CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
c2657b21d5
This CL add Instance and Adapter toggle stage, and promote DisallowUnsafeAPIs as an instance toggle, and can be required using DawnTogglesDescriptor chained in instance descriptor when creating instance. The instance's toggles state will get inherited to adapters and devices it create. Related tests are implemented and updated. Toggles inheritance can be overriden if not forced, so requiring DisallowUnsafeAPIs when creating device is still available and working like before. Note that currently we don't have toggle of adapter stage, and can not require toggles when creating adapter, until follow up CLs implement it. Currently the toggles state of a adapter is simply inherited from instance. Bug: dawn:1495 Change-Id: I6bf7aa0f950a99451afcc2cab5322c924b7d9520 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122021 Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> |
||
---|---|---|
.vscode | ||
build_overrides | ||
docs | ||
generator | ||
include | ||
infra | ||
scripts | ||
src | ||
test | ||
third_party | ||
tools | ||
webgpu-cts | ||
.clang-format | ||
.clang-tidy | ||
.gitattributes | ||
.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
CMakeLists.txt | ||
CMakeSettings.json | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
CPPLINT.cfg | ||
DEPS | ||
DIR_METADATA | ||
Doxyfile | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
README.chromium | ||
README.md | ||
codereview.settings | ||
dawn.json | ||
dawn_wire.json | ||
go.mod | ||
go.sum | ||
go_presubmit_support.py | ||
tint_overrides_with_defaults.gni |
README.md
Dawn, a WebGPU implementation
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard.
More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL.
Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
- WebGPU C/C++ headers that applications and other building blocks use.
- The
webgpu.h
version that Dawn implements. - A C++ wrapper for the
webgpu.h
.
- The
- A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
- A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
- Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.
Helpful links:
- Dawn bug tracker if you find issues with Dawn.
- Tint bug tracker if you find issues with Tint.
- Dawn's mailing list for other discussions related to Dawn.
- Dawn's source code
- Dawn's Matrix chatroom for live discussion around contributing or using Dawn.
- WebGPU's Matrix chatroom
- Tint mirror for standalone usage.
Documentation table of content
Developer documentation:
- Dawn overview
- Building
- Contributing
- Code of Conduct
- Testing Dawn
- Debugging Dawn
- Dawn's infrastructure
- Dawn errors
- Tint experimental extensions
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Status
(TODO)
License
Apache 2.0 Public License, please see LICENSE.
Disclaimer
This is not an officially supported Google product.