dawn-cmake/src/dawn_native/dawn_platform.h
Corentin Wallez 5ffca2eb90 NativeSwapChainImplVk: Remove unnecessary transition on Configure
Configure was transitioning the swapchain images from undefined to
present layout but this was already happening because TextureVk starts
with a mLastUsage of None that will force a transition from undefined
when used.

Also introduce an internal texture usage bit kPresentTextureUsage to
prepare for the eventual remove of wgpu::TextureUsage::Present when
old swapchains are removed.

Bug: dawn:269
Change-Id: I57d26f18e34cacd5d91419a45787b2ece9558846
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20881
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-05-06 07:12:48 +00:00

41 lines
1.8 KiB
C++

// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_DAWNPLATFORM_H_
#define DAWNNATIVE_DAWNPLATFORM_H_
// Use webgpu_cpp to have the enum and bitfield definitions
#include <dawn/webgpu_cpp.h>
// Use our autogenerated version of the wgpu structures that point to dawn_native object types
// (wgpu::Buffer is dawn_native::BufferBase*)
#include <dawn_native/wgpu_structs_autogen.h>
namespace dawn_native {
// Add an extra buffer usage (readonly storage buffer usage) and an extra texture usage
// (readonly storage texture usage) for render pass resource tracking
static constexpr wgpu::BufferUsage kReadOnlyStorageBuffer =
static_cast<wgpu::BufferUsage>(0x80000000);
static constexpr wgpu::TextureUsage kReadonlyStorageTexture =
static_cast<wgpu::TextureUsage>(0x80000000);
// Add an extra texture usage for textures that will be presented, for use in backends
// that needs to transition to present usage.
// TODO(cwallez@chromium.org): It currently aliases wgpu::TextureUsage::Present, assign it
// some bit when wgpu::TextureUsage::Present is removed.
static constexpr wgpu::TextureUsage kPresentTextureUsage = wgpu::TextureUsage::Present;
} // namespace dawn_native
#endif // DAWNNATIVE_DAWNPLATFORM_H_