07-12 12:28:52 +00:00
invariant.wgsl.expected.hlsl
writer/hlsl: Implement invariant attribute
2021-07-13 12:29:26 +00:00
invariant.wgsl.expected.msl
writer/msl: Implement invariant attribute
2021-07-12 16:11:41 +00:00
invariant.wgsl.expected.spvasm
writer/spirv: Implement invariant attribute
2021-07-12 14:48:20 +00:00
invariant.wgsl.expected.wgsl
wgsl: Implement invariant attribute
2021-07-12 12:28:52 +00:00
invariant_struct_member.wgsl
wgsl: Implement invariant attribute
2021-07-12 12:28:52 +00:00
invariant_struct_member.wgsl.expected.hlsl
writer/hlsl: Implement invariant attribute
2021-07-13 12:29:26 +00:00
invariant_struct_member.wgsl.expected.msl
writer/msl: Implement invariant attribute
2021-07-12 16:11:41 +00:00
invariant_struct_member.wgsl.expected.spvasm
writer/spirv: Implement invariant attribute
2021-07-12 14:48:20 +00:00
invariant_struct_member.wgsl.expected.wgsl
wgsl: Implement invariant attribute
2021-07-12 12:28:52 +00:00
shared_struct_different_stages.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
shared_struct_different_stages.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
shared_struct_different_stages.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
shared_struct_different_stages.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
shared_struct_different_stages.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
shared_struct_helper_function.wgsl
test: Add missing stage attributes to IO test
2021-06-19 01:12:45 +00:00
shared_struct_helper_function.wgsl.expected.hlsl
test: Add missing stage attributes to IO test
2021-06-19 01:12:45 +00:00
shared_struct_helper_function.wgsl.expected.msl
test: Add missing stage attributes to IO test
2021-06-19 01:12:45 +00:00
shared_struct_helper_function.wgsl.expected.spvasm
writer/spirv: Add Flat decoration to integers
2021-06-29 13:36:05 +00:00
shared_struct_helper_function.wgsl.expected.wgsl
test: Add missing stage attributes to IO test
2021-06-19 01:12:45 +00:00
shared_struct_storage_buffer.wgsl
wgsl: Deprecate [[access]] decorations
2021-06-04 20:41:47 +00:00
shared_struct_storage_buffer.wgsl.expected.hlsl
transform: Don't unroll arrays in DecomposeMemoryAccess
2021-07-16 19:47:44 +00:00
shared_struct_storage_buffer.wgsl.expected.msl
writer/msl: Use UniqueIdentifier() for padding field names
2021-06-30 16:01:40 +00:00
shared_struct_storage_buffer.wgsl.expected.spvasm
writer/spirv: Add Flat decoration to integers
2021-06-29 13:36:05 +00:00
shared_struct_storage_buffer.wgsl.expected.wgsl
wgsl: Deprecate [[access]] decorations
2021-06-04 20:41:47 +00:00
vertex_input_builtins.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_builtins.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_input_builtins.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
vertex_input_builtins.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_builtins.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_builtins_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_builtins_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_input_builtins_struct.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
vertex_input_builtins_struct.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_builtins_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_locations.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_locations.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_input_locations.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
vertex_input_locations.wgsl.expected.spvasm
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
vertex_input_locations.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_locations_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_locations_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_input_locations_struct.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
vertex_input_locations_struct.wgsl.expected.spvasm
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
vertex_input_locations_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_mixed.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_input_mixed.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_input_mixed.wgsl.expected.msl
writer/msl: Emit builtins as parameters
2021-06-04 14:40:28 +00:00
vertex_input_mixed.wgsl.expected.spvasm
writer/spirv: Do not add Flat to fragment outputs
2021-06-29 18:05:25 +00:00
vertex_input_mixed.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_builtins.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_builtins.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_output_builtins.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
vertex_output_builtins.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_builtins.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_builtins_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_builtins_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_output_builtins_struct.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
vertex_output_builtins_struct.wgsl.expected.spvasm
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_builtins_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_locations_struct.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00
vertex_output_locations_struct.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
vertex_output_locations_struct.wgsl.expected.msl
writer/msl: Emit field designators for structures
2021-06-03 18:12:15 +00:00
vertex_output_locations_struct.wgsl.expected.spvasm
writer/spirv: Add Flat decoration to integers
2021-06-29 13:36:05 +00:00
vertex_output_locations_struct.wgsl.expected.wgsl
test: Add E2E test coverage for shader IO
2021-06-03 09:38:34 +00:00