d8c068fb4f
This removes the following for both Buffer and Texture: - The builder's SetInitialUsage - The object's FreezeUsage and TransitionUsage methods - The CommandBuffer Transition<Object>Usage methods All samples and tests are simplified as a result. This also obsoletes the UsageValidationTest which is removed. Some validation was dependent on "current usage" and hasn't been reintroduced for implicit transitions yet: - Buffers can be used while mapped - Swapchain textures can be used after they have been presented. Validation for these will involve collecting all the resources used by a command buffer and will be done in a follow-up patch. |
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glTFViewer | ||
Animometer.cpp | ||
CHelloTriangle.cpp | ||
CMakeLists.txt | ||
ComputeBoids.cpp | ||
CppHelloTriangle.cpp | ||
CubeReflection.cpp | ||
SampleUtils.cpp | ||
SampleUtils.h |