.. |
2ad2b1.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
2ad2b1.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
2ad2b1.wgsl.expected.msl
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spirv-reader: switch to HLSL-style pipeline IO
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2021-06-17 09:10:04 +00:00 |
2ad2b1.wgsl.expected.spvasm
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intrinsics: textureSampleCompareLevel()
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2021-06-14 15:29:34 +00:00 |
2ad2b1.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4cf3a2.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
4cf3a2.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
|
2021-06-16 09:19:36 +00:00 |
4cf3a2.wgsl.expected.msl
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spirv-reader: switch to HLSL-style pipeline IO
|
2021-06-17 09:10:04 +00:00 |
4cf3a2.wgsl.expected.spvasm
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intrinsics: textureSampleCompareLevel()
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2021-06-14 15:29:34 +00:00 |
4cf3a2.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
011a8f.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
011a8f.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
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2021-06-16 09:19:36 +00:00 |
011a8f.wgsl.expected.msl
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spirv-reader: switch to HLSL-style pipeline IO
|
2021-06-17 09:10:04 +00:00 |
011a8f.wgsl.expected.spvasm
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intrinsics: textureSampleCompareLevel()
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2021-06-14 15:29:34 +00:00 |
011a8f.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
1116ed.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
1116ed.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
|
2021-06-16 09:19:36 +00:00 |
1116ed.wgsl.expected.msl
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spirv-reader: switch to HLSL-style pipeline IO
|
2021-06-17 09:10:04 +00:00 |
1116ed.wgsl.expected.spvasm
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intrinsics: textureSampleCompareLevel()
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2021-06-14 15:29:34 +00:00 |
1116ed.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
1568e3.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
1568e3.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
|
2021-06-16 09:19:36 +00:00 |
1568e3.wgsl.expected.msl
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spirv-reader: switch to HLSL-style pipeline IO
|
2021-06-17 09:10:04 +00:00 |
1568e3.wgsl.expected.spvasm
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intrinsics: textureSampleCompareLevel()
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2021-06-14 15:29:34 +00:00 |
1568e3.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
f8121c.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
f8121c.wgsl.expected.hlsl
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writer/hlsl: Simplify emission logic, clean up output
|
2021-06-16 09:19:36 +00:00 |
f8121c.wgsl.expected.msl
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spirv-reader: switch to HLSL-style pipeline IO
|
2021-06-17 09:10:04 +00:00 |
f8121c.wgsl.expected.spvasm
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intrinsics: textureSampleCompareLevel()
|
2021-06-14 15:29:34 +00:00 |
f8121c.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |