PrimeWorldEditor/templates/dkcr/Script/ClingPathControl.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptTemplate version="4">
<name>ClingPathControl</name>
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<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0xB0B97F9F" type="long">
<default>0</default>
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<cook_pref>always</cook_pref>
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</property>
<struct ID="0x20091B54" template="Structs/SplineType.xml"/>
<struct ID="0x4985A099" type="multi">
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<properties>
<struct ID="0xFA166886" template="Structs/ClingPathControlStruct.xml">
<properties>
<enum ID="0x95A68D4C">
<default>0xF0F41378</default>
</enum>
</properties>
</struct>
<property ID="0xF70BEFC0" type="bool">
<default>false</default>
</property>
<property ID="0xD7D2B3DE" type="float">
<default>0.0</default>
</property>
<enum ID="0x8C9927C2">
<default>0x2AEDDF04</default>
<enumerators>
<enumerator ID="0x2AEDDF04" name="Unknown 1"/>
<enumerator ID="0xCDAE7D89" name="Unknown 2"/>
<enumerator ID="0x745FB466" name="Unknown 3"/>
</enumerators>
</enum>
</properties>
</struct>
<property ID="0x00DD86E2" type="color">
<default>1.0, 1.0, 1.0, 1.0</default>
<description>This property isn't read by the game and has no ingame effect.</description>
</property>
</properties>
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<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
</properties>
<assets/>
<preview_scale>0.5</preview_scale>
<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>