Ryan Harrison cb90835dd9 Rolling 4 dependencies
Roll third_party/SPIRV-Tools/ 8910ea5f1..e1688b60c (4 commits)

8910ea5f1c..e1688b60ca

$ git log 8910ea5f1..e1688b60c --date=short --no-merges --format='%ad %ae %s'
2020-02-28 dneto Avoid use of Python distutils.dir_util (#3203)
2020-02-28 rharrison Adding WebGPU specific Workgroup scope rule (#3204)
2020-02-25 jaebaek Add validation rules for OpenCL.DebugInfo.100 extension (#3133)
2020-02-25 geofflang Combine extinst-name and extinst-output-base into one arg. (#3200)

Roll third_party/glslang/ 07e1a0a67..56364b6b6 (6 commits)

07e1a0a67a..56364b6b60

$ git log 07e1a0a67..56364b6b6 --date=short --no-merges --format='%ad %ae %s'
2020-03-01 cepheus Copyright update, mostly to trigger bots again.
2020-03-01 cepheus Fix #2095: correct the indentation.
2020-02-28 cepheus Fix #1461: set the SPIRV-Tools' optimizer's target environment.
2020-02-28 cepheus Fix #2091, remove incorrect assert for division by 0.0.
2020-02-28 wangli28 Add vcpkg installation instructions
2020-02-28 sk Fix for #2075: removed DefaultTBuiltInResource from glslang_c_interface.cpp

Roll third_party/spirv-cross/ c5f7b5575..9deb6ffbb (1 commit)

c5f7b55756..9deb6ffbba

$ git log c5f7b5575..9deb6ffbb --date=short --no-merges --format='%ad %ae %s'
2020-03-02 post Add -V alias for --vulkan-semantics.

Roll third_party/spirv-headers/ 5dbc1c321..0a7fc4525 (1 commit)

5dbc1c3218..0a7fc45259

$ git log 5dbc1c321..0a7fc4525 --date=short --no-merges --format='%ad %ae %s'
2020-02-26 dneto Add grammars, C header, and header generator for vendor and KHR extended instruction sets (#143)

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: I20d05fbd4e1ce6a9ffb5bbed091524830aea68de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16280
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-03-02 19:12:46 +00:00
2020-02-28 22:29:15 +00:00
2017-11-28 16:18:39 -05:00
2018-07-18 22:54:06 +02:00
2018-08-23 08:33:35 -04:00
2020-02-03 08:56:04 +00:00
2020-03-02 19:12:46 +00:00

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.

Description
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Readme Multiple Licenses 145 MiB
Languages
C++ 59.9%
HLSL 18.2%
GLSL 17.3%
Go 2.1%
Objective-C++ 0.8%
Other 1.6%