CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Ryan Harrison cb90835dd9 Rolling 4 dependencies
Roll third_party/SPIRV-Tools/ 8910ea5f1..e1688b60c (4 commits)

8910ea5f1c..e1688b60ca

$ git log 8910ea5f1..e1688b60c --date=short --no-merges --format='%ad %ae %s'
2020-02-28 dneto Avoid use of Python distutils.dir_util (#3203)
2020-02-28 rharrison Adding WebGPU specific Workgroup scope rule (#3204)
2020-02-25 jaebaek Add validation rules for OpenCL.DebugInfo.100 extension (#3133)
2020-02-25 geofflang Combine extinst-name and extinst-output-base into one arg. (#3200)

Roll third_party/glslang/ 07e1a0a67..56364b6b6 (6 commits)

07e1a0a67a..56364b6b60

$ git log 07e1a0a67..56364b6b6 --date=short --no-merges --format='%ad %ae %s'
2020-03-01 cepheus Copyright update, mostly to trigger bots again.
2020-03-01 cepheus Fix #2095: correct the indentation.
2020-02-28 cepheus Fix #1461: set the SPIRV-Tools' optimizer's target environment.
2020-02-28 cepheus Fix #2091, remove incorrect assert for division by 0.0.
2020-02-28 wangli28 Add vcpkg installation instructions
2020-02-28 sk Fix for #2075: removed DefaultTBuiltInResource from glslang_c_interface.cpp

Roll third_party/spirv-cross/ c5f7b5575..9deb6ffbb (1 commit)

c5f7b55756..9deb6ffbba

$ git log c5f7b5575..9deb6ffbb --date=short --no-merges --format='%ad %ae %s'
2020-03-02 post Add -V alias for --vulkan-semantics.

Roll third_party/spirv-headers/ 5dbc1c321..0a7fc4525 (1 commit)

5dbc1c3218..0a7fc45259

$ git log 5dbc1c321..0a7fc4525 --date=short --no-merges --format='%ad %ae %s'
2020-02-26 dneto Add grammars, C header, and header generator for vendor and KHR extended instruction sets (#143)

Created with:
  roll-dep third_party/SPIRV-Tools third_party/glslang third_party/shaderc third_party/spirv-cross third_party/spirv-headers

Change-Id: I20d05fbd4e1ce6a9ffb5bbed091524830aea68de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16280
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-03-02 19:12:46 +00:00
build_overrides perf_tests: Manually serialize JSON and remove dependency on jsoncpp 2019-12-20 19:39:10 +00:00
docs [docs] Add documentation for Dawn's testing infrastructure 2020-01-31 03:28:56 +00:00
examples Default initialize all descriptors 2020-02-28 22:29:15 +00:00
generator Fix compilation with stdlibc++ (instead of libc++) 2020-02-18 02:44:05 +00:00
infra/config infra: Use macOS 10.15 and newer OSX SDK. 2020-02-25 17:12:27 +00:00
scripts Fix Vulkan fuzzer on mac_libfuzzer_chrome_asan 2020-01-25 02:14:39 +00:00
src Default initialize all descriptors 2020-02-28 22:29:15 +00:00
third_party CMake: Add support for the D3D12 backend 2020-02-24 13:27:28 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Allow using swiftshader with the Vulkan backend 2019-11-26 18:21:51 +00:00
.gn Re-enable -Wunguarded-availability in Dawn standalone builds 2019-12-11 16:54:51 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn D3D12: Allocate GPU bind groups at draw/dispatch. 2020-02-27 01:14:22 +00:00
CMakeLists.txt CMake: Add support for the D3D12 backend 2020-02-24 13:27:28 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Rolling 4 dependencies 2020-03-02 19:12:46 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
PRESUBMIT.py PRESUBMIT.py: Add formatting checks. 2018-09-11 08:06:36 -04:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Fix examples running with the wire. 2020-02-03 08:56:04 +00:00
dawn_wire.json Introduce wgpu::Surface and implement it for HWND, X11 and Metal 2020-01-15 13:14:12 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.