dawn-cmake/test/intrinsics/gen/textureStore/2ed2a3.wgsl.expected.wgsl

22 lines
414 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_1d<rgba8snorm>;
fn textureStore_2ed2a3() {
textureStore(arg_0, 1, vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_2ed2a3();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_2ed2a3();
}
[[stage(compute)]]
fn compute_main() {
textureStore_2ed2a3();
}