dawn-cmake/test/bug/tint
James Price 85d2e448de msl: Overload matrix-vector arithmetic operators
These operators are not defined in the metal namespace when the vector
operands are packed.

Fixed: tint:1121
Change-Id: I2e8f4302e08117ca41bac6c05fb24a70d1215740
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62480
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-23 21:45:23 +00:00
..
219.spvasm Add test case for tint:219 2021-07-13 16:41:56 +00:00
219.spvasm.expected.hlsl Add test case for tint:219 2021-07-13 16:41:56 +00:00
219.spvasm.expected.msl Add test case for tint:219 2021-07-13 16:41:56 +00:00
219.spvasm.expected.spvasm Add test case for tint:219 2021-07-13 16:41:56 +00:00
219.spvasm.expected.wgsl Add test case for tint:219 2021-07-13 16:41:56 +00:00
221.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
221.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
221.wgsl.expected.msl writer/msl: Fix continuing block emission 2021-06-21 08:49:27 +00:00
221.wgsl.expected.spvasm transform/spirv: Use InlinePointerLets & Simplify 2021-06-10 17:34:44 +00:00
221.wgsl.expected.wgsl writer/wgsl: Emit access mode on pointer types 2021-07-26 22:11:58 +00:00
292.wgsl resolver: Reenable VS validation for returning position 2021-06-16 09:50:11 +00:00
292.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
292.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
292.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
292.wgsl.expected.wgsl resolver: Reenable VS validation for returning position 2021-06-16 09:50:11 +00:00
294.wgsl Remove depreated APIs and WGSL 2021-07-06 10:20:19 +00:00
294.wgsl.expected.hlsl wgsl: Remove [[access]] and [[offset]] decorations 2021-06-16 09:19:36 +00:00
294.wgsl.expected.msl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
294.wgsl.expected.spvasm wgsl: Remove [[access]] and [[offset]] decorations 2021-06-16 09:19:36 +00:00
294.wgsl.expected.wgsl wgsl: Remove [[access]] and [[offset]] decorations 2021-06-16 09:19:36 +00:00
369.wgsl [test]: Add test case for tint:369 2021-07-08 12:00:31 +00:00
369.wgsl.expected.hlsl [test]: Add test case for tint:369 2021-07-08 12:00:31 +00:00
369.wgsl.expected.msl [test]: Add test case for tint:369 2021-07-08 12:00:31 +00:00
369.wgsl.expected.spvasm [test]: Add test case for tint:369 2021-07-08 12:00:31 +00:00
369.wgsl.expected.wgsl [test]: Add test case for tint:369 2021-07-08 12:00:31 +00:00
403.wgsl Remove depreated APIs and WGSL 2021-07-06 10:20:19 +00:00
403.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
403.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
403.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
403.wgsl.expected.wgsl validation: validate store type of builtin variables 2021-06-23 17:35:42 +00:00
413.spvasm test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
413.spvasm.expected.hlsl intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
413.spvasm.expected.msl intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
413.spvasm.expected.spvasm intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
413.spvasm.expected.wgsl intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
453.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
453.wgsl.expected.hlsl intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
453.wgsl.expected.msl intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
453.wgsl.expected.spvasm intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
453.wgsl.expected.wgsl intrinsics: Deprecate textureLoad() for storage textures 2021-07-26 11:46:47 +00:00
492.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
492.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
492.wgsl.expected.msl transform/msl: Run InlinePointerLets and Simplify 2021-06-18 09:47:23 +00:00
492.wgsl.expected.spvasm transform/spirv: Use InlinePointerLets & Simplify 2021-06-10 17:34:44 +00:00
492.wgsl.expected.wgsl writer/wgsl: Emit access mode on pointer types 2021-07-26 22:11:58 +00:00
534.wgsl Implement FXC workaround for vector access in loops resulting in failed loop unrolling 2021-06-29 22:07:44 +00:00
534.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
534.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
534.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
534.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
744.wgsl wgsl: Deprecate [[access]] decorations 2021-06-04 20:41:47 +00:00
744.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
744.wgsl.expected.msl msl: Only emit packed vectors when the width is 3 2021-08-23 21:45:23 +00:00
744.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
744.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
749.spvasm test: Move bug cases to sub-directories 2021-05-17 21:01:37 +00:00
749.spvasm.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
749.spvasm.expected.msl msl: Only emit packed vectors when the width is 3 2021-08-23 21:45:23 +00:00
749.spvasm.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
749.spvasm.expected.wgsl spirv-reader: flatten output matrix, array, struct 2021-06-29 14:38:56 +00:00
757.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
757.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
757.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
757.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
757.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
764.wgsl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
764.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
764.wgsl.expected.msl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
764.wgsl.expected.spvasm test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
764.wgsl.expected.wgsl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
782.wgsl test: Move bug cases to sub-directories 2021-05-17 21:01:37 +00:00
782.wgsl.expected.hlsl writer/hlsl: Don't wrap arrays in structures 2021-07-05 15:20:57 +00:00
782.wgsl.expected.msl Add transform/WrapArraysInStructs 2021-06-16 09:19:36 +00:00
782.wgsl.expected.spvasm test: Generate expected output for all tests 2021-05-18 09:24:18 +00:00
782.wgsl.expected.wgsl test: Generate expected output for all tests 2021-05-18 09:24:18 +00:00
804.spv test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
804.spv.expected.hlsl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
804.spv.expected.msl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
804.spv.expected.spvasm test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
804.spv.expected.wgsl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
807.spv test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
807.spv.expected.hlsl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
807.spv.expected.msl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
807.spv.expected.spvasm test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
807.spv.expected.wgsl test: Add bug cases taken from monorail 2021-06-10 18:49:14 +00:00
824.wgsl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
824.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
824.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
824.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
824.wgsl.expected.wgsl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
825.wgsl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
825.wgsl.expected.hlsl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
825.wgsl.expected.msl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
825.wgsl.expected.spvasm transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
825.wgsl.expected.wgsl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
827.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
827.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
827.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
827.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
827.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
870.spvasm test: Add case for tint:870 2021-06-16 09:50:11 +00:00
870.spvasm.expected.hlsl transform: Don't unroll arrays in DecomposeMemoryAccess 2021-07-16 19:47:44 +00:00
870.spvasm.expected.msl msl: Only emit packed vectors when the width is 3 2021-08-23 21:45:23 +00:00
870.spvasm.expected.spvasm spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
870.spvasm.expected.wgsl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
913.wgsl writer/hlsl: Add missing parenthesis around UBO ternary op 2021-06-19 08:18:50 +00:00
913.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
913.wgsl.expected.msl msl: Only emit packed vectors when the width is 3 2021-08-23 21:45:23 +00:00
913.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
913.wgsl.expected.wgsl writer/hlsl: Add missing parenthesis around UBO ternary op 2021-06-19 08:18:50 +00:00
914.wgsl test: Add bug case for tint:914 2021-06-19 17:34:35 +00:00
914.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
914.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
914.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
914.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
922.wgsl writer/spirv: Handle terminators in BlockStatements 2021-06-29 10:23:26 +00:00
922.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
922.wgsl.expected.msl msl: Only emit packed vectors when the width is 3 2021-08-23 21:45:23 +00:00
922.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
922.wgsl.expected.wgsl writer/spirv: Handle terminators in BlockStatements 2021-06-29 10:23:26 +00:00
926.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
926.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
926.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
926.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
926.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
942.wgsl [hlsl] transform: Zero init arrays with a loop 2021-07-05 17:18:16 +00:00
942.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
942.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
942.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
942.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
943.spvasm test: Add more reported bug cases 2021-07-02 22:17:25 +00:00
943.spvasm.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
943.spvasm.expected.msl msl: Only emit packed vectors when the width is 3 2021-08-23 21:45:23 +00:00
943.spvasm.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
943.spvasm.expected.wgsl test: Add more reported bug cases 2021-07-02 22:17:25 +00:00
948.wgsl test: Add more reported bug cases 2021-07-02 22:17:25 +00:00
948.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
948.wgsl.expected.msl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
948.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
948.wgsl.expected.wgsl test: Add more reported bug cases 2021-07-02 22:17:25 +00:00
949.wgsl test: Add more reported bug cases 2021-07-02 22:17:25 +00:00
949.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
949.wgsl.expected.msl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
949.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
949.wgsl.expected.wgsl test: Add more reported bug cases 2021-07-02 22:17:25 +00:00
951.spvasm [writer/hlsl,msl] Correctly generate inf and nan literals 2021-07-06 09:43:49 +00:00
951.spvasm.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
951.spvasm.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
951.spvasm.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
951.spvasm.expected.wgsl [writer/hlsl,msl] Correctly generate inf and nan literals 2021-07-06 09:43:49 +00:00
959.wgsl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
959.wgsl.expected.hlsl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
959.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
959.wgsl.expected.spvasm msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
959.wgsl.expected.wgsl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
977.spvasm test: Add case for tint:977 2021-07-15 22:36:44 +00:00
977.spvasm.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
977.spvasm.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
977.spvasm.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
977.spvasm.expected.wgsl Fix operator% for f32 and vecN<f32> 2021-07-21 14:11:01 +00:00
978.wgsl Add test case for tint:978 2021-07-14 18:01:36 +00:00
978.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
978.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
978.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
978.wgsl.expected.wgsl Add test case for tint:978 2021-07-14 18:01:36 +00:00
980.wgsl writer/hlsl: Use vector write helper for dynamic indices 2021-07-14 18:43:51 +00:00
980.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
980.wgsl.expected.msl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
980.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
980.wgsl.expected.wgsl writer/hlsl: Use vector write helper for dynamic indices 2021-07-14 18:43:51 +00:00
990.wgsl transform/InlinePtrLets: Fix ICE for lets in for-loops 2021-07-15 22:20:29 +00:00
990.wgsl.expected.hlsl transform/InlinePtrLets: Fix ICE for lets in for-loops 2021-07-15 22:20:29 +00:00
990.wgsl.expected.msl transform/InlinePtrLets: Fix ICE for lets in for-loops 2021-07-15 22:20:29 +00:00
990.wgsl.expected.spvasm transform/InlinePtrLets: Fix ICE for lets in for-loops 2021-07-15 22:20:29 +00:00
990.wgsl.expected.wgsl writer/wgsl: Fix printing of for-loops 2021-07-15 22:20:29 +00:00
992.wgsl writer[spirv,hlsl]: Call UnwrapRef() for splats 2021-07-18 15:41:25 +00:00
992.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
992.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
992.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
992.wgsl.expected.wgsl writer[spirv,hlsl]: Call UnwrapRef() for splats 2021-07-18 15:41:25 +00:00
993.wgsl transform: Fixes for DecomposeMemoryAccess 2021-07-15 20:29:09 +00:00
993.wgsl.expected.hlsl transform: Fixes for DecomposeMemoryAccess 2021-07-15 20:29:09 +00:00
993.wgsl.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
993.wgsl.expected.spvasm transform: Fixes for DecomposeMemoryAccess 2021-07-15 20:29:09 +00:00
993.wgsl.expected.wgsl transform: Fixes for DecomposeMemoryAccess 2021-07-15 20:29:09 +00:00
998.wgsl test: Add test case for tint:998 2021-07-15 20:29:09 +00:00
998.wgsl.expected.hlsl tests: Regenerate expected outputs for HLSL / FXC 2021-07-29 18:05:19 +00:00
998.wgsl.expected.msl test: Add test case for tint:998 2021-07-15 20:29:09 +00:00
998.wgsl.expected.spvasm test: Add test case for tint:998 2021-07-15 20:29:09 +00:00
998.wgsl.expected.wgsl test: Add test case for tint:998 2021-07-15 20:29:09 +00:00
1046.wgsl transform: DMA: Don't load ignore() arguments 2021-07-29 18:05:19 +00:00
1046.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1046.wgsl.expected.msl msl: Only emit packed vectors when the width is 3 2021-08-23 21:45:23 +00:00
1046.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
1046.wgsl.expected.wgsl transform: DMA: Don't load ignore() arguments 2021-07-29 18:05:19 +00:00
1064.wgsl transform: LoopToForLoop - fix bad emission 2021-07-29 18:05:19 +00:00
1064.wgsl.expected.hlsl transform: LoopToForLoop - fix bad emission 2021-07-29 18:05:19 +00:00
1064.wgsl.expected.msl transform: LoopToForLoop - fix bad emission 2021-07-29 18:05:19 +00:00
1064.wgsl.expected.spvasm transform: LoopToForLoop - fix bad emission 2021-07-29 18:05:19 +00:00
1064.wgsl.expected.wgsl transform: LoopToForLoop - fix bad emission 2021-07-29 18:05:19 +00:00
1076.wgsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1076.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1076.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1076.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
1076.wgsl.expected.wgsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
1083.wgsl tests: Regenerate expected outputs for HLSL / FXC 2021-07-29 18:05:19 +00:00
1083.wgsl.expected.hlsl writer/hlsl: Don't emit literal integer divide-by-zeros 2021-08-03 17:51:32 +00:00
1083.wgsl.expected.msl tests: Regenerate expected outputs for HLSL / FXC 2021-07-29 18:05:19 +00:00
1083.wgsl.expected.spvasm tests: Regenerate expected outputs for HLSL / FXC 2021-07-29 18:05:19 +00:00
1083.wgsl.expected.wgsl tests: Regenerate expected outputs for HLSL / FXC 2021-07-29 18:05:19 +00:00
1086.wgsl msl: Fold &* when converting module-scope vars 2021-08-04 19:18:38 +00:00
1086.wgsl.expected.hlsl msl: Fold &* when converting module-scope vars 2021-08-04 19:18:38 +00:00
1086.wgsl.expected.msl msl: Fold &* when converting module-scope vars 2021-08-04 19:18:38 +00:00
1086.wgsl.expected.spvasm msl: Fold &* when converting module-scope vars 2021-08-04 19:18:38 +00:00
1086.wgsl.expected.wgsl msl: Fold &* when converting module-scope vars 2021-08-04 19:18:38 +00:00
1088.spvasm reader/spirv: Partially handle MatrixStride on matrix arrays 2021-08-06 19:48:32 +00:00
1088.spvasm.expected.hlsl test: Update expected test output 2021-08-10 16:16:55 +00:00
1088.spvasm.expected.msl msl: Automatically remap binding numbers in exe 2021-08-12 19:47:20 +00:00
1088.spvasm.expected.spvasm test: Update expected test output 2021-08-10 16:16:55 +00:00
1088.spvasm.expected.wgsl reader/spirv: Partially handle MatrixStride on matrix arrays 2021-08-06 19:48:32 +00:00
1113.wgsl writer/hlsl: UnwrapRef() on atomic types 2021-08-12 18:23:10 +00:00
1113.wgsl.expected.hlsl writer/hlsl: UnwrapRef() on atomic types 2021-08-12 18:23:10 +00:00
1113.wgsl.expected.msl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
1113.wgsl.expected.spvasm writer/hlsl: UnwrapRef() on atomic types 2021-08-12 18:23:10 +00:00
1113.wgsl.expected.wgsl writer/hlsl: UnwrapRef() on atomic types 2021-08-12 18:23:10 +00:00
1121.wgsl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
1121.wgsl.expected.hlsl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
1121.wgsl.expected.msl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
1121.wgsl.expected.spvasm msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00
1121.wgsl.expected.wgsl msl: Overload matrix-vector arithmetic operators 2021-08-23 21:45:23 +00:00