..
abs
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
acos
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
all
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
any
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
arrayLength
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
asin
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
atan
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
atan2
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
atomicAdd
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicAnd
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicCompareExchangeWeak
Normalize DEPS to ease merging with Dawn
2022-03-28 18:01:02 +00:00
atomicExchange
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicLoad
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicMax
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicMin
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicOr
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicStore
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicSub
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
atomicXor
wgsl: Separate struct members with commas
2022-03-28 14:31:22 +00:00
ceil
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
clamp
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
cos
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
cosh
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
countLeadingZeros
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
countOneBits
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
countTrailingZeros
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
cross
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
degrees
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
determinant
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
distance
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
dot
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
dpdx
GLSL: implement derivative instructions.
2022-02-28 18:08:13 +00:00
dpdxCoarse
GLSL: implement derivative instructions.
2022-02-28 18:08:13 +00:00
dpdxFine
GLSL: implement derivative instructions.
2022-02-28 18:08:13 +00:00
dpdy
GLSL: implement derivative instructions.
2022-02-28 18:08:13 +00:00
dpdyCoarse
GLSL: implement derivative instructions.
2022-02-28 18:08:13 +00:00
dpdyFine
GLSL: implement derivative instructions.
2022-02-28 18:08:13 +00:00
exp
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
exp2
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
extractBits
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
faceForward
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
firstLeadingBit
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
firstTrailingBit
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
floor
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
fma
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
fract
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
frexp
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
fwidth
tools: Update post-shuffle paths for builtin-gen
2022-02-22 20:24:59 +00:00
fwidthCoarse
tools: Update post-shuffle paths for builtin-gen
2022-02-22 20:24:59 +00:00
fwidthFine
tools: Update post-shuffle paths for builtin-gen
2022-02-22 20:24:59 +00:00
insertBits
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
inverseSqrt
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
ldexp
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
length
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
log
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
log2
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
max
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
min
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
mix
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
modf
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
normalize
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
pack2x16float
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
pack2x16snorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
pack2x16unorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
pack4x8snorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
pack4x8unorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
pow
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
radians
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
reflect
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
refract
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
reverseBits
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
round
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
select
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
sign
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
sin
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
sinh
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
smoothstep
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
sqrt
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
step
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
storageBarrier
tools: Update post-shuffle paths for builtin-gen
2022-02-22 20:24:59 +00:00
tan
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
tanh
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureDimensions
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureGather
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureGatherCompare
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureLoad
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureNumLayers
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureNumLevels
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureNumSamples
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureSample
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
textureSampleBias
tools: Update post-shuffle paths for builtin-gen
2022-02-22 20:24:59 +00:00
textureSampleCompare
Always use 0 for the Depth operand of OpTypeImage
2022-04-08 08:33:28 +00:00
textureSampleCompareLevel
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureSampleGrad
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureSampleLevel
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
textureStore
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
transpose
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
trunc
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
unpack2x16float
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
unpack2x16snorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
unpack2x16unorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
unpack4x8snorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
unpack4x8unorm
GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL.
2022-04-22 21:25:02 +00:00
workgroupBarrier
tools: Update post-shuffle paths for builtin-gen
2022-02-22 20:24:59 +00:00