2015-12-15 01:33:16 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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2016-01-02 17:24:40 +00:00
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<ScriptTemplate version="4">
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2015-12-15 01:33:16 +00:00
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<name>Pickup</name>
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2016-01-02 17:24:40 +00:00
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<properties>
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2015-12-15 01:33:16 +00:00
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<property ID="0x00" name="Name" type="string"/>
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<property ID="0x01" name="Position" type="vector3f"/>
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<property ID="0x02" name="Rotation" type="vector3f"/>
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<property ID="0x03" name="Scale" type="vector3f"/>
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2016-03-20 12:48:30 +00:00
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<property ID="0x04" name="Collision Scale" type="vector3f"/>
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<property ID="0x05" name="Scan/Collision Offset" type="vector3f"/>
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<enum ID="0x06" name="Item" template="Enums/Item.xml"/>
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2015-12-15 01:33:16 +00:00
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<property ID="0x07" name="Capacity" type="long"/>
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<property ID="0x08" name="Amount" type="long"/>
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2016-03-20 12:48:30 +00:00
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<property ID="0x09" name="Drop Rate" type="float"/>
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<property ID="0x0A" name="Life Time" type="float"/>
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<property ID="0x0B" name="Fade Length" type="float"/>
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2016-01-02 17:24:40 +00:00
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<property ID="0x0C" name="Model" type="file" extensions="CMDL"/>
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<property ID="0x0D" name="AnimationParameters" type="character"/>
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2015-12-15 01:33:16 +00:00
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<struct ID="0x0E" name="ActorParameters" template="Structs/ActorParameters.xml"/>
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<property ID="0x0F" name="Active" type="bool"/>
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2016-03-20 12:48:30 +00:00
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<property ID="0x10" name="Spawn Delay" type="float"/>
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2016-01-02 17:24:40 +00:00
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<property ID="0x11" name="Particle" type="file" extensions="PART"/>
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2015-12-15 01:33:16 +00:00
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</properties>
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2016-02-14 08:03:17 +00:00
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<states/>
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<messages/>
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2015-12-15 01:33:16 +00:00
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<editor>
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<properties>
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<property name="InstanceName" ID="0x00"/>
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<property name="Position" ID="0x01"/>
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<property name="Rotation" ID="0x02"/>
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<property name="Scale" ID="0x03"/>
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<property name="Active" ID="0x0F"/>
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<property name="LightParameters" ID="0x0E:0x00"/>
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</properties>
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<assets>
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<animparams source="property">0x0D</animparams>
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<model source="property">0x0C</model>
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<model source="property">0x0E:0x02</model>
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<model source="property">0x0E:0x04</model>
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</assets>
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<rotation_type>enabled</rotation_type>
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<scale_type>enabled</scale_type>
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</editor>
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</ScriptTemplate>
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