dawn-cmake/examples
Jiawei Shao ff9562f792 Implement 'baseVertex' in drawIndexed() on D3D12, Metal and Vulkan
This patch adds the support of the parameter 'baseVertex' of drawIndexed
on D3D12, Metal and Vulkan back-ends.

BUG=dawn:51
TEST=dawn_end2end_tests

Change-Id: Ibd25884ad2abceaaed744d74c4ee6b0ae6b3fa1b
Reviewed-on: https://dawn-review.googlesource.com/c/3221
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2018-12-13 01:05:26 +00:00
..
glTFViewer Implement 'baseVertex' in drawIndexed() on D3D12, Metal and Vulkan 2018-12-13 01:05:26 +00:00
Animometer.cpp Render Pipeline Descriptorization -- Part I 2018-12-10 19:47:22 +00:00
CHelloTriangle.cpp Render Pipeline Descriptorization -- Part I 2018-12-10 19:47:22 +00:00
ComputeBoids.cpp Render Pipeline Descriptorization -- Part I 2018-12-10 19:47:22 +00:00
CppHelloTriangle.cpp Implement 'baseVertex' in drawIndexed() on D3D12, Metal and Vulkan 2018-12-13 01:05:26 +00:00
CubeReflection.cpp Implement 'baseVertex' in drawIndexed() on D3D12, Metal and Vulkan 2018-12-13 01:05:26 +00:00
SampleUtils.cpp Make TextureDescriptor match WebGPU IDL 2018-12-12 09:27:16 +00:00
SampleUtils.h Rename files in src/include nxt -> dawn 2018-07-18 22:54:06 +02:00