parax0
|
2adddad4b6
|
Added an action in the Model Editor for converting DDS to TXTR
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2015-11-26 03:55:27 -07:00 |
parax0
|
c132197df0
|
Draw selected nodes as tinted with wireframe, instead of drawing the bounding box
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2015-11-26 03:42:42 -07:00 |
parax0
|
7a69346ff3
|
Added Game Mode in the World Editor
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2015-11-26 02:05:26 -07:00 |
parax0
|
2e5678e863
|
Added orbit camera mode, set up orbit in World Editor and Model Editor
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2015-11-26 00:47:02 -07:00 |
parax0
|
373426a98f
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Added the ability to do accurate raycasts against billboards
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2015-11-25 14:37:34 -07:00 |
parax0
|
5ffa24592c
|
Cleanup; fixed tons of warnings, set up the project to treat warnings as errors
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2015-11-24 03:22:37 -07:00 |
parax0
|
367cb6c3d8
|
Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
parax0
|
b187da3925
|
Added support for bitfield properties
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2015-10-25 17:43:11 -06:00 |
parax0
|
8470923e45
|
Enum fixes
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2015-10-25 16:44:25 -06:00 |
parax0
|
1dcfa63f3c
|
Added support for enum properties
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2015-10-19 04:35:05 -06:00 |
parax0
|
0df6ca100b
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Fixed a bug where model bounding boxes weren't being updated correctly in the model editor, so they would be improperly culled
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2015-10-09 21:36:16 -06:00 |
parax0
|
421e718d07
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Marked some CGizmo functions as const + added a comment
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2015-09-29 04:48:28 -06:00 |
parax0
|
d8ac185656
|
Implemented frustum culling
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2015-09-27 16:02:53 -06:00 |
parax0
|
fa86d07b2d
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Fixed crashing bug that occurred if a WAnimParamsEditor is created for an MP1/2 property that has no valid animset
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2015-09-26 16:56:51 -06:00 |
parax0
|
07d7f14dc7
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Added support for loading DCLN files and displaying them in the World Editor
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2015-09-26 16:55:14 -06:00 |
parax0
|
19b3ae59be
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Added AnimationParameters property type, decreased contents margins for struct properties in the modify tab, other minor fixes/cleanup
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2015-09-21 04:30:24 -06:00 |
parax0
|
97ef20d0d2
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Updated script templates to version 3 + added script template writer class
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2015-09-17 23:53:53 -06:00 |
parax0
|
f3ff394361
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For WStringPreviewPanel, always pull English strings instead of whatever happens to be the first language (English isn't always first)
|
2015-09-06 13:58:18 -06:00 |
parax0
|
89c1654b6a
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Set up CBasicViewport to draw an XYZ axis overlay in the corner
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2015-09-01 19:21:10 -04:00 |
parax0
|
dbf002d12a
|
Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor
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2015-09-01 13:05:48 -04:00 |
parax0
|
281a605586
|
Scale gizmo transform functionality implemented
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2015-08-28 18:57:24 -04:00 |
parax0
|
8d633553c9
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Made the transform spin boxes in the world editor functional
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2015-08-24 21:17:15 -04:00 |
parax0
|
ae11e50bcd
|
Display object type in brackets in the script connection tables
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2015-08-24 21:15:10 -04:00 |
parax0
|
dd84250422
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Fix for scale gizmo not showing up until you use one of the other gizmos
|
2015-08-24 10:18:23 -04:00 |
parax0
|
db970c6c51
|
Render skyboxes with rotation-only view matrix, a few new CDrawUtil overloads, other rendering tweaks
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2015-08-23 21:03:36 -04:00 |
parax0
|
614f73487e
|
Rotate gizmo transform functionality implemented
|
2015-08-23 21:02:14 -04:00 |
parax0
|
04b4f36da9
|
Spin boxes now trim trailing zeroes
|
2015-08-22 09:43:42 -04:00 |
parax0
|
63c8351dcf
|
Translation gizmo transform functionality implemented
|
2015-08-19 21:01:58 -04:00 |
parax0
|
5977225aca
|
Gizmo raycasting implemented
|
2015-08-17 14:10:42 -04:00 |
parax0
|
44d0900125
|
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
|
2015-08-16 00:29:37 -04:00 |
parax0
|
928381f8e4
|
Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other
|
2015-08-15 00:04:56 -04:00 |
parax0
|
4d7774f19e
|
Added interface for importing models in the Model Editor + fixed bugs
|
2015-08-10 21:42:50 -04:00 |
parax0
|
9157acd164
|
Initial draft of "about" dialog box with assimp copyright
|
2015-08-08 11:18:43 -04:00 |
parax0
|
4450606fbf
|
More WDraggableSpinBox fixes (prevent dragging with right click, disable context menu popups in World Editor)
|
2015-07-30 23:08:18 -04:00 |
parax0
|
2a0134fbfc
|
More fixes and improvements for WDraggableSpinBox
|
2015-07-29 23:53:24 -04:00 |
parax0
|
9d608a9dd0
|
WVectorEditor bugfix
|
2015-07-29 10:16:40 -04:00 |
parax0
|
0ba4b7ddd4
|
Added ability to change camera move speed in World Editor + display position in bottom bar, and WDraggableSpinBox fixes
|
2015-07-29 09:51:59 -04:00 |
parax0
|
8280055e21
|
Prevented spin boxes in property editor from stealing focus on wheel scroll
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2015-07-29 00:41:23 -04:00 |
parax0
|
7c2c1c9088
|
World Editor UI reshuffling + WDraggableSpinBox improvements
|
2015-07-28 23:19:25 -04:00 |
parax0
|
c16c0899bf
|
Added "fake bloom" rendering mode for MP3 maps
|
2015-07-28 12:22:08 -04:00 |
parax0
|
56d132c194
|
Added borders to strings shown in STRG/SCAN previewers
|
2015-07-28 11:00:19 -04:00 |
parax0
|
836d1d404a
|
Various SCAN fixes + MP3 support
|
2015-07-28 01:47:48 -04:00 |
parax0
|
d13d221165
|
Minor cleanup + allow multiple extensions to be set with one string input
|
2015-07-27 17:10:26 -04:00 |
parax0
|
0577c8a0fa
|
Added support for WResourceSelector to have multiple allowed file extensions (required for Prime 3)
|
2015-07-27 16:17:22 -04:00 |
parax0
|
66e8c2ebcb
|
Initial commit of current work on Prime World Editor
|
2015-07-26 17:39:49 -04:00 |