CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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dawn-autoroll f7868e356b Roll Tint from 53380f9ed7 to 481ecff293 (1 revision)
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Tbr: enga@google.com
Change-Id: I7ebc82d6a5d288f666df3d47591dd9951cd3a0d1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30320
Reviewed-by: <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2020-10-15 18:21:03 +00:00
build_overrides Add Tint SPIRV->SPIRV to fuzzing code path 2020-09-30 17:50:14 +00:00
docs Remove usages of SPVC 2020-09-02 22:09:08 +00:00
examples Add setIndexBufferWithFormat method 2020-08-27 01:13:35 +00:00
generator dawn_wire: Support chunked commands 2020-10-13 22:35:34 +00:00
infra/config infra: Remove no longer used refs.cfg. 2020-10-06 11:53:29 +00:00
scripts Make dawn_use_x11 = use_x11 when building inside Chromium 2020-10-15 14:30:23 +00:00
src Fix a small typo in Format.cpp alwaus -> always 2020-10-15 16:42:03 +00:00
third_party Roll our copy of the Vulkan headers. 2020-10-07 16:47:23 +00:00
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AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Remove temporary GN proxy groups. 2020-04-14 17:36:44 +00:00
CMakeLists.txt Fix the CMake build because of CMP0077 2020-04-10 17:04:31 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
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LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
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README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Fix typo in README.md 2020-09-11 10:38:46 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json dawn.json: Expose the driver version in the adapter. 2020-10-14 13:33:15 +00:00
dawn_wire.json Move client-side OnCompletion callbacks to the server. 2020-08-28 21:23:50 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.