CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Corentin Wallez b330ea6b49 Roll third_party/swiftshader/ e7ce4e539..8def9063c (283 commits)
https://swiftshader.googlesource.com/SwiftShader/+log/e7ce4e53915d..8def9063c4fd

$ git log e7ce4e539..8def9063c --date=short --no-merges --format='%ad %ae %s'
2020-02-18 cwallez Only call updateBorders on ranges that can be cubemaps.
2020-01-27 capn Fix sRGB conversion precision issues
2020-02-17 amaiorano Cache callstack results to avoid expensive lookup
2020-02-14 amaiorano Subzero: add REACTOR_EMIT_PRINT_LOCATION support
2020-02-13 bclayton third_party: Add shell script that updates marl.
2020-02-13 amaiorano Implement rr::Print support for Subzero
2020-02-14 amaiorano Subzero: fix another load from constant data
2020-02-15 swiftshader.regress Regres: Update test lists @ 348f07b4
2020-02-14 amaiorano Fix unit test when ENABLE_RR_EMIT_PRINT_LOCATION is defined
2020-01-08 jonahr Implement HostMappedForeignMemory DeviceMemory
2020-02-13 bclayton Squashed 'third_party/marl/' changes from 246091e81..a047dd0bb
2020-02-10 bclayton third_party/marl: Add mips64 support to BUILD.gn
2020-02-13 swiftshader.regress Regres: Update test lists @ ac4e1d23
2020-02-12 amaiorano Kokoro: build and run rr::Print unit tests
2020-02-11 amaiorano Fix rr::Print and add unit tests
2020-02-11 gmouse Add missed symbol __aeabi_idivmod for Android.
2020-02-12 swiftshader.regress Regres: Update test lists @ 6cbb02e0
2020-02-07 bclayton CMakeLists: Drop the explicit include path to marl
2020-02-11 bclayton Bulk clang format
2020-02-08 bclayton Change SpirvShaderInstructions.inc extension to .inl
2020-02-09 jiaxun.yang Fix MIPS build cflags
2020-02-10 bclayton Don't use std::initializer_list for array views.
2020-02-10 sugoi Support for VK_KHR_separate_depth_stencil_layouts
2020-02-07 sugoi Support for VK_KHR_create_renderpass2
2020-02-11 bclayton Revert "Add missed symbol __aeabi_idivmod for Android."
2020-02-10 gmouse Add missed symbol __aeabi_idivmod for Android.
2020-02-10 bclayton Debug: Rename levels.
2020-02-09 bclayton Squashed 'third_party/marl/' changes from 14e4d862a..246091e81
2020-02-08 bclayton Fix Android build: Add missing .cpp to Android.bp
2020-02-07 amaiorano Subzero: fix cosh/sinh deqp failures
2020-02-07 amaiorano ReactorUnitTests: fix clang-format messing up test suites
2020-02-07 bclayton Reactor: Copy System/Debug code to Reactor copy
2020-02-03 bclayton SpirvShaderDebugger: Ignore non-statements
2020-02-07 bclayton Debug: Control logging level using a compile time knob
2020-02-07 bclayton Fix chromium build.
2020-02-07 bclayton Debugging: Merge VkDebug into System/Debug
2020-02-07 bclayton VkDebug: Android - log messages to logcat.
2020-02-06 bclayton ReactorBenchmarks: Sweep coroutine perf.
2020-02-05 bclayton vscode: Add third_party/benchmark to include dirs
2020-02-05 amaiorano Fix MSAN LLVM jit false positives
2020-02-04 bclayton Disable new gcc 9 warning [init-list-lifetime]
2020-02-03 bclayton Shader: Add missing switch cases to operationString
2020-02-03 bclayton OpenGL: Fix switch with only a default case.
2020-02-04 amaiorano Regres: fix no env-vars for deqp on Windows
2020-02-03 lfy android: avoid exporting normal Vulkan APIs
2020-01-30 capn Split JIT creation from LLVMReactor.cpp into LLVMJIT.cpp
2020-01-31 bclayton CMake: Add build rules for google benchmark.
2020-01-31 bclayton Add google benchmark submodule to third_party.
2020-01-30 capn Fix use after free
2020-01-30 capn Have Kokoro accept imports from Piper
(...)
2019-12-03 bclayton Vulkan: Tidy VkCommandBuffer.cpp
2019-12-06 bclayton Reactor: Rename Blend() to Shuffle()
2019-12-06 swiftshader.regress Regres: Update test lists @ b9f03f47
2019-12-05 bclayton Reactor: Switch swizzles over to 16-bit hex codes
2019-12-04 digit [vulkan] Add VK_SUBGROUP_FEATURE_ARITHMETIC_BIT support
2019-08-12 bclayton Vulkan: Optimize shaderClipDistance and shaderCullDistance
2019-08-09 bclayton Vulkan: Implement shaderClipDistance and shaderCullDistance
2019-12-04 paulthomson Regres: support GCOV_PREFIX for collecting coverage
2019-12-04 chrisforbes Regres: update testlists for recent deqp roll
2019-12-04 chrisforbes Regres: Adjust exit code handling
2019-11-22 digit [vulkan] Clarify configuration macros for external memory and semaphores.
2019-12-03 amaiorano ReactorUnitTests: add unit tests for intrinsics
2019-11-29 amaiorano SubzeroReactor: implement most missing intrinsics
2019-11-29 amaiorano SubzeroReactor: add stubbed coroutine support
2019-11-28 amaiorano Subzero: fix assert for sqrt of vector float types
2019-11-28 amaiorano Subzero: hack fix for assert(Dest->hasReg())
2019-11-28 amaiorano SubzeroReactor: fix assertion !isVectorType(Ty)
2019-11-28 amaiorano Subzero: fix assert when dumping unnamed constant
2019-12-04 chrisforbes Regres: roll deqp forward to current tip of 1.1.6
2019-12-04 sugoi Enable the fullDrawIndexUint32 feature
2019-12-04 swiftshader.regress Regres: Update test lists @ bbd0694f
2019-12-03 bclayton VulkanUnitTests: Fix bad comment on assembly.
2019-11-27 chrisforbes Remove Common/Types.hpp include from SpirvShader
2019-11-27 chrisforbes Regres: Add pending deqp change to fix bad graphicsfuzz tests
2019-12-02 srisser Make Vk::Stringify return std::string
2019-11-20 bclayton VkPipeline: Replace spirv-opt list with RegisterPerformancePasses()
2019-11-28 paulthomson Regres: refactor for use as a library
2019-11-29 swiftshader.regress Regres: Update test lists @ fb7ca1d5
2019-11-28 bclayton SpirvShaderEnumNames: Use spirv-tools' spvOpcodeString()
2019-11-28 bclayton Rename SpirvShader_dbg.cpp -> SpirvShaderEnumNames.cpp
2019-11-28 bclayton SpirvShader: Remove now unused includes
2019-11-28 bclayton SpirvShader: Move arithmetic ops to new cpp file
2019-11-28 bclayton SpirvShader: Move image handling to new cpp file
2019-11-28 bclayton SpirvShader: Move spec ops to new cpp file
2019-11-28 bclayton SpirvShader: Move group ops to new cpp file
2019-11-28 bclayton SpirvShader: Move memory ops to new cpp file
2019-11-28 bclayton SpirvShader: Move control flow handling to new cpp file
2019-11-28 bclayton SpirvShader: Move GLSLstd450 handling to new cpp file
2019-11-28 bclayton Pipeline: Move utility functions to ShaderCore
2019-11-28 jmadill Fix ICD generation (again).
2019-11-28 bclayton Regres: Use android.googlesource.com for dEQP
2019-11-27 sugoi Support multisampled Bresenham lines
2019-11-26 sugoi Support sample image instruction operand
2019-11-27 jmadill Fix ICD build when using multiple toolchains.
2019-11-26 chrisforbes gles: Only clamp default block uniform indexes
2019-11-26 bclayton Reactor: Work around new MSVC brokenness.
2019-11-26 swiftshader.regress Regres: Update test lists @ f2637d0d
2019-11-25 jonahr Present should return OUT_OF_DATE if the window size outdated
2019-11-18 bclayton Squashed 'third_party/SPIRV-Tools/' changes from 65e362b7a..c3f22f7cb
2019-11-18 bclayton Squashed 'third_party/SPIRV-Headers/' changes from e4322e3be..af64a9e82

Created with:
  roll-dep third_party/swiftshader

Bug: dawn:283

Change-Id: Ieed0e7438e3edaf4766d413ce0719065f8a005d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16002
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-02-19 13:29:11 +00:00
build_overrides perf_tests: Manually serialize JSON and remove dependency on jsoncpp 2019-12-20 19:39:10 +00:00
docs [docs] Add documentation for Dawn's testing infrastructure 2020-01-31 03:28:56 +00:00
examples Add initial CMakeLists.txt files 2020-02-05 17:16:05 +00:00
generator Fix compilation with stdlibc++ (instead of libc++) 2020-02-18 02:44:05 +00:00
infra/config [infra/config] Bump OS X SDK version for dawn. 2019-08-09 01:19:04 +00:00
scripts Fix Vulkan fuzzer on mac_libfuzzer_chrome_asan 2020-01-25 02:14:39 +00:00
src Revert "Create VulkanImageWrappingTests for dma-buf images" 2020-02-19 12:35:51 +00:00
third_party CMake: Add support for the Vulkan backend 2020-02-18 02:12:35 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Allow using swiftshader with the Vulkan backend 2019-11-26 18:21:51 +00:00
.gn Re-enable -Wunguarded-availability in Dawn standalone builds 2019-12-11 16:54:51 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Revert "Create VulkanImageWrappingTests for dma-buf images" 2020-02-19 12:35:51 +00:00
CMakeLists.txt CMake: Add support for the Vulkan backend 2020-02-18 02:12:35 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Roll third_party/swiftshader/ e7ce4e539..8def9063c (283 commits) 2020-02-19 13:29:11 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
PRESUBMIT.py PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Fix examples running with the wire. 2020-02-03 08:56:04 +00:00
dawn_wire.json Introduce wgpu::Surface and implement it for HWND, X11 and Metal 2020-01-15 13:14:12 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.