Yunchao He e5b9903cc1 Implement copy for 3D texture on D3D12: non-zero mip
The change implements copy non-zero mip level for 3D textures
on D3D12 when the texture has multiple mip levels. The texture
size on level 0 can be either 256-byte aligned or 256-byte
unaligned(its size is non-power-of-two).

Bug: dawn:547

Change-Id: I8ed74fa587cfd814e7f526173dcb653d0a252a1e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51201
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-06-09 16:01:08 +00:00
..
2021-04-23 02:16:12 +00:00
2019-08-28 23:18:10 +00:00
2019-08-28 23:18:10 +00:00
2021-06-07 18:23:52 +00:00
2019-08-28 23:18:10 +00:00
2019-08-28 23:18:10 +00:00