CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Jiawei Shao e4f947637a D3D12: Replace dst-alpha with one for formats without alpha
This patch replaces D3D12_BLEND_DEST_ALPHA with D3D12_BLEND_ONE
when the color target formats have no alpha-channel.

Using D3D12_BLEND_ONE is an optimization over
D3D12_BLEND_DEST_ALPHA as it means the GPU hardware doesn't
need to get destination pixel at all. As D3D SPED requires the
default value for missing components in an element format is
"0" for any component except A, which gets "1", using
D3D12_BLEND_DEST_ALPHA takes same effect with
D3D12_BLEND_ONE when the color target formats have no alpha
channel.

In addition, replacing D3D12_BLEND_DEST_ALPHA with
D3D12_BLEND_ONE also serves as a workaround against an Intel
driver issue about alpha blending.

Bug: dawn:1579
Change-Id: If79e4c8007b68dd35e142ba9cf8a4921e611890a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120120
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-02-20 03:10:32 +00:00
.vscode tools/setup-build: Support x86 2022-10-13 12:55:42 +00:00
build_overrides remove use_system_libwayland 2023-01-25 19:32:15 +00:00
docs Dawn: Refactor device toggles 2023-02-10 01:43:55 +00:00
generator Adds To/FromAPI calls for wgpu (C++) namespace structs. 2023-02-17 22:40:13 +00:00
include Add basic Adapter blocklist 2023-02-13 17:10:44 +00:00
infra Kokoro: Fix windows builds 2023-02-05 10:52:57 +00:00
scripts Fix perf_test_runner.py to run with python3 2023-02-08 00:48:37 +00:00
src D3D12: Replace dst-alpha with one for formats without alpha 2023-02-20 03:10:32 +00:00
test tint/reader/wgsl: Remove type keywords 2023-02-18 08:36:01 +00:00
third_party Roll third_party/webgpu-cts/ ad8abf400..631d877e7 (52 commits) 2023-02-18 01:15:46 +00:00
tools Increase CTS checkout timeout when rolling CTS 2023-02-09 19:43:51 +00:00
webgpu-cts D3D12: Replace dst-alpha with one for formats without alpha 2023-02-20 03:10:32 +00:00
.clang-format Add InsertBraces: true to .clang-format 2022-05-19 20:08:19 +00:00
.clang-tidy Update some forward declarations. 2022-05-30 18:00:58 +00:00
.gitattributes Pipeline cache D3D12 backend impl 2022-06-02 15:16:20 +00:00
.gitignore .gitignore: Rm src/dawn/node/tools/bin/ 2023-02-05 11:03:44 +00:00
.gn Roll third_party/angle/ 52c42e5a8..4aa0975e6 (35 commits) 2022-05-25 16:06:54 +00:00
AUTHORS Merge remote-tracking branch 'tint/main' into HEAD 2022-04-06 15:37:27 -04:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
CMakeLists.txt code-coverage / turbocov fixes 2023-01-26 15:57:27 +00:00
CMakeSettings.json Normalize all line endings to LF 2022-04-08 14:18:28 +00:00
CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
CONTRIBUTING.md Combine contributing files. 2022-04-10 22:14:00 +00:00
CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
DEPS Roll ANGLE from e1dfc00aa66b to 05e62f39412e (1 revision) 2023-02-18 13:14:02 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
Doxyfile tint: add pretty printers for gdb and lldb 2022-10-27 20:17:45 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Set OWNERS to * on .txt files needed for CTS rolls 2023-02-13 10:17:04 +00:00
PRESUBMIT.py tools: Move idlgen and run-cts to from dawn/node to tools/ 2022-12-12 23:06:43 +00:00
README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
README.md Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Reland "Remove wgpu::CreatePipelineAsyncStatus::Error" 2023-02-17 23:24:43 +00:00
dawn_wire.json Add Buffer.GetMapState() 2022-12-19 19:06:51 +00:00
go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go.sum go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
go_presubmit_support.py Reland "Add expectations.txt validation to presubmit" 2022-12-08 21:57:55 +00:00
tint_overrides_with_defaults.gni Revert "Add GN build option to build using generated files." 2022-11-02 17:07:25 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.