Ryan Harrison 8fe202eccb Roll 3 dependencies
Roll third_party/glslang/ 2de6d657d..b60e067b4 (2 commits)

2de6d657dd..b60e067b43

$ git log 2de6d657d..b60e067b4 --date=short --no-merges --format='%ad %ae %s'
2020-08-06 john SPV: Fix #1829: don't emit OpModuleProcessed use-storage-buffer
2020-08-05 john Build/Test: Dropping 2013 allows using the latest googletests.

Created with:
  roll-dep third_party/glslang

Roll third_party/SPIRV-Tools/ 8bc27a1cf..2990a2192 (10 commits)

8bc27a1cfb..2990a21926

$ git log 8bc27a1cf..2990a2192 --date=short --no-merges --format='%ad %ae %s'
2020-08-10 stevenperron Avoid using /MP4 for clang on windows. (#3662)
2020-08-06 antonikarp spirv-fuzz: TransformationReplaceAddSubMulWithCarryingExtended (#3598)
2020-08-06 andreperezmaselco.developer spirv-fuzz: Add TransformationMakeVectorOperationDynamic (#3597)
2020-08-06 andreperezmaselco.developer spirv-fuzz: iterate over blocks in replace linear algebra pass (#3654)
2020-08-06 stefanomil spirv-fuzz: make outliner pass use additional transformations (#3604)
2020-08-05 jaebaek OpenCL.DebugInfo.100 DebugTypeArray with variable size (#3549)
2020-08-05 andreperezmaselco.developer spirv-opt: Improve the code of the Instruction class (#3610)
2020-08-05 vasniktel spirv-fuzz: Handle OpPhis in livesafe functions (#3642)
2020-08-05 vasniktel spirv-fuzz: Handle OpPhi during constant obfuscation (#3640)
2020-08-05 vasniktel spirv-fuzz: Fix FuzzerPassCopyObjects (#3638)

Created with:
  roll-dep third_party/SPIRV-Tools

Roll third_party/tint/ f18d737b4..bc80805c4 (5 commits)

https://dawn.googlesource.com/tint/+log/f18d737b4e93..bc80805c4b04

$ git log f18d737b4..bc80805c4 --date=short --no-merges --format='%ad %ae %s'
2020-08-09 dneto [spirv-writer] Infer and emit matrix layout
2020-08-07 sarahmashay [validation] v-0021: cannot re-assign constants
2020-08-06 sarahmashay [Validation] v-0006: variables must be defined before use
2020-08-05 dneto [spirv-reader] Remove support for NumWorkgroups builtin variable
2020-08-05 sarahmashay [validator] implement variable_stack_

Created with:
  roll-dep third_party/tint

Change-Id: Ieec678acb5113f7a9da92a44dbdd53b9f65b6286
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26561
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-08-10 19:12:29 +00:00
2020-05-07 21:15:55 +00:00
2020-07-28 21:57:18 +00:00
2017-11-28 16:18:39 -05:00
2020-05-07 21:15:55 +00:00
2018-07-18 22:54:06 +02:00
2020-04-14 17:36:44 +00:00
2018-08-23 08:33:35 -04:00
2020-08-10 19:12:29 +00:00
2020-04-02 18:14:37 +00:00
2020-04-24 12:38:13 +00:00

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Readme Multiple Licenses 145 MiB
Languages
C++ 59.9%
HLSL 18.2%
GLSL 17.3%
Go 2.1%
Objective-C++ 0.8%
Other 1.6%