CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Austin Eng 7120d144a0 Roll third_party/swiftshader/ e8dd233c7..2014e7b92 (79 commits)
https://swiftshader.googlesource.com/SwiftShader/+log/e8dd233c7a85..2014e7b9290e

$ git log e8dd233c7..2014e7b92 --date=short --no-merges --format='%ad %ae %s'
2020-08-25 capn Work around std::is_trivially_copyable issue with MSVC
2020-08-21 srisser Add getPhysicalDeviceFeatures2
2020-08-18 capn Refactor image extent retrieval
2020-08-18 capn Refactor image view extent retrieval
2020-08-12 capn Refactor image query instructions
2020-08-21 srisser Revert "Add getPhysicalDeviceFeatures2"
2020-08-19 msisov X11 and Ozone: Try to check for display type when creating framebuf
2020-08-19 capn Perform independent blend state optimization
2020-07-30 srisser Add getPhysicalDeviceFeatures2
2020-08-18 sugoi Control Flow Integrity (cfi) fix
2020-08-17 amaiorano Update README to add details on Vulkan and less about GLES
2020-08-17 capn Don't rely on VectorType::get() default parameter
2020-08-13 swiftshader.regress Regres: Update test lists @ cda86eff
2020-08-06 capn Implement shaderStorageImageMultisample support
2020-08-12 sugoi Fix copying cubemap textures out of bounds
2020-08-12 swiftshader.regress Regres: Update test lists @ 13f04d59
2020-08-11 sugoi Fix decorations bleeding to following block members
2020-08-11 sugoi Fix for dEQP-VK.wsi.*.swapchain.acquire.too_many_timeout
2020-08-07 capn Implement VK_EXT_depth_range_unrestricted
2020-08-06 sugoi Prevent accessing deleted ImageView objects
2020-08-07 swiftshader.regress Regres: Update test lists @ a202c209
2020-08-05 capn Refactor discerning image view types
2020-08-03 capn Don't use 2D coordinates for 1D sampling
2020-08-05 capn Specialize 1D sampling LOD calculation
2020-08-01 capn Treat the array coordinate separately
2020-07-29 capn Refactor sampling code
2020-07-29 capn Zero out texel index after sample and layer offset
2020-08-04 swiftshader.regress Regres: Update test lists @ 74cc8ea2
2020-07-30 dpranke Fix a Python3-compatibility issue for write_icd_json.py.
2020-08-03 capn Remove VK_KHR_16bit_storage support
2020-07-30 capn Replace github.com code links with cs.opensource.google
2020-08-01 swiftshader.regress Regres: Update test lists @ aa5bd765
2020-07-30 swiftshader.regress Regres: Update test lists @ 08a3cc4c
2020-07-29 capn Use more inclusive terms
2020-07-28 srisser Enable occlusionQueryPrecise
2020-07-29 amaiorano Add doc for testing with SWANGLE
2020-07-29 amaiorano Add doc on using ANGLE instead of SwiftShader GL
2020-07-29 swiftshader.regress Regres: Update test lists @ dc8e77f0
2020-07-28 sugoi Work around dEQP-VK output_location test flakiness
2020-07-21 capn Expose VK_EXT_image_robustness support
2020-07-27 capn Perform texel replacement on out-of-bounds OpImageFetch accesses
2020-07-24 capn Perform out-of-bounds checks on texel pointers
2020-07-27 amaiorano Add CMake script to setup and build ANGLE
2020-07-24 amaiorano Add ANGLE as submodule
2020-07-27 sugoi Manual changes required for SPIR-V update
2020-07-20 caramelli.devel Add Wayland support for Vulkan WSI
2020-07-27 sugoi Squashed 'third_party/SPIRV-Headers/' changes from f8bf11a02..979924c8b
2020-07-27 sugoi Squashed 'third_party/SPIRV-Tools/' changes from 55af3902f..8a5500656
2020-07-21 capn Update Vulkan headers to version 1.2.148
2020-07-22 capn Refactor native instruction intrinsics
2020-07-20 amaiorano Delete third_party/llvm-7.0
2020-07-22 sugoi Add basic support for VK_EXT_debug_utils
2020-07-21 srisser Add support for depthBiasClamp
2020-05-10 spang Silence warnings on dedicated external memory allocations
2020-07-17 capn Regres: Roll dEQP to 1.2.3
2020-07-23 amaiorano Fix CMake failure on MacOS when PowerVR submodule is checked out
2020-07-16 capn Don't update CMake for Windows Kokoro builds
2020-07-21 amaiorano Fix ReactorDebugInfo off by one line issues
2020-07-22 amaiorano Fix GN debug builds of SwiftShader on LLVM 10
2020-07-17 tommek Fix copying between images and buffers with padding
2020-07-20 capn Eliminate dead host/target feature code for Subzero
2020-07-20 amaiorano Fix ENABLE_RR_DEBUG_INFO on LLVM 10
2020-07-20 amaiorano Remove support for LLVM < 10
2020-07-20 amaiorano Delete LLVM 7 Kokoro configs
2020-07-20 amaiorano Fix LLVM-10 CMake build
2020-07-21 swiftshader.regress Regres: Update test lists @ 97f99232
2020-07-16 capn Regres: Don't test changes with negative scores
2020-07-20 mark Fix macOS arm64 GN build by building llvm RWMutex.cpp
2020-07-10 ddorwin Update tests/presubmit.sh with modern syntax for Fuchsia bugs
2020-07-20 amaiorano Update to latest PowerVR to keep cmake source clean
2020-06-19 capn Support _PACK32 storage image formats and fix asserts
2020-07-18 capn Fix GN UBSanVPtr build of LLVM 10 JIT
2020-07-17 amaiorano Fix Win32 Chromium and ANGLE builds
2020-07-16 capn Remove Travis CI and AppVeyor build badges
2020-03-31 capn Update Kokoro's clang-format to version 10
2020-07-17 amaiorano Fix MacOS Chromium build (source_set dupe)
2020-07-16 amaiorano Fix MacOS (darwin) Chromium build on LLVM 10
2020-07-15 amaiorano Added Fuchsia support to LLVM 10 update script and updated configs
2020-07-15 amaiorano Use LLVM 10 instead of 7 for GN builds

Created with:
  roll-dep third_party/swiftshader

Change-Id: I3ce1615a460446dce394990388813e7590687ed1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29080
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-09-28 21:53:14 +00:00
build_overrides Roll 4 dependencies 2020-09-03 15:36:37 +00:00
docs Remove usages of SPVC 2020-09-02 22:09:08 +00:00
examples Add setIndexBufferWithFormat method 2020-08-27 01:13:35 +00:00
generator Rename BC6HRGBSfloat to BC6HRGBFloat 2020-09-10 08:48:57 +00:00
infra/config Add .clang-format files and format more files 2020-07-15 19:51:17 +00:00
scripts Expand is_linux to is_linux || is_chromeos. 2020-09-11 02:24:16 +00:00
src Use typed integers for the ExecutionSerial 2020-09-28 19:35:14 +00:00
third_party Add missing CMake spirv-cross dependency 2020-09-09 16:39:00 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Add Tint to BUILD.gn 2020-05-07 21:15:55 +00:00
.gn Re-enable -Wunguarded-availability in Dawn standalone builds 2019-12-11 16:54:51 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Remove temporary GN proxy groups. 2020-04-14 17:36:44 +00:00
CMakeLists.txt Fix the CMake build because of CMP0077 2020-04-10 17:04:31 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Roll third_party/swiftshader/ e8dd233c7..2014e7b92 (79 commits) 2020-09-28 21:53:14 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add enga@chromium.org as OWNER 2020-04-02 18:14:37 +00:00
PRESUBMIT.py Use canned CheckPatchFormatted instead of our own linting 2020-07-15 20:47:57 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Fix typo in README.md 2020-09-11 10:38:46 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Report more detailed error information for the failures of mapAsync 2020-09-27 02:00:52 +00:00
dawn_wire.json Move client-side OnCompletion callbacks to the server. 2020-08-28 21:23:50 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.