dawn-cmake/generator/templates/dawn_native
Corentin Wallez 3a1746e71c Introduce wgpu::Surface and implement it for HWND, X11 and Metal
This is another step to implement webgpu.h swapchains, Surface is
essentially a union type of all the types of windows that can be used to
create swapchains.

Changes to allow implementing wgpu::Surface and test its creation are:

 - Add GLFWUtils.cpp/.h/_metal.mm  that contains helpers used to use
WebGPU with GLFW. This deprecates BackendBinding.h that will be removed
when the NXT swapchain is removed.
 - Add a `dawn_use_x11` GN variable to factor all the places in BUILD.gn
where we checked whether we should use X11.
 - Add a `supports_glfw_for_windowing` GN variable in the main BUILD.gn
file to control which configuration tests and samples using GLFW can be
built.
 - Add a ObjCUtils.h to contain some ObjC functionality that we'd need
in files that otherwise would be C++ (so that they can be compiled on
all platforms).

Bug: dawn:269

Change-Id: I25548142a1d1d1f05b0f4d71aa3bdc4698d19622
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15081
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-01-15 13:14:12 +00:00
..
ProcTable.cpp Introduce wgpu::Surface and implement it for HWND, X11 and Metal 2020-01-15 13:14:12 +00:00
ValidationUtils.cpp Make dawn_native use the webgpu.h header 2019-10-23 11:57:41 +00:00
ValidationUtils.h Make dawn_native use the webgpu.h header 2019-10-23 11:57:41 +00:00
wgpu_structs.cpp webgpu.h introduce a base struct for extension structures. 2020-01-15 09:54:42 +00:00
wgpu_structs.h webgpu.h introduce a base struct for extension structures. 2020-01-15 09:54:42 +00:00