dawn-cmake/test/tint/expressions/splat/call/mat.wgsl.expected.glsl

32 lines
822 B
GLSL

#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
float get_f32() {
return 1.0f;
}
void f() {
float tint_symbol = get_f32();
mat2 m2x2 = mat2(tint_symbol);
float tint_symbol_1 = get_f32();
mat2x3 m2x3 = mat2x3(tint_symbol_1);
float tint_symbol_2 = get_f32();
mat2x4 m2x4 = mat2x4(tint_symbol_2);
float tint_symbol_3 = get_f32();
mat3x2 m3x2 = mat3x2(tint_symbol_3);
float tint_symbol_4 = get_f32();
mat3 m3x3 = mat3(tint_symbol_4);
float tint_symbol_5 = get_f32();
mat3x4 m3x4 = mat3x4(tint_symbol_5);
float tint_symbol_6 = get_f32();
mat4x2 m4x2 = mat4x2(tint_symbol_6);
float tint_symbol_7 = get_f32();
mat4x3 m4x3 = mat4x3(tint_symbol_7);
float tint_symbol_8 = get_f32();
mat4 m4x4 = mat4(tint_symbol_8);
}