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Roll third_party/glslang/ 2de6d657d..b60e067b4 (2 commits)2de6d657dd..b60e067b43
$ git log 2de6d657d..b60e067b4 --date=short --no-merges --format='%ad %ae %s' 2020-08-06 john SPV: Fix #1829: don't emit OpModuleProcessed use-storage-buffer 2020-08-05 john Build/Test: Dropping 2013 allows using the latest googletests. Created with: roll-dep third_party/glslang Roll third_party/SPIRV-Tools/ 8bc27a1cf..2990a2192 (10 commits)8bc27a1cfb..2990a21926
$ git log 8bc27a1cf..2990a2192 --date=short --no-merges --format='%ad %ae %s' 2020-08-10 stevenperron Avoid using /MP4 for clang on windows. (#3662) 2020-08-06 antonikarp spirv-fuzz: TransformationReplaceAddSubMulWithCarryingExtended (#3598) 2020-08-06 andreperezmaselco.developer spirv-fuzz: Add TransformationMakeVectorOperationDynamic (#3597) 2020-08-06 andreperezmaselco.developer spirv-fuzz: iterate over blocks in replace linear algebra pass (#3654) 2020-08-06 stefanomil spirv-fuzz: make outliner pass use additional transformations (#3604) 2020-08-05 jaebaek OpenCL.DebugInfo.100 DebugTypeArray with variable size (#3549) 2020-08-05 andreperezmaselco.developer spirv-opt: Improve the code of the Instruction class (#3610) 2020-08-05 vasniktel spirv-fuzz: Handle OpPhis in livesafe functions (#3642) 2020-08-05 vasniktel spirv-fuzz: Handle OpPhi during constant obfuscation (#3640) 2020-08-05 vasniktel spirv-fuzz: Fix FuzzerPassCopyObjects (#3638) Created with: roll-dep third_party/SPIRV-Tools Roll third_party/tint/ f18d737b4..bc80805c4 (5 commits) https://dawn.googlesource.com/tint/+log/f18d737b4e93..bc80805c4b04 $ git log f18d737b4..bc80805c4 --date=short --no-merges --format='%ad %ae %s' 2020-08-09 dneto [spirv-writer] Infer and emit matrix layout 2020-08-07 sarahmashay [validation] v-0021: cannot re-assign constants 2020-08-06 sarahmashay [Validation] v-0006: variables must be defined before use 2020-08-05 dneto [spirv-reader] Remove support for NumWorkgroups builtin variable 2020-08-05 sarahmashay [validator] implement variable_stack_ Created with: roll-dep third_party/tint Change-Id: Ieec678acb5113f7a9da92a44dbdd53b9f65b6286 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26561 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs:
- D3D12 on Windows 10
- Metal on macOS and iOS
- Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
- OpenGL as best effort where available
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
Helpful links:
- Dawn's bug tracker if you find issues with Dawn.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawm's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
Documentation table of content
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Languages
C++
59.9%
HLSL
18.2%
GLSL
17.3%
Go
2.1%
Objective-C++
0.8%
Other
1.6%