mirror of
https://github.com/encounter/dawn-cmake.git
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Update:
- expectations.txt
- ts_sources.txt
- resource_files.txt
- webtest .html files
d8a28755b2..74b1f15354
- 74b1f1 op: Implement 'multiple_pairs_of_draws_in_one_render_bundle' test in multiple_buffers.spec.ts (#1901)
- 777f1c Implement 'index_range,auto_layout' test in getBindGroupLayout.spec.ts (#1899)
- f0dacb Implement `pack2x16float` tests (#1890)
- dbbbc8 op: Implement 'two_dispatches_in_the_same_compute_pass' test in multiple_buffers.spec.ts (#1896)
- 2abd75 Implement 'index_range' test in getBindGroupLayout.spec.ts (#1892)
- cbdd47 Roll types to 0.1.22 and test rg11b10ufloat-renderable requestDevice (#1888)
- 723878 op: Implement 'ww' test in multiple_buffers.spec.ts (#1879)
- b411f7 Remove a fallback value in the use of maxBindGroups value (#1895)
- 68e6e0 Update `atan2` F32 tests to account for atan based implementations (#1837)
- 07936b Implement `cross` f32 tests (#1878)
- 5efbf7 compilation_info: Check offset when there is a carriage-return. (#1880)
- 2f74c8 Implement 'timestampWrites,invalid_query_set' test in beginComputePass.spec.ts (#1877)
- a0b0ba op: Implement 'wr' test in multiple_buffers.spec.ts (#1872)
- 427b99 Implement boolean logical equality tests (#1876)
- 115248 Style and bug fixes in device_mismatch tests (#1871)
- 2c53b5 Add a 'sampler,device_mismatch' test to createBindGroup.spec.ts (#1867)
- 291ce4 Implement 'sampler,compare_function_with_binding_type' test in createBindGroup.spec.ts (#1865)
- 497c85 op: Implement test in multiple_buffers.spec.ts (#1857)
- 3eaf0e Add execution tests for logical binary operations (#1870)
- 6f50ab Add execution tests for logical negation (#1869)
Created with './tools/run cts roll'
Change-Id: Ie417426b3e60863637a2faa3904a4f828d8af0d4
Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105200
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.
Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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