CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller 7c2680badd Roll ANGLE from 78d88796b44b to 2b8172b9b21e (12 revisions)
78d88796b4..2b8172b9b2

2022-05-09 cclao@google.com Vulkan: Add missing initialization for mTotalMemorySize
2022-05-09 syoussefi@chromium.org Vulkan: Remove suppressions and workarounds for old AMD/Windows
2022-05-09 ynovikov@chromium.org Revert "Vulkan: GBM platform"
2022-05-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from bc117969dbb5 to 7f78f00fdc5c (162 revisions)
2022-05-09 geofflang@chromium.org Reset the program executable if async linking fails.
2022-05-09 antonio.caggiano@collabora.com Vulkan: GBM platform
2022-05-09 cclao@google.com Vulkan: Fix VVL error for black desert mobile
2022-05-09 lexa.knyazev@gmail.com Add CopyTextureTest.ClearAfterCopySubTexture
2022-05-09 jmadill@chromium.org Vulkan: Use ImageView layer count functions in TextureVk.
2022-05-09 geofflang@chromium.org HLSL: Disambiguate functions that have int/uint parameters.
2022-05-09 jmadill@chromium.org Vulkan: Always init image views using image format.
2022-05-09 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 74e34ab97aeb to 1dd93361b1d9 (3 revisions)

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC kainino@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: kainino@google.com
Change-Id: I72e6442157d95911d35e9f0b4857c0e6826162c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89540
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-05-10 00:52:25 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
docs tint: Refactor if-else statement representation 2022-04-29 00:14:53 +00:00
generator Wrap get_gitHash in try-catch to prevent failures in tarball builds. 2022-05-03 00:28:53 +00:00
include [chromium-style] Adding constructors and destructors. 2022-05-10 00:14:04 +00:00
infra Fix dawn/node build with make 2022-05-02 20:20:00 +00:00
scripts Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00
src [chromium-style] Adding constructors and destructors. 2022-05-10 00:14:04 +00:00
test tint: Add operator support to intrinsic-gen 2022-05-09 18:08:23 +00:00
third_party Roll third_party/webgpu-cts/ 249f2b797..ecf480422 (21 commits) 2022-05-04 16:00:39 +00:00
tools tint: Add unary-ops to the intrinsic table 2022-05-09 21:22:24 +00:00
webgpu-cts webgpu-cts/expectations.txt: Remove expectations that now pass 2022-05-04 16:44:59 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from 78d88796b44b to 2b8172b9b21e (12 revisions) 2022-05-10 00:52:25 +00:00
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README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Cleanup duplicate files; Combine README and build docs. 2022-04-28 16:25:43 +00:00
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dawn.json Add External Texture Conversion Constant Params 2022-05-02 20:37:28 +00:00
dawn_wire.json Initial Android surface 2022-03-25 13:18:46 +00:00
go.mod tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
go.sum tools: Add the 'cts export' sub-command 2022-05-02 20:44:21 +00:00
tint_overrides_with_defaults.gni Normalize DEPS to ease merging with Dawn 2022-03-28 18:01:02 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL).

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.