CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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dan sinclair e89c27c648 Remove some DISABLED tests.
Several of the disabled tests were added for things we may want to add
in the future. This CL removes those tests and we can add back if/when
we decide to implement the feature.

This brings the disabled tests from 69 to 31.

Change-Id: I22b66256ce4086f223d3be059450eab1a2ff7693
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104462
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
2022-10-04 19:10:02 +00:00
.vscode .vscode/tasks.json - Add 'cmake gen' 2022-04-07 19:22:21 +00:00
build_overrides Roll vulkan-deps from fb10489972ad to fc12bd106db5 (12 revisions) 2022-09-15 23:04:18 +00:00
docs Rename StorageClass to AddressSpace. 2022-10-03 14:05:23 +00:00
generator Support optional query on adapter power preference 2022-09-23 00:29:46 +00:00
include vulkan: Validate that exporting a texture uses VK_IMAGE_LAYOUT_UNDEFINED 2022-10-04 17:27:21 +00:00
infra kokoro: Update DXC to v1.7.2207 - 2022/07/18 2022-07-26 13:17:06 +00:00
scripts Temporarily disable dawn_use_angle on Android. 2022-09-21 19:17:16 +00:00
src Remove some DISABLED tests. 2022-10-04 19:10:02 +00:00
test Limit array element count to less then 65536 elements. 2022-10-03 17:25:42 +00:00
third_party Roll third_party/webgpu-cts/ deb4ba9f3..d8a28755b (2 commits) 2022-09-28 13:49:37 +00:00
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CODE_OF_CONDUCT.md Initial commit 2020-03-02 15:47:43 -05:00
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CPPLINT.cfg Fixup CQ and Kokoro lint mismatches. 2022-04-13 16:14:26 +00:00
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README.chromium Fix addition of README.md's content to README.chromium 2022-08-09 14:09:00 +00:00
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dawn.json webgpu.h: bundlesCount -> bundleCount 2022-09-30 20:34:08 +00:00
dawn_wire.json Add DeviceBase::APIGetAdapter 2022-08-18 18:02:00 +00:00
go.mod go.mod: Pin github.com/sergi/go-diff to v1.1.0 2022-09-21 14:12:33 +00:00
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README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.