dawn-cmake/src
Jiawei Shao 971a6233c2 Validate the declaration of storage texture format in shader
This patch adds the validation on the storage texture format declared in
shaders when we create a rendering or compute pipeline with read-only or
write-only storage textures.

This patch also fixes a typo in the TextureValidationTest.

BUG=dawn:267
TEST=dawn_unittests

Change-Id: Id302b4b7803d7e03b57c61de1290cc71ba940e2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16940
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-03-17 10:28:07 +00:00
..
common Slab-allocate Metal bind groups 2020-03-13 22:50:00 +00:00
dawn Fix clean CMake builds 2020-02-14 19:09:33 +00:00
dawn_native Validate the declaration of storage texture format in shader 2020-03-17 10:28:07 +00:00
dawn_platform Add initial CMakeLists.txt files 2020-02-05 17:16:05 +00:00
dawn_wire ObjectStorage Allocate nullptr when id is 0 2020-02-25 19:20:15 +00:00
fuzzers Default initialize all descriptors 2020-02-28 22:29:15 +00:00
include Respect external clear status for Textures 2020-03-06 19:05:15 +00:00
tests Validate the declaration of storage texture format in shader 2020-03-17 10:28:07 +00:00
utils Validate the declaration of storage texture format in shader 2020-03-17 10:28:07 +00:00
Dummy.cpp Add missed file for the CMake build. 2020-02-07 23:46:30 +00:00