CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Go to file
Stephen White fd41f30c0b OpenGL: refactor FramebufferTexture* calls.
Change-Id: Iee67027431d791d6425e0cc502f6b6a23bc160d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85141
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-29 18:52:23 +00:00
.vscode .vscode: Fix quotations in windows 'gn gen' task 2021-07-21 14:07:49 +00:00
build_overrides Nuke SPIRV-Cross. 2022-02-11 00:45:51 +00:00
docs Adds new chained struct for device creation to specify cache options. 2022-03-01 22:59:40 +00:00
generator Adds strformat code-gen for helping auto-generate readable strings for structs. 2022-03-19 00:21:48 +00:00
include Wrap multiplanar iosurface in wgpuTexture 2022-03-28 06:59:22 +00:00
infra Generate shorter bucket names in luci-scheduler.cfg. 2022-02-10 09:02:02 +00:00
samples/dawn Remove TODOs in samples to "release stuff". 2022-03-29 08:24:45 +00:00
scripts Fix scripts/extract.py failing on Windows 2022-03-29 16:30:43 +00:00
src OpenGL: refactor FramebufferTexture* calls. 2022-03-29 18:52:23 +00:00
third_party Initial Android surface 2022-03-25 13:18:46 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
webgpu-cts Unskip some CTS tests using the new harness 2022-03-28 18:13:22 +00:00
.clang-format Use C++17 nested namespaces instead of manually nesting them. 2022-01-06 09:22:17 +00:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore dawn/node: Fetch and use node 16.13 2022-03-28 19:55:42 +00:00
.gn Roll build dependencies to enable C++17 2022-01-05 15:54:08 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Remove old src/tests/BUILD.gn 2022-02-10 19:41:24 +00:00
CMakeLists.txt Initial Android surface 2022-03-25 13:18:46 +00:00
DEPS Roll ANGLE from a02fa8a015e5 to a161b08b4a9a (6 revisions) 2022-03-29 13:14:43 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Shuffle 'docs' directories 2022-01-27 18:33:47 +00:00
PRESUBMIT.py Force Python 3 in presubmit 2021-07-20 17:57:20 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Shuffle 'docs' directories 2022-01-27 18:33:47 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Updates for upstream webgpu.h 2022-03-21 17:11:53 +00:00
dawn_wire.json Initial Android surface 2022-03-25 13:18:46 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.