dawn-cmake/src/dawn_native
Yunchao He e821ed6781 Vulkan: Fix layout of destination image of T2T copies
Bug=dawn:18

Change-Id: Ie218b70376b6630449764ac789c9f47c7d5fae2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6080
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-03-28 12:07:41 +00:00
..
d3d12 Some small optimizations and style issues for input state 2019-03-28 10:57:41 +00:00
metal Some small optimizations and style issues for input state 2019-03-28 10:57:41 +00:00
null Destroy frontend and backend for Textures 2019-03-27 22:04:10 +00:00
opengl Some small optimizations and style issues for input state 2019-03-28 10:57:41 +00:00
vulkan Vulkan: Fix layout of destination image of T2T copies 2019-03-28 12:07:41 +00:00
Adapter.cpp dawn_native: Add Instance and Adapters 2019-01-04 10:30:40 +00:00
Adapter.h Gather PCI device info through the adapter when possible 2019-01-10 10:50:54 +00:00
BackendConnection.cpp OpenGL: Implement the backend connection and adapter. 2019-01-07 09:48:03 +00:00
BackendConnection.h OpenGL: Implement the backend connection and adapter. 2019-01-07 09:48:03 +00:00
BindGroup.cpp Make dawn idl support dynamic buffer offset 2019-03-18 06:01:37 +00:00
BindGroup.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
BindGroupLayout.cpp Rename several parameters to match WebGPU IDL 2019-02-21 00:45:19 +00:00
BindGroupLayout.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
Buffer.cpp Reland "Destroy backend implementation for Buffers" 2019-03-11 17:05:22 +00:00
Buffer.h Reland "Destroy backend implementation for Buffers" 2019-03-11 17:05:22 +00:00
Builder.cpp Capitalize C types dawn -> Dawn 2019-03-11 16:52:42 +00:00
Builder.h Put the reference to DeviceBase in a new ObjectBase 2018-10-15 12:54:30 +00:00
CommandAllocator.cpp Fix overflow in CommandAllocator 2019-03-01 12:04:58 +00:00
CommandAllocator.h Fix overflow in CommandAllocator 2019-03-01 12:04:58 +00:00
CommandBuffer.cpp WebGPU error handling 5: Move CmdBufBuilder logic to CmdEncoder 2019-02-20 11:46:16 +00:00
CommandBuffer.h WebGPU error handling 5: Move CmdBufBuilder logic to CmdEncoder 2019-02-20 11:46:16 +00:00
CommandBufferStateTracker.cpp Input State Descriptorization 2019-03-27 18:08:50 +00:00
CommandBufferStateTracker.h WebGPU error handling 5: Move CmdBufBuilder logic to CmdEncoder 2019-02-20 11:46:16 +00:00
CommandEncoder.cpp Change Copy Validation To Allow Depth = 0 Copies 2019-03-26 17:14:55 +00:00
CommandEncoder.h Implement Texture-to-Texture Copies 2019-03-26 11:06:23 +00:00
Commands.cpp Implement Texture-to-Texture Copies 2019-03-26 11:06:23 +00:00
Commands.h Implement Texture-to-Texture Copies 2019-03-26 11:06:23 +00:00
ComputePassEncoder.cpp Return an error ComputePassEncoder when error occurs in BeginComputePass 2019-03-05 01:02:47 +00:00
ComputePassEncoder.h Return an error ComputePassEncoder when error occurs in BeginComputePass 2019-03-05 01:02:47 +00:00
ComputePipeline.cpp WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
ComputePipeline.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
DawnNative.cpp Capitalize C types dawn -> Dawn 2019-03-11 16:52:42 +00:00
Device.cpp Input State Descriptorization 2019-03-27 18:08:50 +00:00
Device.h Input State Descriptorization 2019-03-27 18:08:50 +00:00
DynamicUploader.cpp Memory manager: buffer uploads (Metal+refactor) - Part 3 2019-02-15 21:18:40 +00:00
DynamicUploader.h Memory manager: buffer uploads (Metal+refactor) - Part 3 2019-02-15 21:18:40 +00:00
Error.cpp Vulkan: Handle errors on device creation. 2018-12-03 12:49:56 +00:00
Error.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
ErrorData.cpp Make Dawn error macro more explicit and have an "error type" 2018-09-11 07:55:27 -04:00
ErrorData.h Make Dawn error macro more explicit and have an "error type" 2018-09-11 07:55:27 -04:00
Fence.cpp Move CreateFence from Device to Queue 2019-03-06 22:42:22 +00:00
Fence.h Move CreateFence from Device to Queue 2019-03-06 22:42:22 +00:00
FenceSignalTracker.cpp Implement timeline fences in Dawn 2018-12-03 16:57:34 +00:00
FenceSignalTracker.h Implement timeline fences in Dawn 2018-12-03 16:57:34 +00:00
Forward.h Input State Descriptorization 2019-03-27 18:08:50 +00:00
Instance.cpp Reorder backend connections so that explicit APIs come first 2019-03-11 17:16:52 +00:00
Instance.h Instance: Only discover default adapters once. 2019-02-25 17:42:56 +00:00
ObjectBase.cpp WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
ObjectBase.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
PassResourceUsage.h Validate that mapped buffers aren't used in submits. 2018-11-07 10:02:43 +00:00
PerStage.cpp dawn_native: Fixup namespace from backend:: to dawn_native:: 2018-07-25 11:27:55 +02:00
PerStage.h Descriptorize ComputePipeline 2018-09-05 08:32:53 -04:00
Pipeline.cpp Input State Descriptorization 2019-03-27 18:08:50 +00:00
Pipeline.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
PipelineLayout.cpp Rename several parameters to match WebGPU IDL 2019-02-21 00:45:19 +00:00
PipelineLayout.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
ProgrammablePassEncoder.cpp Make dawn idl support dynamic buffer offset 2019-03-18 06:01:37 +00:00
ProgrammablePassEncoder.h Make dawn idl support dynamic buffer offset 2019-03-18 06:01:37 +00:00
Queue.cpp Move CreateFence from Device to Queue 2019-03-06 22:42:22 +00:00
Queue.h Move CreateFence from Device to Queue 2019-03-06 22:42:22 +00:00
RefCounted.cpp dawn_native: Fixup namespace from backend:: to dawn_native:: 2018-07-25 11:27:55 +02:00
RefCounted.h dawn_native: Fixup namespace from backend:: to dawn_native:: 2018-07-25 11:27:55 +02:00
RenderPassEncoder.cpp Return an error ComputePassEncoder when error occurs in BeginComputePass 2019-03-05 01:02:47 +00:00
RenderPassEncoder.h Return an error ComputePassEncoder when error occurs in BeginComputePass 2019-03-05 01:02:47 +00:00
RenderPipeline.cpp Input State Descriptorization 2019-03-27 18:08:50 +00:00
RenderPipeline.h Input State Descriptorization 2019-03-27 18:08:50 +00:00
RingBuffer.cpp Memory manager: buffer uploads (Metal+refactor) - Part 3 2019-02-15 21:18:40 +00:00
RingBuffer.h Fix missing include for std::unique_ptr in RingBuffer.h 2019-01-30 16:27:28 +00:00
Sampler.cpp WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
Sampler.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
ShaderModule.cpp WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
ShaderModule.h WebGPU error handling 1: Return error objects on errors. 2019-02-13 13:09:18 +00:00
StagingBuffer.cpp Memory manager: buffer uploads (D3D) - Part 1 2019-01-29 00:10:07 +00:00
StagingBuffer.h Memory manager: buffer uploads (D3D) - Part 1 2019-01-29 00:10:07 +00:00
SwapChain.cpp Capitalize C types dawn -> Dawn 2019-03-11 16:52:42 +00:00
SwapChain.h Capitalize C types dawn -> Dawn 2019-03-11 16:52:42 +00:00
Texture.cpp Disallow creating multisampled 2D array textures 2019-03-28 00:14:50 +00:00
Texture.h Destroy frontend and backend for Textures 2019-03-27 22:04:10 +00:00
ToBackend.h Input State Descriptorization 2019-03-27 18:08:50 +00:00
dawn_platform.h Capitalize C types dawn -> Dawn 2019-03-11 16:52:42 +00:00