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d3d12
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Some small optimizations and style issues for input state
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2019-03-28 10:57:41 +00:00 |
metal
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Some small optimizations and style issues for input state
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2019-03-28 10:57:41 +00:00 |
null
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Destroy frontend and backend for Textures
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2019-03-27 22:04:10 +00:00 |
opengl
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Some small optimizations and style issues for input state
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2019-03-28 10:57:41 +00:00 |
vulkan
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Vulkan: Fix layout of destination image of T2T copies
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2019-03-28 12:07:41 +00:00 |
Adapter.cpp
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dawn_native: Add Instance and Adapters
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2019-01-04 10:30:40 +00:00 |
Adapter.h
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Gather PCI device info through the adapter when possible
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2019-01-10 10:50:54 +00:00 |
BackendConnection.cpp
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OpenGL: Implement the backend connection and adapter.
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2019-01-07 09:48:03 +00:00 |
BackendConnection.h
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OpenGL: Implement the backend connection and adapter.
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2019-01-07 09:48:03 +00:00 |
BindGroup.cpp
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Make dawn idl support dynamic buffer offset
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2019-03-18 06:01:37 +00:00 |
BindGroup.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
BindGroupLayout.cpp
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Rename several parameters to match WebGPU IDL
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2019-02-21 00:45:19 +00:00 |
BindGroupLayout.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
Buffer.cpp
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Reland "Destroy backend implementation for Buffers"
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2019-03-11 17:05:22 +00:00 |
Buffer.h
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Reland "Destroy backend implementation for Buffers"
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2019-03-11 17:05:22 +00:00 |
Builder.cpp
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Capitalize C types dawn -> Dawn
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2019-03-11 16:52:42 +00:00 |
Builder.h
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Put the reference to DeviceBase in a new ObjectBase
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2018-10-15 12:54:30 +00:00 |
CommandAllocator.cpp
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Fix overflow in CommandAllocator
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2019-03-01 12:04:58 +00:00 |
CommandAllocator.h
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Fix overflow in CommandAllocator
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2019-03-01 12:04:58 +00:00 |
CommandBuffer.cpp
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WebGPU error handling 5: Move CmdBufBuilder logic to CmdEncoder
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2019-02-20 11:46:16 +00:00 |
CommandBuffer.h
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WebGPU error handling 5: Move CmdBufBuilder logic to CmdEncoder
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2019-02-20 11:46:16 +00:00 |
CommandBufferStateTracker.cpp
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
CommandBufferStateTracker.h
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WebGPU error handling 5: Move CmdBufBuilder logic to CmdEncoder
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2019-02-20 11:46:16 +00:00 |
CommandEncoder.cpp
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Change Copy Validation To Allow Depth = 0 Copies
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2019-03-26 17:14:55 +00:00 |
CommandEncoder.h
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Implement Texture-to-Texture Copies
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2019-03-26 11:06:23 +00:00 |
Commands.cpp
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Implement Texture-to-Texture Copies
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2019-03-26 11:06:23 +00:00 |
Commands.h
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Implement Texture-to-Texture Copies
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2019-03-26 11:06:23 +00:00 |
ComputePassEncoder.cpp
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Return an error ComputePassEncoder when error occurs in BeginComputePass
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2019-03-05 01:02:47 +00:00 |
ComputePassEncoder.h
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Return an error ComputePassEncoder when error occurs in BeginComputePass
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2019-03-05 01:02:47 +00:00 |
ComputePipeline.cpp
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
ComputePipeline.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
DawnNative.cpp
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Capitalize C types dawn -> Dawn
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2019-03-11 16:52:42 +00:00 |
Device.cpp
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
Device.h
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
DynamicUploader.cpp
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Memory manager: buffer uploads (Metal+refactor) - Part 3
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2019-02-15 21:18:40 +00:00 |
DynamicUploader.h
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Memory manager: buffer uploads (Metal+refactor) - Part 3
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2019-02-15 21:18:40 +00:00 |
Error.cpp
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Vulkan: Handle errors on device creation.
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2018-12-03 12:49:56 +00:00 |
Error.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
ErrorData.cpp
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Make Dawn error macro more explicit and have an "error type"
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2018-09-11 07:55:27 -04:00 |
ErrorData.h
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Make Dawn error macro more explicit and have an "error type"
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2018-09-11 07:55:27 -04:00 |
Fence.cpp
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Move CreateFence from Device to Queue
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2019-03-06 22:42:22 +00:00 |
Fence.h
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Move CreateFence from Device to Queue
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2019-03-06 22:42:22 +00:00 |
FenceSignalTracker.cpp
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Implement timeline fences in Dawn
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2018-12-03 16:57:34 +00:00 |
FenceSignalTracker.h
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Implement timeline fences in Dawn
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2018-12-03 16:57:34 +00:00 |
Forward.h
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
Instance.cpp
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Reorder backend connections so that explicit APIs come first
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2019-03-11 17:16:52 +00:00 |
Instance.h
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Instance: Only discover default adapters once.
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2019-02-25 17:42:56 +00:00 |
ObjectBase.cpp
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
ObjectBase.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
PassResourceUsage.h
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Validate that mapped buffers aren't used in submits.
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2018-11-07 10:02:43 +00:00 |
PerStage.cpp
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dawn_native: Fixup namespace from backend:: to dawn_native::
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2018-07-25 11:27:55 +02:00 |
PerStage.h
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Descriptorize ComputePipeline
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2018-09-05 08:32:53 -04:00 |
Pipeline.cpp
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
Pipeline.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
PipelineLayout.cpp
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Rename several parameters to match WebGPU IDL
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2019-02-21 00:45:19 +00:00 |
PipelineLayout.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
ProgrammablePassEncoder.cpp
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Make dawn idl support dynamic buffer offset
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2019-03-18 06:01:37 +00:00 |
ProgrammablePassEncoder.h
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Make dawn idl support dynamic buffer offset
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2019-03-18 06:01:37 +00:00 |
Queue.cpp
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Move CreateFence from Device to Queue
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2019-03-06 22:42:22 +00:00 |
Queue.h
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Move CreateFence from Device to Queue
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2019-03-06 22:42:22 +00:00 |
RefCounted.cpp
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dawn_native: Fixup namespace from backend:: to dawn_native::
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2018-07-25 11:27:55 +02:00 |
RefCounted.h
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dawn_native: Fixup namespace from backend:: to dawn_native::
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2018-07-25 11:27:55 +02:00 |
RenderPassEncoder.cpp
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Return an error ComputePassEncoder when error occurs in BeginComputePass
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2019-03-05 01:02:47 +00:00 |
RenderPassEncoder.h
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Return an error ComputePassEncoder when error occurs in BeginComputePass
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2019-03-05 01:02:47 +00:00 |
RenderPipeline.cpp
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
RenderPipeline.h
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
RingBuffer.cpp
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Memory manager: buffer uploads (Metal+refactor) - Part 3
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2019-02-15 21:18:40 +00:00 |
RingBuffer.h
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Fix missing include for std::unique_ptr in RingBuffer.h
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2019-01-30 16:27:28 +00:00 |
Sampler.cpp
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
Sampler.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
ShaderModule.cpp
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
ShaderModule.h
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WebGPU error handling 1: Return error objects on errors.
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2019-02-13 13:09:18 +00:00 |
StagingBuffer.cpp
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Memory manager: buffer uploads (D3D) - Part 1
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2019-01-29 00:10:07 +00:00 |
StagingBuffer.h
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Memory manager: buffer uploads (D3D) - Part 1
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2019-01-29 00:10:07 +00:00 |
SwapChain.cpp
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Capitalize C types dawn -> Dawn
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2019-03-11 16:52:42 +00:00 |
SwapChain.h
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Capitalize C types dawn -> Dawn
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2019-03-11 16:52:42 +00:00 |
Texture.cpp
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Disallow creating multisampled 2D array textures
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2019-03-28 00:14:50 +00:00 |
Texture.h
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Destroy frontend and backend for Textures
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2019-03-27 22:04:10 +00:00 |
ToBackend.h
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Input State Descriptorization
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2019-03-27 18:08:50 +00:00 |
dawn_platform.h
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Capitalize C types dawn -> Dawn
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2019-03-11 16:52:42 +00:00 |