CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Change-Id: Iad41c9c49ff2145f278bf7e7a601da0e5492301c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/17980
Reviewed-by: dan sinclair <dsinclair@google.com>
2020-04-02 12:26:29 +00:00
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src Clarify ast::Variable as both "var" and "const" 2020-04-02 12:26:29 +00:00
test Fix type of gl_GlobalInvocationId in compute boids. 2020-03-31 15:06:07 +00:00
third_party Expand build flags for Tint. 2020-03-18 14:08:48 +00:00
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README.md

Tint

Tint is a compiler for the WebGPU Shader Language (WGSL).

This is not an officially supported Google product.

Requirements

  • Git
  • CMake (3.10.2 or later)
  • Ninja (or other build tool)
  • Python, for fetching dependencies

Build options

  • TINT_BUILD_SPV_READER : enable the SPIR-V input reader (off by default)
  • TINT_BUILD_WGSL_READER : enable the WGSL input reader (on by default)
  • TINT_BUILD_SPV_WRITER : enable the SPIR-V output writer (on by default)
  • TINT_BUILD_WGSL_WRITER : enable the WGSL output writer (on by default)

Building

Tint uses Chromium dependency management so you need to install depot_tools and add it to your PATH.

Getting source & dependencies

# Clone the repo as "tint"
git clone https://dawn.googlesource.com/tint tint && cd tint

# Bootstrap the gclient configuration
cp standalone.gclient .gclient

# Fetch external dependencies and toolchains with gclient
gclient sync

Compiling using CMake + Ninja

mkdir -p out/Debug
cd out/Debug
cmake -GNinja ../..
ninja # or autoninja

Compiling using CMake + make

mkdir -p out/Debug
cd out/Debug
cmake ../..
make # -j N for N-way parallel build

Issues

Please file any issues or feature requests at https://bugs.chromium.org/p/tint/issues/entry

Contributing

Please see the CONTRIBUTING and CODE_OF_CONDUCT files on how to contribute to Tint.